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/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2016 Blender Foundation. */
/** \file
* \ingroup draw
*/
#pragma once
struct rcti;
void DRW_stats_free(void);
void DRW_stats_begin(void);
void DRW_stats_reset(void);
/**
* Use this to group the queries. It does NOT keep track
* of the time, it only sum what the queries inside it.
*/
void DRW_stats_group_start(const char *name);
void DRW_stats_group_end(void);
/**
* \note Only call this when no sub timer will be called.
*/
void DRW_stats_query_start(const char *name);
void DRW_stats_query_end(void);
void DRW_stats_draw(const rcti *rect);
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