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/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 2021 by Blender Foundation.
 * All rights reserved.
 */

/** \file
 * \ingroup draw
 */

#include "extract_mesh.h"

#include "draw_cache_impl.h"

namespace blender::draw {

/* ---------------------------------------------------------------------- */
/** \name Extract Face-dots  Edit UV flag
 * \{ */

struct MeshExtract_EditUVFdotData_Data {
  EditLoopData *vbo_data;
  int cd_ofs;
};

static void extract_fdots_edituv_data_init(const MeshRenderData *mr,
                                           struct MeshBatchCache *UNUSED(cache),
                                           void *buf,
                                           void *tls_data)
{
  GPUVertBuf *vbo = static_cast<GPUVertBuf *>(buf);
  static GPUVertFormat format = {0};
  if (format.attr_len == 0) {
    GPU_vertformat_attr_add(&format, "flag", GPU_COMP_U8, 4, GPU_FETCH_INT);
  }

  GPU_vertbuf_init_with_format(vbo, &format);
  GPU_vertbuf_data_alloc(vbo, mr->poly_len);

  MeshExtract_EditUVFdotData_Data *data = static_cast<MeshExtract_EditUVFdotData_Data *>(tls_data);
  data->vbo_data = (EditLoopData *)GPU_vertbuf_get_data(vbo);
  data->cd_ofs = CustomData_get_offset(&mr->bm->ldata, CD_MLOOPUV);
}

static void extract_fdots_edituv_data_iter_poly_bm(const MeshRenderData *mr,
                                                   const BMFace *f,
                                                   const int UNUSED(f_index),
                                                   void *_data)
{
  MeshExtract_EditUVFdotData_Data *data = static_cast<MeshExtract_EditUVFdotData_Data *>(_data);
  EditLoopData *eldata = &data->vbo_data[BM_elem_index_get(f)];
  memset(eldata, 0x0, sizeof(*eldata));
  mesh_render_data_face_flag(mr, f, data->cd_ofs, eldata);
}

static void extract_fdots_edituv_data_iter_poly_mesh(const MeshRenderData *mr,
                                                     const MPoly *UNUSED(mp),
                                                     const int mp_index,
                                                     void *_data)
{
  MeshExtract_EditUVFdotData_Data *data = static_cast<MeshExtract_EditUVFdotData_Data *>(_data);
  EditLoopData *eldata = &data->vbo_data[mp_index];
  memset(eldata, 0x0, sizeof(*eldata));
  BMFace *efa = bm_original_face_get(mr, mp_index);
  if (efa) {
    mesh_render_data_face_flag(mr, efa, data->cd_ofs, eldata);
  }
}

constexpr MeshExtract create_extractor_fdots_edituv_data()
{
  MeshExtract extractor = {nullptr};
  extractor.init = extract_fdots_edituv_data_init;
  extractor.iter_poly_bm = extract_fdots_edituv_data_iter_poly_bm;
  extractor.iter_poly_mesh = extract_fdots_edituv_data_iter_poly_mesh;
  extractor.data_type = MR_DATA_NONE;
  extractor.data_size = sizeof(MeshExtract_EditUVFdotData_Data);
  extractor.use_threading = true;
  extractor.mesh_buffer_offset = offsetof(MeshBufferList, vbo.fdots_edituv_data);
  return extractor;
}

/** \} */

}  // namespace blender::draw

extern "C" {
const MeshExtract extract_fdots_edituv_data = blender::draw::create_extractor_fdots_edituv_data();
}