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/*
* Copyright 2016, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Blender Institute
*
*/
/** \file blender/draw/modes/edit_armature_mode.c
* \ingroup draw
*/
#include "DRW_engine.h"
#include "DRW_render.h"
#include "DNA_armature_types.h"
#include "draw_mode_pass.h"
#include "edit_armature_mode.h"
/* keep it under MAX_PASSES */
typedef struct EDIT_ARMATURE_PassList {
struct DRWPass *non_meshes_pass;
struct DRWPass *ob_center_pass;
struct DRWPass *wire_outline_pass;
struct DRWPass *bone_solid_pass;
struct DRWPass *bone_wire_pass;
} EDIT_ARMATURE_PassList;
void EDIT_ARMATURE_cache_init(void)
{
EDIT_ARMATURE_PassList *psl = DRW_mode_pass_list_get();
static struct GPUShader *depth_sh;
if (!depth_sh) {
depth_sh = DRW_shader_create_3D_depth_only();
}
DRW_mode_passes_setup(NULL,
NULL,
&psl->wire_outline_pass,
&psl->non_meshes_pass,
&psl->ob_center_pass,
&psl->bone_solid_pass,
&psl->bone_wire_pass);
}
void EDIT_ARMATURE_cache_populate(Object *ob)
{
bArmature *arm = ob->data;
switch (ob->type) {
case OB_ARMATURE:
/* detect Edit Armature mode */
if (arm->edbo)
DRW_shgroup_armature_edit(ob);
else
DRW_shgroup_armature_object(ob);
break;
case OB_MESH:
break;
case OB_LAMP:
DRW_shgroup_lamp(ob);
break;
case OB_CAMERA:
case OB_EMPTY:
DRW_shgroup_empty(ob);
break;
case OB_SPEAKER:
DRW_shgroup_speaker(ob);
break;
default:
break;
}
DRW_shgroup_object_center(ob);
DRW_shgroup_relationship_lines(ob);
}
void EDIT_ARMATURE_cache_finish(void)
{
/* Do nothing */
}
void EDIT_ARMATURE_draw(void)
{
EDIT_ARMATURE_PassList *psl = DRW_mode_pass_list_get();
DRW_draw_pass(psl->bone_solid_pass);
DRW_draw_pass(psl->bone_wire_pass);
DRW_draw_pass(psl->wire_outline_pass);
DRW_draw_pass(psl->non_meshes_pass);
DRW_draw_pass(psl->ob_center_pass);
}
void EDIT_ARMATURE_collection_settings_create(CollectionEngineSettings *ces)
{
BLI_assert(ces);
//BKE_collection_engine_property_add_int(ces, "show_occlude_wire", false);
}
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