Welcome to mirror list, hosted at ThFree Co, Russian Federation.

object_empty_image_frag.glsl « shaders « modes « draw « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: eab107354d1ff2ddd36f71f7a399bbea6cab37c5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21

flat in vec4 finalColor;

#ifndef USE_WIRE
in vec2 texCoord_interp;
#endif

out vec4 fragColor;

#ifndef USE_WIRE
uniform sampler2D image;
#endif

void main()
{
#ifdef USE_WIRE
	fragColor = finalColor;
#else
	fragColor = finalColor * texture(image, texCoord_interp);
#endif
}