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#!/usr/bin/python
Import ('env')

sources = env.Glob('*.c')

incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../makesrna ../../imbuf ../../blenfont'
incs += ' ../../bmesh ../../windowmanager #/intern/guardedalloc #/extern/glew/include ../../blenloader'

env.BlenderLib ( 'bf_editors_animation', sources, Split(incs), [], libtype=['core'], priority=[125] )