Welcome to mirror list, hosted at ThFree Co, Russian Federation.

anim_draw.c « animation « editors « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: aea4b0bbf1d99c04eb382b3e1d490432d78f8f69 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
/**
 * $Id$
 *
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. 
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2008 Blender Foundation.
 * All rights reserved.
 *
 * 
 * Contributor(s): Joshua Leung
 *
 * ***** END GPL LICENSE BLOCK *****
 */
 
#include <string.h>
#include <stdio.h>

#include "DNA_action_types.h"
#include "DNA_curve_types.h"
#include "DNA_ipo_types.h"
#include "DNA_object_types.h"
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_windowmanager_types.h"

#include "MEM_guardedalloc.h"

#include "BLI_blenlib.h"

#include "BKE_action.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_ipo.h"
#include "BKE_object.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"

#include "ED_anim_api.h"
#include "ED_util.h"

#include "WM_api.h"
#include "WM_types.h"

#include "BIF_gl.h"
#include "BIF_glutil.h"

#include "UI_interface.h"
#include "UI_resources.h"
#include "UI_text.h"
#include "UI_view2d.h"

/* XXX */
extern void ui_rasterpos_safe(float x, float y, float aspect);

/* *************************************************** */
/* CURRENT FRAME DRAWING */

/* Draw current frame number in a little green box beside the current frame indicator */
static void draw_cfra_number (View2D *v2d, float cfra, short time)
{
	float xscale, yscale, x, y;
	char str[32];
	short slen;
	
	/* because the frame number text is subject to the same scaling as the contents of the view */
	UI_view2d_getscale(v2d, &xscale, &yscale);
	glScalef(1.0/xscale, 1.0, 1.0);
	
	if (time) 
		sprintf(str, "   %.2f", FRA2TIME(CFRA));
	else 
		sprintf(str, "   %d", CFRA);
	slen= UI_GetStringWidth(G.font, str, 0) - 1;
	
	/* get starting coordinates for drawing */
	x= cfra * xscale;
	y= 18;
	
	/* draw green box around/behind text */
	UI_ThemeColorShadeAlpha(TH_CFRAME, 0, -100);
	glRectf(x, y,  x+slen,  y+15);
	
	/* draw current frame number - black text */
	UI_ThemeColor(TH_TEXT);
	ui_rasterpos_safe(x-5, y+3, 1.0);
	UI_DrawString(G.fonts, str, 0); // XXX may need to be updated for font stuff
	
	/* restore view transform */
	glScalef(xscale, 1.0, 1.0);
}

/* General call for drawing current frame indicator in a */
void ANIM_draw_cfra (const bContext *C, View2D *v2d, short flag)
{
	Scene *scene= CTX_data_scene(C);
	float vec[2];
	
	/* Draw a light green line to indicate current frame */
	vec[0]= (float)(scene->r.cfra * scene->r.framelen);
	
	UI_ThemeColor(TH_CFRAME);
	glLineWidth(2.0);
	
	glBegin(GL_LINE_STRIP);
		vec[1]= v2d->cur.ymin;
		glVertex2fv(vec);
		
		vec[1]= v2d->cur.ymax;
		glVertex2fv(vec);
	glEnd();
	
	/* Draw dark green line if slow-parenting/time-offset is enabled */
	if (flag & DRAWCFRA_SHOW_TIMEOFS) {
		Object *ob= (scene->basact) ? (scene->basact->object) : 0;
		if ((ob) && (ob->ipoflag & OB_OFFS_OB) && (give_timeoffset(ob)!=0.0)) {
			vec[0]-= give_timeoffset(ob); /* could avoid calling twice */
			
			UI_ThemeColorShade(TH_CFRAME, -30);
			
			glBegin(GL_LINE_STRIP);
				/*vec[1]= v2d->cur.ymax;*/ // this is set already. this line is only included
				glVertex2fv(vec);
				
				vec[1]= v2d->cur.ymin;
				glVertex2fv(vec);
			glEnd();
		}
	}
	
	glLineWidth(1.0);
	
	/* Draw current frame number in a little box */
	if (flag & DRAWCFRA_SHOW_NUMBOX) {
		UI_view2d_view_orthoSpecial(C, v2d, 1);
		draw_cfra_number(v2d, vec[0], (flag & DRAWCFRA_UNIT_SECONDS));
	}
}

/* *************************************************** */
/* PREVIEW RANGE 'CURTAINS' */

/* Draw preview range 'curtains' for highlighting where the animation data is */
void ANIM_draw_previewrange (const bContext *C, View2D *v2d)
{
	Scene *scene= CTX_data_scene(C);
	
	/* only draw this if preview range is set */
	if (scene->r.psfra) {
		glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
		glEnable(GL_BLEND);
		glColor4f(0.0f, 0.0f, 0.0f, 0.4f);
		
		/* only draw two separate 'curtains' if there's no overlap between them */
		if (PSFRA < PEFRA) {
			glRectf(v2d->cur.xmin, v2d->cur.ymin, PSFRA, v2d->cur.ymax);
			glRectf(PEFRA, v2d->cur.ymin, v2d->cur.xmax, v2d->cur.ymax);	
		} 
		else {
			glRectf(v2d->cur.xmin, v2d->cur.ymin, v2d->cur.xmax, v2d->cur.ymax);
		}
		
		glDisable(GL_BLEND);
	}
}

/* *************************************************** */
/* KEYFRAME DRAWING UTILITIES */

/* Obtain the Object providing NLA-scaling for the given channel (if applicable) */
Object *ANIM_nla_mapping_get(bAnimContext *ac, bAnimListElem *ale)
{
	/* sanity checks */
	if (ac == NULL)
		return NULL;
	
	/* handling depends on the type of animation-context we've got */
	if (ELEM(ac->datatype, ANIMCONT_ACTION, ANIMCONT_IPO)) {
		/* Action Editor (action mode) or Ipo Editor (ipo mode):
		 * Only use if editor is not pinned, and active object has action
		 */
		if (ac->obact && ac->obact->action) {
			/* Action Editor */
			if (ac->datatype == ANIMCONT_ACTION) {
				SpaceAction *saction= (SpaceAction *)ac->sa->spacedata.first;
				
				if (saction->pin == 0)
					return ac->obact;
			}
			/* IPO Editor */
			else if (ac->datatype == ANIMCONT_IPO) {
				SpaceIpo *sipo= (SpaceIpo *)ac->sa->spacedata.first;
				
				if (sipo->pin == 0)
					return ac->obact;
			}
		}
	}
	else if ((ac->datatype == ANIMCONT_DOPESHEET) && (ale)) {
		/* Dopesheet:
		 *	Only if channel is available, and is owned by an Object with an Action
		 */
		if ((ale->id) && (GS(ale->id->name) == ID_OB)) {
			Object *ob= (Object *)ale->id;
			
			if (ob->action)
				return ob;
		}
	}
	
	/* no appropriate object found */
	return NULL;
}

/* Set/clear temporary mapping of coordinates from 'local-action' time to 'global-nla-scaled' time
 *	- the old mapping is stored in a static var, but that shouldn't be too bad as UI drawing
 *	  (where this is called) is single-threaded anyway
 */
// XXX was called: map_active_strip()
void ANIM_nla_mapping_draw(gla2DDrawInfo *di, Object *ob, short restore)
{
	static rctf stored;
	
	if (restore) {
		/* restore un-mapped coordinates */
		gla2DSetMap(di, &stored);
	}
	else {
		/* set mapped coordinates */
		rctf map;
		
		gla2DGetMap(di, &stored);
		map= stored;
		
		map.xmin= get_action_frame(ob, map.xmin);
		map.xmax= get_action_frame(ob, map.xmax);
		
		if (map.xmin == map.xmax) map.xmax += 1.0f;
		gla2DSetMap(di, &map);
	}
}

/* *************************************************** */