blob: b408e919f3293e63320bc5587732ba5c5b1890c5 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
|
/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup edasset
*
* Asset-handle is a temporary design, not part of the core asset system design.
*
* Currently asset-list items are just file directory items (#FileDirEntry). So an asset-handle
* just wraps a pointer to this. We try to abstract away the fact that it's just a file entry,
* although that doesn't always work (see #rna_def_asset_handle()).
*/
#pragma once
#include "DNA_ID_enums.h"
#ifdef __cplusplus
extern "C" {
#endif
struct AssetHandle;
struct AssetLibraryReference;
struct bContext;
const char *ED_asset_handle_get_name(const struct AssetHandle *asset);
struct AssetMetaData *ED_asset_handle_get_metadata(const struct AssetHandle *asset);
struct ID *ED_asset_handle_get_local_id(const struct AssetHandle *asset);
ID_Type ED_asset_handle_get_id_type(const struct AssetHandle *asset);
int ED_asset_handle_get_preview_icon_id(const struct AssetHandle *asset);
void ED_asset_handle_get_full_library_path(const struct bContext *C,
const struct AssetLibraryReference *asset_library_ref,
const struct AssetHandle *asset,
char r_full_lib_path[]);
#ifdef __cplusplus
}
#endif
|