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|
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public LicenseS
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
# ***** END GPL LICENSE BLOCK *****
set(INC
)
set(INC_SYS
)
# blender and player
set(SRC
)
# Order matches "UI_icons.h", final name will be formatted: "icons{size}_{name}.dat"
set(ICON_NAMES
question
error
cancel
tria_right
tria_down
tria_left
tria_up
arrow_leftright
plus
disclosure_tri_right
disclosure_tri_down
radiobut_off
radiobut_on
menu_panel
blender
grip
dot
collapsemenu
x
duplicate
node
node_sel
window
workspace
rightarrow_thin
bordermove
viewzoom
add
remove
panel_close
copy_id
eyedropper
auto
checkbox_dehlt
checkbox_hlt
unlocked
locked
unpinned
pinned
screen_back
rightarrow
downarrow_hlt
plugin
help
ghost_enabled
color
unlinked
linked
hand
zoom_all
zoom_selected
zoom_previous
zoom_in
zoom_out
driver_distance
driver_rotational_difference
driver_transform
freeze
stylus_pressure
ghost_disabled
file_new
file_tick
quit
url
recover_last
three_dots
fullscreen_enter
fullscreen_exit
light
material
texture
anim
world
scene
output
script
particles
physics
speaker
tool_settings
shaderfx
fake_user_off
fake_user_on
view3d
graph
outliner
properties
filebrowser
image
info
sequence
text
sound
action
nla
preferences
time
nodetree
console
clip
asset_manager
node_compositing
node_texture
node_material
object_datamode
editmode_hlt
uv
vpaint_hlt
tpaint_hlt
wpaint_hlt
sculptmode_hlt
pose_hlt
particlemode
tracking
tracking_backwards
tracking_forwards
tracking_backwards_single
tracking_forwards_single
tracking_clear_backwards
tracking_clear_forwards
tracking_refine_backwards
tracking_refine_forwards
scene_data
renderlayers
world_data
object_data
mesh_data
curve_data
meta_data
lattice_data
light_data
material_data
texture_data
anim_data
camera_data
particle_data
library_data_direct
group
armature_data
community
bone_data
constraint
shapekey_data
constraint_bone
camera_stereo
package
uglypackage
experimental
brush_data
image_data
file
fcurve
font_data
render_result
surface_data
empty_data
preset
render_animation
render_still
library_data_broken
boids
strands
library_data_indirect
greasepencil
line_data
library_data_override
group_bone
group_vertex
group_vcol
group_uvs
face_maps
rna
rna_add
mouse_lmb
mouse_mmb
mouse_rmb
mouse_move
mouse_lmb_drag
mouse_mmb_drag
mouse_rmb_drag
preset_new
decorate
decorate_keyframe
decorate_animate
decorate_driver
decorate_linked
decorate_library_override
decorate_unlocked
decorate_locked
decorate_override
sealed
heart
orphan_data
user
system
settings
outliner_ob_empty
outliner_ob_mesh
outliner_ob_curve
outliner_ob_lattice
outliner_ob_meta
outliner_ob_light
outliner_ob_camera
outliner_ob_armature
outliner_ob_font
outliner_ob_surface
outliner_ob_speaker
outliner_ob_force_field
outliner_ob_group_instance
outliner_ob_greasepencil
outliner_ob_lightprobe
outliner_ob_image
restrict_color_off
restrict_color_on
hide_on
hide_off
restrict_select_on
restrict_select_off
restrict_render_on
restrict_render_off
outliner_data_empty
outliner_data_mesh
outliner_data_curve
outliner_data_lattice
outliner_data_meta
outliner_data_light
outliner_data_camera
outliner_data_armature
outliner_data_font
outliner_data_surface
outliner_data_speaker
outliner_data_greasepencil
gp_select_points
gp_select_strokes
gp_multiframe_editing
gp_only_selected
modifier_off
modifier_on
onionskin_off
onionskin_on
restrict_view_on
restrict_view_off
mesh_plane
mesh_cube
mesh_circle
mesh_uvsphere
mesh_icosphere
mesh_grid
mesh_monkey
mesh_cylinder
mesh_torus
mesh_cone
mesh_capsule
empty_single_arrow
light_point
light_sun
light_spot
light_hemi
light_area
cube
sphere
cone
meta_plane
meta_cube
meta_ball
meta_ellipsoid
meta_capsule
surface_ncurve
surface_ncircle
surface_nsurface
surface_ncylinder
surface_nsphere
surface_ntorus
empty_axis
stroke
empty_arrows
curve_bezcurve
curve_bezcircle
curve_ncurve
curve_ncircle
curve_path
lightprobe_cubemap
lightprobe_planar
lightprobe_grid
color_red
color_green
color_blue
tria_right_bar
tria_down_bar
tria_left_bar
tria_up_bar
force_force
force_wind
force_vortex
force_magnetic
force_harmonic
force_charge
force_lennardjones
force_texture
force_curve
force_boid
force_turbulence
force_drag
force_smokeflow
image_plane
image_background
image_reference
node_insert_on
node_insert_off
node_top
node_side
node_corner
align_left
align_center
align_right
align_justify
align_flush
align_top
align_middle
align_bottom
bold
italic
underline
small_caps
modifier
mod_wave
mod_build
mod_decim
mod_mirror
mod_soft
mod_subsurf
hook
mod_physics
mod_particles
mod_boolean
mod_edgesplit
mod_array
mod_uvproject
mod_displace
mod_curve
mod_lattice
mod_tint
mod_armature
mod_shrinkwrap
mod_cast
mod_meshdeform
mod_bevel
mod_smooth
mod_simpledeform
mod_mask
mod_cloth
mod_explode
mod_fluidsim
mod_multires
mod_smoke
mod_solidify
mod_screw
mod_vertex_weight
mod_dynamicpaint
mod_remesh
mod_ocean
mod_warp
mod_skin
mod_triangulate
mod_wireframe
mod_data_transfer
mod_normaledit
mod_particle_instance
mod_hue_saturation
mod_noise
mod_offset
mod_simplify
mod_thickness
mod_instance
mod_time
mod_opacity
rec
play
ff
rew
pause
prev_keyframe
next_keyframe
play_reverse
preview_range
action_tweak
pmarker_act
pmarker_sel
pmarker
marker_hlt
marker
keyframe_hlt
keyframe
keyingset
key_dehlt
key_hlt
mute_ipo_off
mute_ipo_on
visible_ipo_off
visible_ipo_on
driver
solo_off
solo_on
frame_prev
frame_next
nla_pushdown
ipo_constant
ipo_linear
ipo_bezier
ipo_sine
ipo_quad
ipo_cubic
ipo_quart
ipo_quint
ipo_expo
ipo_circ
ipo_bounce
ipo_elastic
ipo_back
ipo_ease_in
ipo_ease_out
ipo_ease_in_out
normalize_fcurves
vertexsel
edgesel
facesel
pivot_boundbox
pivot_cursor
pivot_individual
pivot_median
pivot_active
center_only
smoothcurve
spherecurve
rootcurve
sharpcurve
lincurve
nocurve
rndcurve
prop_off
prop_on
prop_con
sculpt_dyntopo
particle_point
particle_tip
particle_path
snap_off
snap_on
snap_normal
snap_grid
snap_vertex
snap_edge
snap_face
snap_volume
snap_increment
sticky_uvs_loc
sticky_uvs_disable
sticky_uvs_vert
clipuv_dehlt
clipuv_hlt
snap_peel_object
grid
object_origin
orientation_global
orientation_gimbal
orientation_local
orientation_normal
orientation_view
copydown
pastedown
pasteflipup
pasteflipdown
vis_sel_11
vis_sel_10
vis_sel_01
vis_sel_00
automerge_on
automerge_off
uv_vertexsel
uv_edgesel
uv_facesel
uv_islandsel
uv_sync_select
normals_vertex
normals_face
normals_vertex_face
shading_bbox
shading_wire
shading_solid
shading_rendered
shading_texture
overlay
xray
lockview_off
lockview_on
axis_side
axis_front
axis_top
ndof_dom
ndof_turn
ndof_fly
ndof_trans
layer_used
layer_active
sortalpha
sortbyext
sorttime
sortsize
shortdisplay
longdisplay
imgdisplay
bookmarks
fontpreview
filter
newfolder
file_parent
file_refresh
file_folder
file_blank
file_blend
file_image
file_movie
file_script
file_sound
file_font
file_text
sort_desc
sort_asc
link_blend
append_blend
import
export
loop_back
loop_forwards
back
forward
file_volume
alembic
volume
file_hidden
file_backup
disk_drive
matplane
matsphere
matcube
monkey
hair
aliased
antialiased
mat_sphere_sky
matshaderball
matcloth
matfluid
wordwrap_off
wordwrap_on
syntax_off
syntax_on
linenumbers_off
linenumbers_on
scriptplugins
seq_sequencer
seq_preview
seq_luma_waveform
seq_chroma_scope
seq_histogram
seq_splitview
image_rgb
image_rgb_alpha
image_alpha
image_zdepth
view_perspective
view_ortho
view_camera
view_pan
view_zoom
)
# This section is maintained by the updating script, keep BEGIN/END comments.
set_property(GLOBAL PROPERTY ICON_GEOM_NAMES
# BEGIN ICON_GEOM_NAMES
brush.gpencil_draw.draw
brush.gpencil_draw.erase
brush.gpencil_draw.fill
brush.paint_texture.airbrush
brush.paint_texture.clone
brush.paint_texture.draw
brush.paint_texture.fill
brush.paint_texture.mask
brush.paint_texture.masklort
brush.paint_texture.multiply
brush.paint_texture.smear
brush.paint_texture.soften
brush.paint_vertex.alpha
brush.paint_vertex.average
brush.paint_vertex.blur
brush.paint_vertex.draw
brush.paint_vertex.smear
brush.paint_weight.average
brush.paint_weight.blur
brush.paint_weight.draw
brush.paint_weight.mix
brush.paint_weight.smear
brush.particle.add
brush.particle.comb
brush.particle.cut
brush.particle.length
brush.particle.puff
brush.particle.smooth
brush.particle.weight
brush.sculpt.blob
brush.sculpt.clay
brush.sculpt.clay_strips
brush.sculpt.crease
brush.sculpt.draw
brush.sculpt.fill
brush.sculpt.flatten
brush.sculpt.grab
brush.sculpt.inflate
brush.sculpt.layer
brush.sculpt.mask
brush.sculpt.nudge
brush.sculpt.pinch
brush.sculpt.rotate
brush.sculpt.scrape
brush.sculpt.simplify
brush.sculpt.smooth
brush.sculpt.snake_hook
brush.sculpt.thumb
brush.uv_sculpt.grab
brush.uv_sculpt.pinch
brush.uv_sculpt.relax
none
ops.armature.bone.roll
ops.armature.extrude_cursor
ops.armature.extrude_move
ops.curve.draw
ops.curve.extrude_cursor
ops.curve.extrude_move
ops.generic.cursor
ops.generic.select
ops.generic.select_box
ops.generic.select_circle
ops.generic.select_lasso
ops.gpencil.draw
ops.gpencil.draw.eraser
ops.gpencil.draw.line
ops.gpencil.draw.poly
ops.gpencil.edit_bend
ops.gpencil.edit_mirror
ops.gpencil.edit_shear
ops.gpencil.edit_to_sphere
ops.gpencil.primitive_arc
ops.gpencil.primitive_box
ops.gpencil.primitive_circle
ops.gpencil.primitive_curve
ops.gpencil.primitive_line
ops.gpencil.sculpt_clone
ops.gpencil.sculpt_grab
ops.gpencil.sculpt_pinch
ops.gpencil.sculpt_push
ops.gpencil.sculpt_randomize
ops.gpencil.sculpt_smooth
ops.gpencil.sculpt_strength
ops.gpencil.sculpt_thickness
ops.gpencil.sculpt_twist
ops.gpencil.sculpt_weight
ops.gpencil.stroke_cutter
ops.mesh.bevel
ops.mesh.bisect
ops.mesh.dupli_extrude_cursor
ops.mesh.extrude_faces_move
ops.mesh.extrude_region_move
ops.mesh.extrude_region_shrink_fatten
ops.mesh.inset
ops.mesh.knife_tool
ops.mesh.loopcut_slide
ops.mesh.offset_edge_loops_slide
ops.mesh.polybuild_hover
ops.mesh.primitive_cone_add_gizmo
ops.mesh.primitive_cube_add_gizmo
ops.mesh.primitive_cylinder_add_gizmo
ops.mesh.primitive_grid_add_gizmo
ops.mesh.primitive_sphere_add_gizmo
ops.mesh.primitive_torus_add_gizmo
ops.mesh.rip
ops.mesh.rip_edge
ops.mesh.spin
ops.mesh.spin.duplicate
ops.mesh.vertices_smooth
ops.paint.vertex_color_fill
ops.paint.weight_fill
ops.paint.weight_gradient
ops.paint.weight_sample
ops.paint.weight_sample_group
ops.pose.breakdowner
ops.pose.push
ops.pose.relax
ops.sculpt.border_hide
ops.sculpt.border_mask
ops.transform.bone_envelope
ops.transform.bone_size
ops.transform.edge_slide
ops.transform.push_pull
ops.transform.resize.cage
ops.transform.resize
ops.transform.rotate
ops.transform.shear
ops.transform.shrink_fatten
ops.transform.tilt
ops.transform.tosphere
ops.transform.transform
ops.transform.translate
ops.transform.vert_slide
ops.transform.vertex_random
ops.view3d.ruler
# END ICON_GEOM_NAMES
)
data_to_c_simple(../../../../release/datafiles/bfont.pfb SRC)
data_to_c_simple(../../../../release/datafiles/bfont.ttf SRC)
data_to_c_simple(../../../../release/datafiles/bmonofont.ttf SRC)
if(WITH_BLENDER)
# blender only (not player)
if(NOT WITH_HEADLESS)
# blender UI only
# blends
data_to_c_simple(../../../../release/datafiles/preview_cycles.blend SRC)
data_to_c_simple(../../../../release/datafiles/preview_grease_pencil.blend SRC)
# images
data_to_c_simple(../../../../release/datafiles/splash.png SRC)
data_to_c_simple(../../../../release/datafiles/splash_2x.png SRC)
# XXX These are handy, but give nasty "false changes" in svn :/
#svg_to_png(../../../../release/datafiles/blender_icons.svg
#../../../../release/datafiles/blender_icons16.png
#90 SRC)
data_to_c_simple_icons(../../../../release/datafiles/blender_icons16 "icon16_" "${ICON_NAMES}" SRC)
#data_to_c_simple(../../../../release/datafiles/blender_icons16.png SRC)
#svg_to_png(../../../../release/datafiles/blender_icons.svg
#../../../../release/datafiles/blender_icons32.png
#180 SRC)
data_to_c_simple_icons(../../../../release/datafiles/blender_icons32 "icon32_" "${ICON_NAMES}" SRC)
#data_to_c_simple(../../../../release/datafiles/blender_icons32.png SRC)
#svg_to_png(../../../../release/datafiles/prvicons.svg
#../../../../release/datafiles/prvicons.png
#90 SRC)
data_to_c_simple(../../../../release/datafiles/prvicons.png SRC)
# brushes
data_to_c_simple(../../../../release/datafiles/brushicons/blob.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/blur.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/clay.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/claystrips.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/clone.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/crease.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/draw.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/fill.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/flatten.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/grab.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/inflate.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/layer.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/mask.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/mix.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/nudge.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/pinch.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/scrape.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/smear.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/smooth.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/snake_hook.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/soften.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/texdraw.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/texfill.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/texmask.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/thumb.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/twist.png SRC)
# grease pencil sculpt
data_to_c_simple(../../../../release/datafiles/brushicons/gp_brush_smooth.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/gp_brush_thickness.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/gp_brush_strength.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/gp_brush_grab.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/gp_brush_push.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/gp_brush_twist.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/gp_brush_pinch.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/gp_brush_randomize.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/gp_brush_clone.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/gp_brush_weight.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/gp_brush_pencil.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/gp_brush_pen.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/gp_brush_ink.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/gp_brush_inknoise.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/gp_brush_block.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/gp_brush_marker.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/gp_brush_fill.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/gp_brush_erase_soft.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/gp_brush_erase_hard.png SRC)
data_to_c_simple(../../../../release/datafiles/brushicons/gp_brush_erase_stroke.png SRC)
endif()
data_to_c_simple(../../../../release/datafiles/startup.blend SRC)
endif()
unset(ICON_NAMES)
blender_add_lib(bf_editor_datafiles "${SRC}" "${INC}" "${INC_SYS}")
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