blob: 64c16605dec6f372cc0bff87e3aecd77e51ec264 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
|
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2013, Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file ED_buttons.h
* \ingroup editors
*/
#ifndef __ED_BUTTONS_H__
#define __ED_BUTTONS_H__
#include "BLI_utildefines.h"
/* Used to check whether a given texture context is valid in current context. */
bool ED_texture_context_check_world(const struct bContext *C);
bool ED_texture_context_check_material(const struct bContext *C);
bool ED_texture_context_check_lamp(const struct bContext *C);
bool ED_texture_context_check_particles(const struct bContext *C);
bool ED_texture_context_check_linestyle(const struct bContext *C);
bool ED_texture_context_check_others(const struct bContext *C);
#endif /* __ED_BUTTONS_H__ */
|