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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008, Blender Foundation
* This is a new part of Blender
*/
/** \file
* \ingroup editors
*/
#ifndef __ED_GPENCIL_H__
#define __ED_GPENCIL_H__
struct ID;
struct ListBase;
struct PointerRNA;
struct rcti;
struct Brush;
struct bGPDframe;
struct bGPDlayer;
struct bGPDspoint;
struct bGPDstroke;
struct bGPdata;
struct ARegion;
struct Depsgraph;
struct EvaluationContext;
struct Main;
struct RegionView3D;
struct ReportList;
struct Scene;
struct ScrArea;
struct ToolSettings;
struct View3D;
struct ViewLayer;
struct bContext;
struct Material;
struct Object;
struct KeyframeEditData;
struct bAnimContext;
struct wmKeyConfig;
struct wmOperator;
struct wmWindow;
struct wmWindowManager;
/* ------------- Grease-Pencil Runtime Data ---------------- */
/* Temporary 'Stroke Point' data (2D / screen-space)
*
* Used as part of the 'stroke cache' used during drawing of new strokes
*/
typedef struct tGPspoint {
float x, y; /* x and y coordinates of cursor (in relative to area) */
float pressure; /* pressure of tablet at this point */
float strength; /* pressure of tablet at this point for alpha factor */
float time; /* Time relative to stroke start (used when converting to path) */
float uv_fac; /* factor of uv along the stroke */
float uv_rot; /* uv rotation for dor mode */
float rnd[3]; /* rnd value */
bool rnd_dirty; /* rnd flag */
} tGPspoint;
/* used to sort by zdepth gpencil objects in viewport */
/* TODO: this could be a system parameter in userprefs screen */
#define GP_CACHE_BLOCK_SIZE 16
typedef struct tGPencilSort {
struct Base *base;
float zdepth;
} tGPencilSort;
/* ----------- Grease Pencil Tools/Context ------------- */
/* Context-dependent */
struct bGPdata **ED_gpencil_data_get_pointers(const struct bContext *C, struct PointerRNA *r_ptr);
struct bGPdata *ED_gpencil_data_get_active(const struct bContext *C);
struct bGPdata *ED_gpencil_data_get_active_evaluated(const struct bContext *C);
/* Context independent (i.e. each required part is passed in instead) */
struct bGPdata **ED_gpencil_data_get_pointers_direct(
struct ID *screen_id,
struct ScrArea *sa,
struct Scene *scene,
struct Object *ob,
struct PointerRNA *r_ptr);
struct bGPdata *ED_gpencil_data_get_active_direct(
struct ID *screen_id,
struct ScrArea *sa,
struct Scene *scene,
struct Object *ob);
bool ED_gpencil_data_owner_is_annotation(struct PointerRNA *owner_ptr);
/* 3D View */
struct bGPdata *ED_gpencil_data_get_active_v3d(struct ViewLayer *view_layer, struct View3D *v3d);
bool ED_gpencil_has_keyframe_v3d(struct Scene *scene, struct Object *ob, int cfra);
/* ----------- Stroke Editing Utilities ---------------- */
bool ED_gpencil_stroke_can_use_direct(const struct ScrArea *sa, const struct bGPDstroke *gps);
bool ED_gpencil_stroke_can_use(const struct bContext *C, const struct bGPDstroke *gps);
bool ED_gpencil_stroke_color_use(struct Object *ob, const struct bGPDlayer *gpl, const struct bGPDstroke *gps);
/* ----------- Grease Pencil Operators ----------------- */
void ED_keymap_gpencil(struct wmKeyConfig *keyconf);
void ED_operatortypes_gpencil(void);
void ED_operatormacros_gpencil(void);
/* ------------- Copy-Paste Buffers -------------------- */
/* Strokes copybuf */
void ED_gpencil_strokes_copybuf_free(void);
/* ------------ Grease-Pencil Drawing API ------------------ */
/* drawgpencil.c */
void ED_gpencil_draw_2dimage(const struct bContext *C);
void ED_gpencil_draw_view2d(const struct bContext *C, bool onlyv2d);
void ED_gpencil_draw_view3d(
struct wmWindowManager *wm,
struct Scene *scene,
struct ViewLayer *view_layer,
struct Depsgraph *depsgraph,
struct View3D *v3d,
struct ARegion *ar,
bool only3d);
void ED_gpencil_draw_view3d_annotations(
struct Scene *scene, struct Depsgraph *depsgraph,
struct View3D *v3d, struct ARegion *ar,
bool only3d);
void ED_gpencil_draw_view3d_object(
struct wmWindowManager *wm,
struct Scene *scene,
struct Depsgraph *depsgraph,
struct Object *ob,
struct View3D *v3d,
struct ARegion *ar,
bool only3d);
void ED_gpencil_draw_ex(
struct ViewLayer *view_layer, struct RegionView3D *rv3d, struct Scene *scene,
struct bGPdata *gpd, int winx, int winy,
const int cfra, const char spacetype);
/* ----------- Grease-Pencil AnimEdit API ------------------ */
bool ED_gplayer_frames_looper(struct bGPDlayer *gpl, struct Scene *scene,
short (*gpf_cb)(struct bGPDframe *, struct Scene *));
void ED_gplayer_make_cfra_list(struct bGPDlayer *gpl, ListBase *elems, bool onlysel);
bool ED_gplayer_frame_select_check(struct bGPDlayer *gpl);
void ED_gplayer_frame_select_set(struct bGPDlayer *gpl, short mode);
void ED_gplayer_frames_select_box(struct bGPDlayer *gpl, float min, float max, short select_mode);
void ED_gplayer_frames_select_region(struct KeyframeEditData *ked, struct bGPDlayer *gpl, short tool, short select_mode);
void ED_gpencil_select_frames(struct bGPDlayer *gpl, short select_mode);
void ED_gpencil_select_frame(struct bGPDlayer *gpl, int selx, short select_mode);
bool ED_gplayer_frames_delete(struct bGPDlayer *gpl);
void ED_gplayer_frames_duplicate(struct bGPDlayer *gpl);
void ED_gplayer_frames_keytype_set(struct bGPDlayer *gpl, short type);
void ED_gplayer_snap_frames(struct bGPDlayer *gpl, struct Scene *scene, short mode);
void ED_gplayer_mirror_frames(struct bGPDlayer *gpl, struct Scene *scene, short mode);
void ED_gpencil_anim_copybuf_free(void);
bool ED_gpencil_anim_copybuf_copy(struct bAnimContext *ac);
bool ED_gpencil_anim_copybuf_paste(struct bAnimContext *ac, const short copy_mode);
/* ------------ Grease-Pencil Undo System ------------------ */
int ED_gpencil_session_active(void);
int ED_undo_gpencil_step(struct bContext *C, int step, const char *name);
/* ------------ Grease-Pencil Armature weights ------------------ */
bool ED_gpencil_add_armature_weights(
const struct bContext *C, struct ReportList *reports,
struct Object *ob, struct Object *ob_arm, int mode);
/* keep this aligned with gpencil_armature enum */
#define GP_PAR_ARMATURE_NAME 0
#define GP_PAR_ARMATURE_AUTO 1
/* ------------ Transformation Utilities ------------ */
/* get difference matrix */
void ED_gpencil_parent_location(
const struct Depsgraph *depsgraph, struct Object *obact, struct bGPdata *gpd,
struct bGPDlayer *gpl, float diff_mat[4][4]);
/* reset parent matrix for all layers */
void ED_gpencil_reset_layers_parent(struct Depsgraph *depsgraph, struct Object *obact, struct bGPdata *gpd);
/* cursor utilities */
void ED_gpencil_brush_draw_eraser(struct Brush *brush, int x, int y);
/* ----------- Add Primitive Utilities -------------- */
void ED_gpencil_create_monkey(struct bContext *C, struct Object *ob, float mat[4][4]);
void ED_gpencil_create_stroke(struct bContext *C, struct Object *ob, float mat[4][4]);
/* ------------ Object Utilities ------------ */
struct Object *ED_gpencil_add_object(
struct bContext *C, struct Scene *scene, const float loc[3], unsigned short local_view_bits);
void ED_gpencil_add_defaults(struct bContext *C, struct Object *ob);
/* set object modes */
void ED_gpencil_setup_modes(struct bContext *C, struct bGPdata *gpd, int newmode);
void ED_gp_project_stroke_to_plane(
const struct Object *ob, const struct RegionView3D *rv3d,
struct bGPDstroke *gps, const float origin[3], const int axis);
void ED_gp_project_point_to_plane(
const struct Object *ob, const struct RegionView3D *rv3d,
const float origin[3], const int axis, struct bGPDspoint *pt);
void ED_gp_get_drawing_reference(
const struct Scene *scene, const struct Object *ob,
struct bGPDlayer *gpl, char align_flag, float vec[3]);
void ED_gpencil_project_stroke_to_view(
struct bContext *C, struct bGPDlayer *gpl, struct bGPDstroke *gps);
/* set sculpt cursor */
void ED_gpencil_toggle_brush_cursor(struct bContext *C, bool enable, void *customdata);
/* vertex groups */
void ED_gpencil_vgroup_assign(struct bContext *C, struct Object *ob, float weight);
void ED_gpencil_vgroup_remove(struct bContext *C, struct Object *ob);
void ED_gpencil_vgroup_select(struct bContext *C, struct Object *ob);
void ED_gpencil_vgroup_deselect(struct bContext *C, struct Object *ob);
/* join objects */
int ED_gpencil_join_objects_exec(struct bContext *C, struct wmOperator *op);
/* texture coordinate utilities */
void ED_gpencil_tpoint_to_point(struct ARegion *ar, float origin[3], const struct tGPspoint *tpt, struct bGPDspoint *pt);
void ED_gpencil_calc_stroke_uv(struct Object *ob, struct bGPDstroke *gps);
void ED_gpencil_update_color_uv(struct Main *bmain, struct Material *mat);
/* extend selection to stroke intersections
* returns:
* 0 - No hit
* 1 - Hit in point A
* 2 - Hit in point B
* 3 - Hit in point A and B
*/
int ED_gpencil_select_stroke_segment(
struct bGPDlayer *gpl,
struct bGPDstroke *gps, struct bGPDspoint *pt,
bool select, bool insert, const float scale,
float r_hita[3], float r_hitb[3]);
void ED_gpencil_select_toggle_all(struct bContext *C, int action);
#endif /* __ED_GPENCIL_H__ */
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