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/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2015 Blender Foundation. */
/** \file
* \ingroup editors
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
struct Base;
struct ListBase;
struct SpaceOutliner;
struct bContext;
bool ED_outliner_collections_editor_poll(struct bContext *C);
/**
* Populates the \param objects: ListBase with all the outliner selected objects
* We store it as (Object *)LinkData->data
* \param objects: expected to be empty
*/
void ED_outliner_selected_objects_get(const struct bContext *C, struct ListBase *objects);
/**
* Get base of object under cursor. Used for eyedropper tool.
*/
struct Base *ED_outliner_give_base_under_cursor(struct bContext *C, const int mval[2]);
/**
* Functions for tagging outliner selection syncing is dirty from operators.
*/
void ED_outliner_select_sync_from_object_tag(struct bContext *C);
void ED_outliner_select_sync_from_edit_bone_tag(struct bContext *C);
void ED_outliner_select_sync_from_pose_bone_tag(struct bContext *C);
void ED_outliner_select_sync_from_sequence_tag(struct bContext *C);
void ED_outliner_select_sync_from_all_tag(struct bContext *C);
bool ED_outliner_select_sync_is_dirty(const struct bContext *C);
/**
* Set clean outliner and mark other outliners for syncing.
*/
void ED_outliner_select_sync_from_outliner(struct bContext *C,
struct SpaceOutliner *space_outliner);
/**
* Copy sync select dirty flag from window manager to all outliners to be synced lazily on draw.
*/
void ED_outliner_select_sync_flag_outliners(const struct bContext *C);
#ifdef __cplusplus
}
#endif
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