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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file ED_paint.h
* \ingroup editors
*/
#ifndef __ED_PAINT_H__
#define __ED_PAINT_H__
struct bContext;
struct wmKeyConfig;
struct wmOperator;
/* paint_ops.c */
void ED_operatortypes_paint(void);
void ED_operatormacros_paint(void);
void ED_keymap_paint(struct wmKeyConfig *keyconf);
/* paint_undo.c */
enum {
UNDO_PAINT_IMAGE = 0,
UNDO_PAINT_MESH = 1,
};
typedef void (*UndoRestoreCb)(struct bContext *C, struct ListBase *lb);
typedef void (*UndoFreeCb)(struct ListBase *lb);
typedef bool (*UndoCleanupCb)(struct bContext *C, struct ListBase *lb);
int ED_undo_paint_step(struct bContext *C, int type, int step, const char *name);
void ED_undo_paint_step_num(struct bContext *C, int type, int num);
const char *ED_undo_paint_get_name(struct bContext *C, int type, int nr, int *active);
void ED_undo_paint_free(void);
int ED_undo_paint_valid(int type, const char *name);
bool ED_undo_paint_empty(int type);
void ED_undo_paint_push_begin(int type, const char *name, UndoRestoreCb restore, UndoFreeCb free, UndoCleanupCb cleanup);
void ED_undo_paint_push_end(int type);
/* paint_image.c */
/* image painting specific undo */
void ED_image_undo_restore(struct bContext *C, struct ListBase *lb);
void ED_image_undo_free(struct ListBase *lb);
void ED_imapaint_clear_partial_redraw(void);
void ED_imapaint_dirty_region(struct Image *ima, struct ImBuf *ibuf, int x, int y, int w, int h);
void ED_imapaint_bucket_fill(struct bContext *C, float color[3], struct wmOperator *op);
#endif /* __ED_PAINT_H__ */
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