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/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef ED_SCREEN_TYPES_H__
#define ED_SCREEN_TYPES_H__
/* for animplayer */
typedef struct ScreenAnimData {
ARegion *ar; /* do not read from this, only for comparing if region exists */
int redraws;
} ScreenAnimData;
typedef struct AZone {
struct AZone *next, *prev;
ARegion *ar;
int type;
/* region-azone, which of the edges */
short edge;
/* internal */
short do_draw;
/* for draw */
short x1, y1, x2, y2, x3, y3;
/* for clip */
rcti rect;
} AZone;
/* actionzone type */
#define AZONE_AREA 1
#define AZONE_REGION 2
#endif /* ED_SCREEN_TYPES_H__ */
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