1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
|
/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
* Contributor(s): Nicholas Bishop
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef ED_SCULPT_H
#define ED_SCULPT_H
struct ARegion;
struct bContext;
struct Object;
struct RegionView3D;
struct wmKeyConfig;
struct wmWindowManager;
/* sculpt.c */
void ED_operatortypes_sculpt(void);
void sculpt_get_redraw_planes(float planes[4][4], struct ARegion *ar,
struct RegionView3D *rv3d, struct Object *ob);
void ED_sculpt_force_update(struct bContext *C);
/* paint_ops.c */
void ED_operatortypes_paint(void);
void ED_keymap_paint(struct wmKeyConfig *keyconf);
/* paint_undo.c */
#define UNDO_PAINT_IMAGE 0
#define UNDO_PAINT_MESH 1
int ED_undo_paint_step(struct bContext *C, int type, int step, const char *name);
void ED_undo_paint_free(void);
int ED_undo_paint_valid(int type, const char *name);
#endif
|