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/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2009 Blender Foundation. */
/** \file
* \ingroup editors
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
struct Scene;
struct Sequence;
struct SpaceSeq;
struct bContext;
void ED_sequencer_select_sequence_single(struct Scene *scene,
struct Sequence *seq,
bool deselect_all);
void ED_sequencer_deselect_all(struct Scene *scene);
bool ED_space_sequencer_maskedit_mask_poll(struct bContext *C);
bool ED_space_sequencer_check_show_maskedit(struct SpaceSeq *sseq, struct Scene *scene);
bool ED_space_sequencer_maskedit_poll(struct bContext *C);
/**
* Are we displaying the seq output (not channels or histogram).
*/
bool ED_space_sequencer_check_show_imbuf(struct SpaceSeq *sseq);
bool ED_space_sequencer_check_show_strip(struct SpaceSeq *sseq);
/**
* Check if there is animation shown during playback.
*
* - Colors of color strips are displayed on the strip itself.
* - Backdrop is drawn.
*/
bool ED_space_sequencer_has_playback_animation(const struct SpaceSeq *sseq,
const struct Scene *scene);
void ED_operatormacros_sequencer(void);
Sequence *ED_sequencer_special_preview_get(void);
void ED_sequencer_special_preview_set(struct bContext *C, const int mval[2]);
void ED_sequencer_special_preview_clear(void);
#ifdef __cplusplus
}
#endif
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