Welcome to mirror list, hosted at ThFree Co, Russian Federation.

ED_transform.h « include « editors « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: b132e559baa6838e1cbed997ebc56e7970724bf3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 */

/** \file
 * \ingroup editors
 */

#pragma once

#ifdef __cplusplus
extern "C" {
#endif

/* ******************* Registration Function ********************** */

struct Object;
struct bContext;
struct wmKeyConfig;
struct wmOperatorType;

void ED_keymap_transform(struct wmKeyConfig *keyconf);
void transform_operatortypes(void);

/* ******************** Macros & Prototypes *********************** */

/* MODE AND NUMINPUT FLAGS */
typedef enum {
  TFM_INIT = -1,
  TFM_DUMMY,
  TFM_TRANSLATION,
  TFM_ROTATION,
  TFM_RESIZE,
  TFM_SKIN_RESIZE,
  TFM_TOSPHERE,
  TFM_SHEAR,
  TFM_BEND,
  TFM_SHRINKFATTEN,
  TFM_TILT,
  TFM_TRACKBALL,
  TFM_PUSHPULL,
  TFM_CREASE,
  TFM_MIRROR,
  TFM_BONESIZE,
  TFM_BONE_ENVELOPE,
  TFM_CURVE_SHRINKFATTEN,
  TFM_MASK_SHRINKFATTEN,
  TFM_GPENCIL_SHRINKFATTEN,
  TFM_BONE_ROLL,
  TFM_TIME_TRANSLATE,
  TFM_TIME_SLIDE,
  TFM_TIME_SCALE,
  TFM_TIME_EXTEND,
  TFM_TIME_DUPLICATE,
  TFM_BAKE_TIME,
  TFM_DEPRECATED, /* was BEVEL */
  TFM_BWEIGHT,
  TFM_ALIGN,
  TFM_EDGE_SLIDE,
  TFM_VERT_SLIDE,
  TFM_SEQ_SLIDE,
  TFM_BONE_ENVELOPE_DIST,
  TFM_NORMAL_ROTATION,
  TFM_GPENCIL_OPACITY,
} eTfmMode;

/* Standalone call to get the transformation center corresponding to the current situation
 * returns 1 if successful, 0 otherwise (usually means there's no selection)
 * (if false is returns, `cent3d` is unmodified). */
bool calculateTransformCenter(struct bContext *C,
                              int centerMode,
                              float cent3d[3],
                              float cent2d[2]);

struct Object;
struct Scene;
struct wmGizmoGroupType;

/* UNUSED */
// int BIF_snappingSupported(struct Object *obedit);

struct ReportList;
struct TransformOrientation;
struct bContext;

void BIF_clearTransformOrientation(struct bContext *C);
void BIF_removeTransformOrientation(struct bContext *C, struct TransformOrientation *target);
void BIF_removeTransformOrientationIndex(struct bContext *C, int index);
bool BIF_createTransformOrientation(struct bContext *C,
                                    struct ReportList *reports,
                                    const char *name,
                                    const bool use_view,
                                    const bool activate,
                                    const bool overwrite);
void BIF_selectTransformOrientation(struct bContext *C, struct TransformOrientation *target);

void ED_getTransformOrientationMatrix(struct ViewLayer *view_layer,
                                      const struct View3D *v3d,
                                      struct Object *ob,
                                      struct Object *obedit,
                                      const short around,
                                      float r_orientation_mat[3][3]);

int BIF_countTransformOrientation(const struct bContext *C);

/* to be able to add operator properties to other operators */

#define P_MIRROR (1 << 0)
#define P_MIRROR_DUMMY (P_MIRROR | (1 << 9))
#define P_PROPORTIONAL (1 << 1)
#define P_ORIENT_AXIS (1 << 2)
#define P_ORIENT_AXIS_ORTHO (1 << 16)
#define P_ORIENT_MATRIX (1 << 17)
#define P_SNAP (1 << 3)
#define P_GEO_SNAP (P_SNAP | (1 << 4))
#define P_ALIGN_SNAP (P_GEO_SNAP | (1 << 5))
#define P_CONSTRAINT (1 << 6)
#define P_OPTIONS (1 << 7)
#define P_CORRECT_UV (1 << 8)
#define P_NO_DEFAULTS (1 << 10)
#define P_NO_TEXSPACE (1 << 11)
#define P_CENTER (1 << 12)
#define P_GPENCIL_EDIT (1 << 13)
#define P_CURSOR_EDIT (1 << 14)
#define P_CLNOR_INVALIDATE (1 << 15)
#define P_VIEW2D_EDGE_PAN (1 << 16)
/* For properties performed when confirming the transformation. */
#define P_POST_TRANSFORM (1 << 19)

void Transform_Properties(struct wmOperatorType *ot, int flags);

/* *** transform_orientations.c *** */
void ED_transform_calc_orientation_from_type(const struct bContext *C, float r_mat[3][3]);
short ED_transform_calc_orientation_from_type_ex(const struct Scene *scene,
                                                 struct ViewLayer *view_layer,
                                                 const struct View3D *v3d,
                                                 const struct RegionView3D *rv3d,
                                                 struct Object *ob,
                                                 struct Object *obedit,
                                                 const short orientation_index,
                                                 const int pivot_point,
                                                 float r_mat[3][3]);

/* transform gizmos */

void VIEW3D_GGT_xform_gizmo(struct wmGizmoGroupType *gzgt);
void VIEW3D_GGT_xform_gizmo_context(struct wmGizmoGroupType *gzgt);
void VIEW3D_GGT_xform_cage(struct wmGizmoGroupType *gzgt);
void VIEW3D_GGT_xform_shear(struct wmGizmoGroupType *gzgt);

/* *** transform_gizmo_extrude_3d.c *** */
void VIEW3D_GGT_xform_extrude(struct wmGizmoGroupType *gzgt);

/* Generic 2D transform gizmo callback assignment. */
void ED_widgetgroup_gizmo2d_xform_callbacks_set(struct wmGizmoGroupType *gzgt);
void ED_widgetgroup_gizmo2d_xform_no_cage_callbacks_set(struct wmGizmoGroupType *gzgt);
void ED_widgetgroup_gizmo2d_resize_callbacks_set(struct wmGizmoGroupType *gzgt);
void ED_widgetgroup_gizmo2d_rotate_callbacks_set(struct wmGizmoGroupType *gzgt);

#define SNAP_INCREMENTAL_ANGLE DEG2RAD(5.0)

struct TransformBounds {
  float center[3];      /* Center for transform widget. */
  float min[3], max[3]; /* Boundbox of selection for transform widget. */

  /* Normalized axis */
  float axis[3][3];
  float axis_min[3], axis_max[3];

  /**
   * When #TransformCalcParams.use_local_axis is used.
   * This is the local space matrix the caller may need to access.
   */
  bool use_matrix_space;
  float matrix_space[4][4];
};

struct TransformCalcParams {
  uint use_only_center : 1;
  uint use_local_axis : 1;
  /* Use 'Scene.orientation_type' when zero, otherwise subtract one and use. */
  ushort orientation_index;
};
int ED_transform_calc_gizmo_stats(const struct bContext *C,
                                  const struct TransformCalcParams *params,
                                  struct TransformBounds *tbounds);

#ifdef __cplusplus
}
#endif