Welcome to mirror list, hosted at ThFree Co, Russian Federation.

UI_interface.h « include « editors « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 087e0c4ab7b45af1dffb54eba1eaed500473b7cd (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
/*
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL LICENSE BLOCK *****
 */

/** \file UI_interface.h
 *  \ingroup editorui
 */

#ifndef __UI_INTERFACE_H__
#define __UI_INTERFACE_H__

#include "BLI_compiler_attrs.h"
#include "BLI_sys_types.h" /* size_t */
#include "RNA_types.h"

/* Struct Declarations */

struct ID;
struct IDProperty;
struct ListBase;
struct ARegion;
struct ARegionType;
struct ScrArea;
struct bScreen;
struct wmEvent;
struct wmWindow;
struct wmOperator;
struct AutoComplete;
struct bContext;
struct bContextStore;
struct Panel;
struct PanelType;
struct PointerRNA;
struct PropertyRNA;
struct ReportList;
struct rcti;
struct uiList;
struct uiStyle;
struct uiFontStyle;
struct uiWidgetColors;
struct Image;
struct ImageUser;
struct wmKeyConfig;
struct wmOperatorType;
struct MTex;
struct ImBuf;
struct bNodeTree;
struct bNode;
struct bNodeSocket;
struct wmDropBox;
struct wmDrag;
struct wmEvent;
struct wmGizmo;
struct wmMsgBus;
struct wmKeyMap;
struct wmKeyMapItem;

typedef struct uiBut uiBut;
typedef struct uiBlock uiBlock;
typedef struct uiPopupBlockHandle uiPopupBlockHandle;
typedef struct uiLayout uiLayout;

/* Defines */

/* char for splitting strings, aligning shortcuts in menus, users never see */
#define UI_SEP_CHAR   '|'
#define UI_SEP_CHAR_S "|"

/* names */
#define UI_MAX_DRAW_STR 400
#define UI_MAX_NAME_STR 128
#define UI_MAX_SHORTCUT_STR 64

/* use for clamping popups within the screen */
#define UI_SCREEN_MARGIN 10

/* uiBlock->dt and uiBut->dt */
enum {
	UI_EMBOSS               = 0,  /* use widget style for drawing */
	UI_EMBOSS_NONE          = 1,  /* Nothing, only icon and/or text */
	UI_EMBOSS_PULLDOWN      = 2,  /* Pulldown menu style */
	UI_EMBOSS_RADIAL        = 3,  /* Pie Menu */

	UI_EMBOSS_UNDEFINED     = 255, /* For layout engine, use emboss from block. */
};

/* uiBlock->direction */
enum {
	UI_DIR_UP           = (1 << 0),
	UI_DIR_DOWN         = (1 << 1),
	UI_DIR_LEFT         = (1 << 2),
	UI_DIR_RIGHT        = (1 << 3),
	UI_DIR_CENTER_X     = (1 << 4),
	UI_DIR_CENTER_Y     = (1 << 5),

	UI_DIR_ALL          = (UI_DIR_UP | UI_DIR_DOWN | UI_DIR_LEFT | UI_DIR_RIGHT),
};

#if 0
/* uiBlock->autofill (not yet used) */
#define UI_BLOCK_COLLUMNS  1
#define UI_BLOCK_ROWS      2
#endif

/* uiBlock->flag (controls) */
#define UI_BLOCK_LOOP           (1 << 0)
#define UI_BLOCK_IS_FLIP        (1 << 1)
#define UI_BLOCK_NO_FLIP        (1 << 2)
#define UI_BLOCK_NUMSELECT      (1 << 3)
#define UI_BLOCK_NO_WIN_CLIP    (1 << 4)   /* don't apply window clipping */ /* was UI_BLOCK_ENTER_OK */
#define UI_BLOCK_CLIPBOTTOM     (1 << 5)
#define UI_BLOCK_CLIPTOP        (1 << 6)
#define UI_BLOCK_MOVEMOUSE_QUIT (1 << 7)
#define UI_BLOCK_KEEP_OPEN      (1 << 8)
#define UI_BLOCK_POPUP          (1 << 9)
#define UI_BLOCK_OUT_1          (1 << 10)
#define UI_BLOCK_SEARCH_MENU    (1 << 11)
#define UI_BLOCK_POPUP_MEMORY   (1 << 12)
#define UI_BLOCK_CLIP_EVENTS    (1 << 13)  /* stop handling mouse events */

/* block->flag bits 14-17 are identical to but->drawflag bits */

#define UI_BLOCK_POPUP_HOLD  (1 << 18)
#define UI_BLOCK_LIST_ITEM   (1 << 19)
#define UI_BLOCK_RADIAL      (1 << 20)
#define UI_BLOCK_POPOVER     (1 << 21)
#define UI_BLOCK_POPOVER_ONCE (1 << 22)
/** Always show keymaps, even for non-menus. */
#define UI_BLOCK_SHOW_SHORTCUT_ALWAYS (1 << 23)

/* uiPopupBlockHandle->menuretval */
#define UI_RETURN_CANCEL     (1 << 0)   /* cancel all menus cascading */
#define UI_RETURN_OK         (1 << 1)   /* choice made */
#define UI_RETURN_OUT        (1 << 2)   /* left the menu */
#define UI_RETURN_OUT_PARENT (1 << 3)   /* let the parent handle this event */
#define UI_RETURN_UPDATE     (1 << 4)   /* update the button that opened */
#define UI_RETURN_POPUP_OK   (1 << 5)   /* popup is ok to be handled */

/* panel controls */
#define UI_PNL_SOLID    (1 << 1)
#define UI_PNL_CLOSE    (1 << 5)
#define UI_PNL_SCALE    (1 << 9)

/* but->flag - general state flags. */
enum {
	/* warning, the first 6 flags are internal */
	UI_BUT_ICON_SUBMENU    = (1 << 6),
	UI_BUT_ICON_PREVIEW    = (1 << 7),

	UI_BUT_NODE_LINK       = (1 << 8),
	UI_BUT_NODE_ACTIVE     = (1 << 9),
	UI_BUT_DRAG_LOCK       = (1 << 10),
	UI_BUT_DISABLED        = (1 << 11),  /* grayed out and uneditable */
	UI_BUT_COLOR_LOCK      = (1 << 12),
	UI_BUT_ANIMATED        = (1 << 13),
	UI_BUT_ANIMATED_KEY    = (1 << 14),
	UI_BUT_DRIVEN          = (1 << 15),
	UI_BUT_REDALERT        = (1 << 16),
	UI_BUT_INACTIVE        = (1 << 17),  /* grayed out but still editable */
	UI_BUT_LAST_ACTIVE     = (1 << 18),
	UI_BUT_UNDO            = (1 << 19),
	UI_BUT_IMMEDIATE       = (1 << 20),
	UI_BUT_NO_UTF8         = (1 << 21),

	UI_BUT_VEC_SIZE_LOCK   = (1 << 22),  /* used to flag if color hsv-circle should keep luminance */
	UI_BUT_COLOR_CUBIC     = (1 << 23),  /* cubic saturation for the color wheel */
	UI_BUT_LIST_ITEM       = (1 << 24),  /* This but is "inside" a list item (currently used to change theme colors). */
	UI_BUT_DRAG_MULTI      = (1 << 25),  /* edit this button as well as the active button (not just dragging) */

	UI_BUT_HAS_SEP_CHAR    = (1 << 27),  /* but->str contains UI_SEP_CHAR, used for key shortcuts */
	UI_BUT_UPDATE_DELAY    = (1 << 28),  /* don't run updates while dragging (needed in rare cases). */
	UI_BUT_TEXTEDIT_UPDATE = (1 << 29),  /* when widget is in textedit mode, update value on each char stroke */
	UI_BUT_VALUE_CLEAR     = (1 << 30),  /* show 'x' icon to clear/unlink value of text or search button */

	UI_BUT_OVERRIDEN       = (1 << 31),  /* RNA property of the button is overriden from linked reference data. */
};

#define UI_PANEL_WIDTH          340
#define UI_COMPACT_PANEL_WIDTH  160

#define UI_PANEL_CATEGORY_MARGIN_WIDTH (U.widget_unit * 1.0f)

/* but->drawflag - these flags should only affect how the button is drawn. */
/* Note: currently, these flags _are not passed_ to the widget's state() or draw() functions
 *       (except for the 'align' ones)!
 */
enum {
	/* Text and icon alignment (by default, they are centered). */
	UI_BUT_TEXT_LEFT         = (1 << 1),
	UI_BUT_ICON_LEFT         = (1 << 2),
	UI_BUT_TEXT_RIGHT        = (1 << 3),
	/* Prevent the button to show any tooltip. */
	UI_BUT_NO_TOOLTIP        = (1 << 4),

	/* Button align flag, for drawing groups together.
	 * Used in 'uiBlock.flag', take care! */
	UI_BUT_ALIGN_TOP         = (1 << 14),
	UI_BUT_ALIGN_LEFT        = (1 << 15),
	UI_BUT_ALIGN_RIGHT       = (1 << 16),
	UI_BUT_ALIGN_DOWN        = (1 << 17),
	UI_BUT_ALIGN             = (UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_LEFT | UI_BUT_ALIGN_RIGHT | UI_BUT_ALIGN_DOWN),
	/* end bits shared with 'uiBlock.flag' */

	/* Warning - HACK! Needed for buttons which are not TOP/LEFT aligned, but have some top/left corner stitched to some
	 *                 other TOP/LEFT-aligned button, because of 'corrective' hack in widget_roundbox_set()... */
	UI_BUT_ALIGN_STITCH_TOP  = (1 << 18),
	UI_BUT_ALIGN_STITCH_LEFT = (1 << 19),
	UI_BUT_ALIGN_ALL         = (UI_BUT_ALIGN | UI_BUT_ALIGN_STITCH_TOP | UI_BUT_ALIGN_STITCH_LEFT),

	UI_BUT_BOX_ITEM          = (1 << 20), /* This but is "inside" a box item (currently used to change theme colors). */

	UI_BUT_ACTIVE_LEFT       = (1 << 21), /* Active left part of number button */
	UI_BUT_ACTIVE_RIGHT      = (1 << 22), /* Active right part of number button */

	UI_BUT_HAS_SHORTCUT      = (1 << 23), /* Button has shortcut text */
};

/* scale fixed button widths by this to account for DPI */

#define UI_DPI_FAC (U.dpi_fac)
/* 16 to copy ICON_DEFAULT_HEIGHT */
#define UI_DPI_ICON_SIZE ((float)16 * UI_DPI_FAC)

/* Button types, bits stored in 1 value... and a short even!
 * - bits 0-4:  bitnr (0-31)
 * - bits 5-7:  pointer type
 * - bit  8:    for 'bit'
 * - bit  9-15: button type (now 6 bits, 64 types)
 * */
typedef enum {
	UI_BUT_POIN_CHAR = 32,
	UI_BUT_POIN_SHORT = 64,
	UI_BUT_POIN_INT = 96,
	UI_BUT_POIN_FLOAT = 128,
/*	UI_BUT_POIN_FUNCTION = 192, */ /*UNUSED*/
	UI_BUT_POIN_BIT = 256  /* OR'd with a bit index*/
} eButPointerType;

/* requires (but->poin != NULL) */
#define UI_BUT_POIN_TYPES (UI_BUT_POIN_FLOAT | UI_BUT_POIN_SHORT | UI_BUT_POIN_CHAR)

/* assigned to but->type, OR'd with the flags above when passing args */
typedef enum {
	UI_BTYPE_BUT                    = (1 << 9),
	UI_BTYPE_ROW                    = (2 << 9),
	UI_BTYPE_TEXT                   = (3 << 9),
	UI_BTYPE_MENU                   = (4 << 9),  /* dropdown list */
	UI_BTYPE_BUT_MENU               = (5 << 9),
	UI_BTYPE_NUM                    = (6 << 9),  /* number button */
	UI_BTYPE_NUM_SLIDER             = (7 << 9),  /* number slider */
	UI_BTYPE_TOGGLE                 = (8 << 9),
	UI_BTYPE_TOGGLE_N               = (9 << 9),
	UI_BTYPE_ICON_TOGGLE            = (10 << 9),
	UI_BTYPE_ICON_TOGGLE_N          = (11 << 9),
	UI_BTYPE_BUT_TOGGLE             = (12 << 9),  /* same as regular toggle, but no on/off state displayed */
	UI_BTYPE_CHECKBOX               = (13 << 9),  /* similar to toggle, display a 'tick' */
	UI_BTYPE_CHECKBOX_N             = (14 << 9),
	UI_BTYPE_COLOR                  = (15 << 9),
	UI_BTYPE_TAB                    = (16 << 9),
	UI_BTYPE_POPOVER                = (17 << 9),
	UI_BTYPE_SCROLL                 = (18 << 9),
	UI_BTYPE_BLOCK                  = (19 << 9),
	UI_BTYPE_LABEL                  = (20 << 9),
	UI_BTYPE_KEY_EVENT              = (24 << 9),
	UI_BTYPE_HSVCUBE                = (26 << 9),
	UI_BTYPE_PULLDOWN               = (27 << 9),  /* menu (often used in headers), **_MENU /w different draw-type */
	UI_BTYPE_ROUNDBOX               = (28 << 9),
	UI_BTYPE_COLORBAND              = (30 << 9),
	UI_BTYPE_UNITVEC                = (31 << 9),  /* sphere widget (used to input a unit-vector, aka normal) */
	UI_BTYPE_CURVE                  = (32 << 9),
	UI_BTYPE_LISTBOX                = (36 << 9),
	UI_BTYPE_LISTROW                = (37 << 9),
	UI_BTYPE_HSVCIRCLE              = (38 << 9),
	UI_BTYPE_TRACK_PREVIEW          = (40 << 9),

	/* buttons with value >= UI_BTYPE_SEARCH_MENU don't get undo pushes */
	UI_BTYPE_SEARCH_MENU            = (41 << 9),
	UI_BTYPE_EXTRA                  = (42 << 9),
	UI_BTYPE_HOTKEY_EVENT           = (46 << 9),
	UI_BTYPE_IMAGE                  = (47 << 9),  /* non-interactive image, used for splash screen */
	UI_BTYPE_HISTOGRAM              = (48 << 9),
	UI_BTYPE_WAVEFORM               = (49 << 9),
	UI_BTYPE_VECTORSCOPE            = (50 << 9),
	UI_BTYPE_PROGRESS_BAR           = (51 << 9),
	UI_BTYPE_NODE_SOCKET            = (53 << 9),
	UI_BTYPE_SEPR                   = (54 << 9),
	UI_BTYPE_SEPR_LINE              = (55 << 9),
	UI_BTYPE_SEPR_SPACER            = (56 << 9),  /* Dynamically fill available space. */
	UI_BTYPE_GRIP                   = (57 << 9),  /* resize handle (resize uilist) */
} eButType;

#define BUTTYPE     (63 << 9)

/* gradient types, for color picker UI_BTYPE_HSVCUBE etc */
#define UI_GRAD_SV      0
#define UI_GRAD_HV      1
#define UI_GRAD_HS      2
#define UI_GRAD_H       3
#define UI_GRAD_S       4
#define UI_GRAD_V       5

#define UI_GRAD_V_ALT   9
#define UI_GRAD_L_ALT   10

#define UI_PALETTE_COLOR 20

/* Drawing
 *
 * Functions to draw various shapes, taking theme settings into account.
 * Used for code that draws its own UI style elements. */

void UI_draw_anti_tria(float x1, float y1, float x2, float y2, float x3, float y3, const float color[4]);
void UI_draw_anti_fan(float tri_array[][2], unsigned int length, const float color[4]);

void UI_draw_roundbox_corner_set(int type);
void UI_draw_roundbox_aa(bool filled, float minx, float miny, float maxx, float maxy, float rad, const float color[4]);
void UI_draw_roundbox_4fv(bool filled, float minx, float miny, float maxx, float maxy, float rad, const float col[4]);
void UI_draw_roundbox_3ubAlpha(bool filled, float minx, float miny, float maxx, float maxy, float rad, const unsigned char col[3], unsigned char alpha);
void UI_draw_roundbox_3fvAlpha(bool filled, float minx, float miny, float maxx, float maxy, float rad, const float col[3], float alpha);
void UI_draw_roundbox_shade_x(bool filled, float minx, float miny, float maxx, float maxy, float rad, float shadetop, float shadedown, const float col[4]);

#if 0 /* unused */
int  UI_draw_roundbox_corner_get(void);
void UI_draw_roundbox_shade_y(bool filled, float minx, float miny, float maxx, float maxy, float rad, float shadeleft, float shaderight, const float col[4]);
#endif

void UI_draw_box_shadow(unsigned char alpha, float minx, float miny, float maxx, float maxy);
void UI_draw_text_underline(int pos_x, int pos_y, int len, int height, const float color[4]);

void UI_draw_safe_areas(uint pos, float x1, float x2, float y1, float y2,
        const float title_aspect[2], const float action_aspect[2]);

/* state for scrolldrawing */
#define UI_SCROLL_PRESSED       (1 << 0)
#define UI_SCROLL_ARROWS        (1 << 1)
#define UI_SCROLL_NO_OUTLINE    (1 << 2)
void UI_draw_widget_scroll(struct uiWidgetColors *wcol, const struct rcti *rect, const struct rcti *slider, int state);

/* Shortening string helper. */
float UI_text_clip_middle_ex(
        struct uiFontStyle *fstyle, char *str, float okwidth, const float minwidth,
        const size_t max_len, const char rpart_sep);

/* Callbacks
 *
 * UI_block_func_handle_set/ButmFunc are for handling events through a callback.
 * HandleFunc gets the retval passed on, and ButmFunc gets a2. The latter is
 * mostly for compatibility with older code.
 *
 * UI_but_func_complete_set is for tab completion.
 *
 * uiButSearchFunc is for name buttons, showing a popup with matches
 *
 * UI_block_func_set and UI_but_func_set are callbacks run when a button is used,
 * in case events, operators or RNA are not sufficient to handle the button.
 *
 * UI_but_funcN_set will free the argument with MEM_freeN. */

typedef struct uiSearchItems uiSearchItems;

typedef void (*uiButHandleFunc)(struct bContext *C, void *arg1, void *arg2);
typedef void (*uiButHandleRenameFunc)(struct bContext *C, void *arg, char *origstr);
typedef void (*uiButHandleNFunc)(struct bContext *C, void *argN, void *arg2);
typedef void (*uiButHandleHoldFunc)(struct bContext *C, struct ARegion *butregion, uiBut *but);
typedef int (*uiButCompleteFunc)(struct bContext *C, char *str, void *arg);
typedef struct ARegion *(*uiButSearchCreateFunc)(struct bContext *C, struct ARegion *butregion, uiBut *but);
typedef void (*uiButSearchFunc)(const struct bContext *C, void *arg, const char *str, uiSearchItems *items);
/* Must return allocated string. */
typedef char *(*uiButToolTipFunc)(struct bContext *C, void *argN, const char *tip);

typedef void (*uiBlockHandleFunc)(struct bContext *C, void *arg, int event);

/* Menu Callbacks */

typedef void (*uiMenuCreateFunc)(struct bContext *C, struct uiLayout *layout, void *arg1);
typedef void (*uiMenuHandleFunc)(struct bContext *C, void *arg, int event);
/**
 * Used for cycling menu values without opening the menu (Ctrl-Wheel).
 * \param direction: forward or backwards [1 / -1].
 * \param arg1: uiBut.poin (as with #uiMenuCreateFunc).
 * \return true when the button was changed.
 */
typedef bool (*uiMenuStepFunc)(struct bContext *C, int direction, void *arg1);


/* interface_query.c */
bool UI_but_is_tool(const uiBut *but);
#define UI_but_is_decorator(but) \
	((but)->func == ui_but_anim_decorate_cb)

bool UI_block_is_empty(const uiBlock *block);


/* interface_region_menu_popup.c */
/* Popup Menus
 *
 * Functions used to create popup menus. For more extended menus the
 * UI_popup_menu_begin/End functions can be used to define own items with
 * the uiItem functions in between. If it is a simple confirmation menu
 * or similar, popups can be created with a single function call. */

typedef struct uiPopupMenu uiPopupMenu;

uiPopupMenu *UI_popup_menu_begin(
        struct bContext *C, const char *title, int icon) ATTR_NONNULL();
uiPopupMenu *UI_popup_menu_begin_ex(
        struct bContext *C, const char *title, const char *block_name,
        int icon) ATTR_NONNULL();
void UI_popup_menu_end(struct bContext *C, struct uiPopupMenu *head);
bool UI_popup_menu_end_or_cancel(struct bContext *C, struct uiPopupMenu *head);
struct uiLayout *UI_popup_menu_layout(uiPopupMenu *head);

void UI_popup_menu_reports(struct bContext *C, struct ReportList *reports) ATTR_NONNULL();
int UI_popup_menu_invoke(struct bContext *C, const char *idname, struct ReportList *reports) ATTR_NONNULL(1, 2);

void UI_popup_menu_retval_set(const uiBlock *block, const int retval, const bool enable);
void UI_popup_menu_but_set(uiPopupMenu *pup, struct ARegion *butregion, uiBut *but);

/* interface_region_popover.c */

typedef struct uiPopover uiPopover;

int UI_popover_panel_invoke(
        struct bContext *C, const char *idname,
        bool keep_open, struct ReportList *reports);

uiPopover *UI_popover_begin(struct bContext *C, int menu_width) ATTR_NONNULL(1);
void UI_popover_end(struct bContext *C, struct uiPopover *head, struct wmKeyMap *keymap);
struct uiLayout *UI_popover_layout(uiPopover *head);
void UI_popover_once_clear(uiPopover *pup);

/* interface_region_menu_pie.c */
/* Pie menus */
typedef struct uiPieMenu uiPieMenu;

int UI_pie_menu_invoke(struct bContext *C, const char *idname, const struct wmEvent *event);
int UI_pie_menu_invoke_from_operator_enum(
        struct bContext *C, const char *title, const char *opname,
        const char *propname, const struct wmEvent *event);
int UI_pie_menu_invoke_from_rna_enum(
        struct bContext *C, const char *title,
        const char *path, const struct wmEvent *event);

struct uiPieMenu *UI_pie_menu_begin(
        struct bContext *C, const char *title, int icon,
        const struct wmEvent *event) ATTR_NONNULL();
void UI_pie_menu_end(struct bContext *C, uiPieMenu *pie);
struct uiLayout *UI_pie_menu_layout(struct uiPieMenu *pie);

/* interface_region_menu_popup.c */

/* Popup Blocks
 *
 * Functions used to create popup blocks. These are like popup menus
 * but allow using all button types and creating an own layout. */
typedef uiBlock * (*uiBlockCreateFunc)(struct bContext *C, struct ARegion *ar, void *arg1);
typedef void (*uiBlockCancelFunc)(struct bContext *C, void *arg1);

void UI_popup_block_invoke(struct bContext *C, uiBlockCreateFunc func, void *arg);
void UI_popup_block_invoke_ex(struct bContext *C, uiBlockCreateFunc func, void *arg, const char *opname, int opcontext);
void UI_popup_block_ex(struct bContext *C, uiBlockCreateFunc func, uiBlockHandleFunc popup_func, uiBlockCancelFunc cancel_func, void *arg, struct wmOperator *op);
/* void uiPupBlockOperator(struct bContext *C, uiBlockCreateFunc func, struct wmOperator *op, int opcontext); */ /* UNUSED */

void UI_popup_block_close(struct bContext *C, struct wmWindow *win, uiBlock *block);

/* Blocks
 *
 * Functions for creating, drawing and freeing blocks. A Block is a
 * container of buttons and used for various purposes.
 *
 * Begin/Define Buttons/End/Draw is the typical order in which these
 * function should be called, though for popup blocks Draw is left out.
 * Freeing blocks is done by the screen/ module automatically.
 *
 * */

uiBlock *UI_block_begin(const struct bContext *C, struct ARegion *region, const char *name, short dt);
void UI_block_end_ex(const struct bContext *C, uiBlock *block, const int xy[2], int r_xy[2]);
void UI_block_end(const struct bContext *C, uiBlock *block);
void UI_block_draw(const struct bContext *C, struct uiBlock *block);
void UI_blocklist_update_window_matrix(const struct bContext *C, const struct ListBase *lb);
void UI_blocklist_draw(const struct bContext *C, const struct ListBase *lb);
void UI_block_update_from_old(const struct bContext *C, struct uiBlock *block);

void UI_block_emboss_set(uiBlock *block, char dt);

void UI_block_free(const struct bContext *C, uiBlock *block);
void UI_blocklist_free(const struct bContext *C, struct ListBase *lb);
void UI_blocklist_free_inactive(const struct bContext *C, struct ListBase *lb);
void UI_screen_free_active_but(const struct bContext *C, struct bScreen *screen);

void UI_block_region_set(uiBlock *block, struct ARegion *region);

void UI_block_lock_set(uiBlock *block, bool val, const char *lockstr);
void UI_block_lock_clear(uiBlock *block);

/* automatic aligning, horiz or verical */
void UI_block_align_begin(uiBlock *block);
void UI_block_align_end(uiBlock *block);

/* block bounds/position calculation */
typedef enum {
	UI_BLOCK_BOUNDS_NONE = 0,
	UI_BLOCK_BOUNDS = 1,
	UI_BLOCK_BOUNDS_TEXT,
	UI_BLOCK_BOUNDS_POPUP_MOUSE,
	UI_BLOCK_BOUNDS_POPUP_MENU,
	UI_BLOCK_BOUNDS_POPUP_CENTER,
	UI_BLOCK_BOUNDS_PIE_CENTER,
} eBlockBoundsCalc;

void UI_block_bounds_set_normal(struct uiBlock *block, int addval);
void UI_block_bounds_set_text(uiBlock *block, int addval);
void UI_block_bounds_set_popup(uiBlock *block, int addval, int mx, int my);
void UI_block_bounds_set_menu(uiBlock *block, int addvall, int mx, int my);
void UI_block_bounds_set_centered(uiBlock *block, int addval);
void UI_block_bounds_set_explicit(uiBlock *block, int minx, int miny, int maxx, int maxy);

int     UI_blocklist_min_y_get(struct ListBase *lb);

void    UI_block_direction_set(uiBlock *block, char direction);
void    UI_block_order_flip(uiBlock *block);
void    UI_block_flag_enable(uiBlock *block, int flag);
void    UI_block_flag_disable(uiBlock *block, int flag);
void    UI_block_translate(uiBlock *block, int x, int y);

int     UI_but_return_value_get(uiBut *but);

void    UI_but_drag_set_id(uiBut *but, struct ID *id);
void    UI_but_drag_set_rna(uiBut *but, struct PointerRNA *ptr);
void    UI_but_drag_set_path(uiBut *but, const char *path, const bool use_free);
void    UI_but_drag_set_name(uiBut *but, const char *name);
void    UI_but_drag_set_value(uiBut *but);
void    UI_but_drag_set_image(
        uiBut *but, const char *path, int icon, struct ImBuf *ima, float scale, const bool use_free);

bool    UI_but_active_drop_name(struct bContext *C);
bool    UI_but_active_drop_color(struct bContext *C);

void    UI_but_flag_enable(uiBut *but, int flag);
void    UI_but_flag_disable(uiBut *but, int flag);
bool    UI_but_flag_is_set(uiBut *but, int flag);

void    UI_but_drawflag_enable(uiBut *but, int flag);
void    UI_but_drawflag_disable(uiBut *but, int flag);

void    UI_but_type_set_menu_from_pulldown(uiBut *but);

/* special button case, only draw it when used actively, for outliner etc */
bool    UI_but_active_only(const struct bContext *C, struct ARegion *ar, uiBlock *block, uiBut *but);

void    UI_but_execute(const struct bContext *C, uiBut *but);

bool UI_but_online_manual_id(
        const uiBut *but,
        char *r_str, size_t maxlength)
        ATTR_WARN_UNUSED_RESULT;
bool UI_but_online_manual_id_from_active(
        const struct bContext *C,
        char *r_str, size_t maxlength)
        ATTR_WARN_UNUSED_RESULT;

/* Buttons
 *
 * Functions to define various types of buttons in a block. Postfixes:
 * - F: float
 * - I: int
 * - S: short
 * - C: char
 * - R: RNA
 * - O: operator */

uiBut *uiDefBut(
        uiBlock *block,
        int type, int retval, const char *str,
        int x1, int y1,
        short x2, short y2,
        void *poin,
        float min, float max,
        float a1, float a2, const char *tip);
uiBut *uiDefButF(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefButBitF(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefButI(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefButBitI(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefButS(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefButBitS(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefButC(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefButBitC(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefButR(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, struct PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefButR_prop(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefButO(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x, int y, short width, short height, const char *tip);
uiBut *uiDefButO_ptr(uiBlock *block, int type, struct wmOperatorType *ot, int opcontext, const char *str, int x, int y, short width, short height, const char *tip);

uiBut *uiDefIconBut(
        uiBlock *block,
        int type, int retval, int icon,
        int x1, int y1,
        short x2, short y2,
        void *poin,
        float min, float max,
        float a1, float a2,  const char *tip);
uiBut *uiDefIconButF(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconButBitF(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconButI(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconButBitI(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconButS(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconButBitS(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconButC(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconButBitC(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconButR(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, struct PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconButR_prop(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, struct PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, int x, int y, short width, short height, const char *tip);
uiBut *uiDefIconButO_ptr(uiBlock *block, int type, struct wmOperatorType *ot, int opcontext, int icon, int x, int y, short width, short height, const char *tip);

uiBut *uiDefIconTextBut(
        uiBlock *block,
        int type, int retval, int icon, const char *str,
        int x1, int y1,
        short x2, short y2,
        void *poin,
        float min, float max,
        float a1, float a2, const char *tip);
uiBut *uiDefIconTextButF(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconTextButBitF(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconTextButI(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconTextButBitI(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconTextButS(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconTextButBitS(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconTextButC(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconTextButBitC(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconTextButR(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, struct PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconTextButR_prop(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconTextButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, const char *str, int x, int y, short width, short height, const char *tip);
uiBut *uiDefIconTextButO_ptr(uiBlock *block, int type, struct wmOperatorType *ot, int opcontext, int icon, const char *str, int x, int y, short width, short height, const char *tip);

/* for passing inputs to ButO buttons */
struct PointerRNA *UI_but_operator_ptr_get(uiBut *but);

void UI_but_unit_type_set(uiBut *but, const int unit_type);
int UI_but_unit_type_get(const uiBut *but);

enum {
	BUT_GET_RNAPROP_IDENTIFIER = 1,
	BUT_GET_RNASTRUCT_IDENTIFIER,
	BUT_GET_RNAENUM_IDENTIFIER,
	BUT_GET_LABEL,
	BUT_GET_RNA_LABEL,
	BUT_GET_RNAENUM_LABEL,
	BUT_GET_RNA_LABEL_CONTEXT, /* Context specified in CTX_XXX_ macros are just unreachable! */
	BUT_GET_TIP,
	BUT_GET_RNA_TIP,
	BUT_GET_RNAENUM_TIP,
	BUT_GET_OP_KEYMAP,
	BUT_GET_PROP_KEYMAP
};

typedef struct uiStringInfo {
	int type;
	char *strinfo;
} uiStringInfo;

/* Note: Expects pointers to uiStringInfo structs as parameters.
 *       Will fill them with translated strings, when possible.
 *       Strings in uiStringInfo must be MEM_freeN'ed by caller. */
void UI_but_string_info_get(struct bContext *C, uiBut *but, ...) ATTR_SENTINEL(0);

/* Edit i18n stuff. */
/* Name of the main py op from i18n addon. */
#define EDTSRC_I18N_OP_NAME "UI_OT_edittranslation"

/* Special Buttons
 *
 * Buttons with a more specific purpose:
 * - MenuBut: buttons that popup a menu (in headers usually).
 * - PulldownBut: like MenuBut, but creating a uiBlock (for compatibility).
 * - BlockBut: buttons that popup a block with more buttons.
 * - KeyevtBut: buttons that can be used to turn key events into values.
 * - PickerButtons: buttons like the color picker (for code sharing).
 * - AutoButR: RNA property button with type automatically defined. */

#define UI_ID_RENAME        (1 << 0)
#define UI_ID_BROWSE        (1 << 1)
#define UI_ID_ADD_NEW       (1 << 2)
#define UI_ID_OPEN          (1 << 3)
#define UI_ID_ALONE         (1 << 4)
#define UI_ID_DELETE        (1 << 5)
#define UI_ID_LOCAL         (1 << 6)
#define UI_ID_AUTO_NAME     (1 << 7)
#define UI_ID_FAKE_USER     (1 << 8)
#define UI_ID_PIN           (1 << 9)
#define UI_ID_PREVIEWS      (1 << 10)
#define UI_ID_OVERRIDE      (1 << 11)
#define UI_ID_FULL          (UI_ID_RENAME | UI_ID_BROWSE | UI_ID_ADD_NEW | UI_ID_OPEN | UI_ID_ALONE | UI_ID_DELETE | UI_ID_LOCAL)

/**
 * Ways to limit what is displayed in ID-search popup.
 * \note We may want to add LOCAL, LIBRARY ... as needed.
 */
enum {
	UI_TEMPLATE_ID_FILTER_ALL = 0,
	UI_TEMPLATE_ID_FILTER_AVAILABLE = 1,
};

int UI_icon_from_id(struct ID *id);
int UI_icon_from_report_type(int type);

int UI_icon_from_event_type(short event_type, short event_value);
int UI_icon_from_keymap_item(const struct wmKeyMapItem *kmi, int r_icon_mod[4]);

uiBut *uiDefPulldownBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const char *str, int x, int y, short width, short height, const char *tip);
uiBut *uiDefMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, const char *str, int x, int y, short width, short height, const char *tip);
uiBut *uiDefIconTextMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, const char *str, int x, int y, short width, short height, const char *tip);
uiBut *uiDefIconMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, int x, int y, short width, short height, const char *tip);

uiBut *uiDefBlockBut(uiBlock *block, uiBlockCreateFunc func, void *func_arg1, const char *str, int x, int y, short width, short height, const char *tip);
uiBut *uiDefBlockButN(uiBlock *block, uiBlockCreateFunc func, void *argN, const char *str, int x, int y, short width, short height, const char *tip);

uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int retval, int icon, int x, int y, short width, short height, const char *tip);
uiBut *uiDefIconTextBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int icon, const char *str, int x, int y, short width, short height, const char *tip);

uiBut *uiDefKeyevtButS(uiBlock *block, int retval, const char *str, int x, int y, short width, short height, short *spoin, const char *tip);
uiBut *uiDefHotKeyevtButS(uiBlock *block, int retval, const char *str, int x, int y, short width, short height, short *keypoin, short *modkeypoin, const char *tip);

uiBut *uiDefSearchBut(uiBlock *block, void *arg, int retval, int icon, int maxlen, int x, int y, short width, short height, float a1, float a2, const char *tip);
uiBut *uiDefSearchButO_ptr(
        uiBlock *block, struct wmOperatorType *ot, struct IDProperty *properties,
        void *arg, int retval, int icon, int maxlen, int x, int y,
        short width, short height, float a1, float a2, const char *tip);


/* For uiDefAutoButsRNA */
typedef enum {
	/* Keep current layout for aligning label with property button. */
	UI_BUT_LABEL_ALIGN_NONE,
	/* Align label and property button vertically. */
	UI_BUT_LABEL_ALIGN_COLUMN,
	/* Split layout into a column for the label and one for property button. */
	UI_BUT_LABEL_ALIGN_SPLIT_COLUMN,
} eButLabelAlign;

/* Return info for uiDefAutoButsRNA */
typedef enum {
	/* Returns when no buttons were added */
	UI_PROP_BUTS_NONE_ADDED       = (1 << 0),
	/* Returned when any property failed the custom check callback (check_prop) */
	UI_PROP_BUTS_ANY_FAILED_CHECK = (1 << 1),
} eAutoPropButsReturn;

uiBut *uiDefAutoButR(uiBlock *block, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, const char *name, int icon, int x1, int y1, int x2, int y2);
eAutoPropButsReturn uiDefAutoButsRNA(
        uiLayout *layout, struct PointerRNA *ptr,
        bool (*check_prop)(struct PointerRNA *, struct PropertyRNA *),
        eButLabelAlign label_align, const bool compact);

/* use inside searchfunc to add items */
bool    UI_search_item_add(uiSearchItems *items, const char *name, void *poin, int iconid);
/* bfunc gets search item *poin as arg2, or if NULL the old string */
void    UI_but_func_search_set(
        uiBut *but, uiButSearchCreateFunc cfunc, uiButSearchFunc sfunc,
        void *arg1, uiButHandleFunc bfunc, void *active);
/* height in pixels, it's using hardcoded values still */
int     UI_searchbox_size_y(void);
int     UI_searchbox_size_x(void);
/* check if a string is in an existing search box */
int     UI_search_items_find_index(uiSearchItems *items, const char *name);

void    UI_block_func_handle_set(uiBlock *block, uiBlockHandleFunc func, void *arg);
void    UI_block_func_butmenu_set(uiBlock *block, uiMenuHandleFunc func, void *arg);
void    UI_block_func_set(uiBlock *block, uiButHandleFunc func, void *arg1, void *arg2);
void    UI_block_funcN_set(uiBlock *block, uiButHandleNFunc funcN, void *argN, void *arg2);

void    UI_but_func_rename_set(uiBut *but, uiButHandleRenameFunc func, void *arg1);
void    UI_but_func_set(uiBut *but, uiButHandleFunc func, void *arg1, void *arg2);
void    UI_but_funcN_set(uiBut *but, uiButHandleNFunc funcN, void *argN, void *arg2);

void    UI_but_func_complete_set(uiBut *but, uiButCompleteFunc func, void *arg);

void    UI_but_func_drawextra_set(
        uiBlock *block,
        void (*func)(const struct bContext *C, void *, void *, void *, struct rcti *rect),
        void *arg1, void *arg2);

void    UI_but_func_menu_step_set(uiBut *but, uiMenuStepFunc func);

void    UI_but_func_tooltip_set(uiBut *but, uiButToolTipFunc func, void *argN);
void    UI_but_tooltip_refresh(struct bContext *C, uiBut *but);
void    UI_but_tooltip_timer_remove(struct bContext *C, uiBut *but);

bool UI_textbutton_activate_rna(
        const struct bContext *C, struct ARegion *ar,
        const void *rna_poin_data, const char *rna_prop_id);
bool UI_textbutton_activate_but(const struct bContext *C, uiBut *but);

void UI_but_focus_on_enter_event(struct wmWindow *win, uiBut *but);

void UI_but_func_hold_set(uiBut *but, uiButHandleHoldFunc func, void *argN);

/* Autocomplete
 *
 * Tab complete helper functions, for use in uiButCompleteFunc callbacks.
 * Call begin once, then multiple times do_name with all possibilities,
 * and finally end to finish and get the completed name. */

typedef struct AutoComplete AutoComplete;

#define AUTOCOMPLETE_NO_MATCH 0
#define AUTOCOMPLETE_FULL_MATCH 1
#define AUTOCOMPLETE_PARTIAL_MATCH 2

AutoComplete *UI_autocomplete_begin(const char *startname, size_t maxlen);
void UI_autocomplete_update_name(AutoComplete *autocpl, const char *name);
int UI_autocomplete_end(AutoComplete *autocpl, char *autoname);

/* Panels
 *
 * Functions for creating, freeing and drawing panels. The API here
 * could use a good cleanup, though how they will function in 2.5 is
 * not clear yet so we postpone that. */

void UI_panels_begin(const struct bContext *C, struct ARegion *ar);
void UI_panels_end(const struct bContext *C, struct ARegion *ar, int *x, int *y);
void UI_panels_draw(const struct bContext *C, struct ARegion *ar);

struct Panel *UI_panel_find_by_type(struct ListBase *lb, struct PanelType *pt);
struct Panel *UI_panel_begin(
        struct ScrArea *sa, struct ARegion *ar, struct ListBase *lb,
        uiBlock *block, struct PanelType *pt, struct Panel *pa,
        bool *r_open);
void UI_panel_end(uiBlock *block, int width, int height);
void UI_panels_scale(struct ARegion *ar, float new_width);
void UI_panel_label_offset(struct uiBlock *block, int *x, int *y);
int UI_panel_size_y(const struct Panel *pa);

bool                       UI_panel_category_is_visible(struct ARegion *ar);
void                       UI_panel_category_add(struct ARegion *ar, const char *name);
struct PanelCategoryDyn   *UI_panel_category_find(struct ARegion *ar, const char *idname);
struct PanelCategoryStack *UI_panel_category_active_find(struct ARegion *ar, const char *idname);
const char                *UI_panel_category_active_get(struct ARegion *ar, bool set_fallback);
void                       UI_panel_category_active_set(struct ARegion *ar, const char *idname);
struct PanelCategoryDyn   *UI_panel_category_find_mouse_over_ex(struct ARegion *ar, const int x, const int y);
struct PanelCategoryDyn   *UI_panel_category_find_mouse_over(struct ARegion *ar, const struct wmEvent *event);
void                       UI_panel_category_clear_all(struct ARegion *ar);
void                       UI_panel_category_draw_all(struct ARegion *ar, const char *category_id_active);

struct PanelType *UI_paneltype_find(int space_id, int region_id, const char *idname);

/* Handlers
 *
 * Handlers that can be registered in regions, areas and windows for
 * handling WM events. Mostly this is done automatic by modules such
 * as screen/ if ED_KEYMAP_UI is set, or internally in popup functions. */

void UI_region_handlers_add(struct ListBase *handlers);
void UI_popup_handlers_add(struct bContext *C, struct ListBase *handlers, uiPopupBlockHandle *popup, const char flag);
void UI_popup_handlers_remove(struct ListBase *handlers, uiPopupBlockHandle *popup);
void UI_popup_handlers_remove_all(struct bContext *C, struct ListBase *handlers);

/* Module
 *
 * init and exit should be called before using this module. init_userdef must
 * be used to reinitialize some internal state if user preferences change. */

void UI_init(void);
void UI_init_userdef(struct Main *bmain);
void UI_reinit_font(void);
void UI_exit(void);

/* Layout
 *
 * More automated layout of buttons. Has three levels:
 * - Layout: contains a number templates, within a bounded width or height.
 * - Template: predefined layouts for buttons with a number of slots, each
 *   slot can contain multiple items.
 * - Item: item to put in a template slot, being either an RNA property,
 *   operator, label or menu. Also regular buttons can be used when setting
 *   uiBlockCurLayout. */

/* layout */
#define UI_LAYOUT_HORIZONTAL    0
#define UI_LAYOUT_VERTICAL      1

#define UI_LAYOUT_PANEL         0
#define UI_LAYOUT_HEADER        1
#define UI_LAYOUT_MENU          2
#define UI_LAYOUT_TOOLBAR       3
#define UI_LAYOUT_PIEMENU       4

#define UI_UNIT_X               ((void)0, U.widget_unit)
#define UI_UNIT_Y               ((void)0, U.widget_unit)

#define UI_LAYOUT_ALIGN_EXPAND  0
#define UI_LAYOUT_ALIGN_LEFT    1
#define UI_LAYOUT_ALIGN_CENTER  2
#define UI_LAYOUT_ALIGN_RIGHT   3

#define UI_ITEM_O_RETURN_PROPS  (1 << 0)
#define UI_ITEM_R_EXPAND        (1 << 1)
#define UI_ITEM_R_SLIDER        (1 << 2)
#define UI_ITEM_R_TOGGLE        (1 << 3)
#define UI_ITEM_R_ICON_ONLY     (1 << 4)
#define UI_ITEM_R_EVENT         (1 << 5)
#define UI_ITEM_R_FULL_EVENT    (1 << 6)
#define UI_ITEM_R_NO_BG         (1 << 7)
#define UI_ITEM_R_IMMEDIATE     (1 << 8)
#define UI_ITEM_O_DEPRESS       (1 << 9)
#define UI_ITEM_R_COMPACT       (1 << 10)

#define UI_HEADER_OFFSET ((void)0, 0.2f * UI_UNIT_X)

/* uiLayoutOperatorButs flags */
enum {
	UI_TEMPLATE_OP_PROPS_SHOW_TITLE       = (1 << 0),
	UI_TEMPLATE_OP_PROPS_SHOW_EMPTY       = (1 << 1),
	UI_TEMPLATE_OP_PROPS_COMPACT          = (1 << 2),
};

/* used for transp checkers */
#define UI_ALPHA_CHECKER_DARK 100
#define UI_ALPHA_CHECKER_LIGHT 160

/* flags to set which corners will become rounded:
 *
 * 1------2
 * |      |
 * 8------4 */

enum {
	UI_CNR_TOP_LEFT     = (1 << 0),
	UI_CNR_TOP_RIGHT    = (1 << 1),
	UI_CNR_BOTTOM_RIGHT = (1 << 2),
	UI_CNR_BOTTOM_LEFT  = (1 << 3),
	/* just for convenience */
	UI_CNR_NONE         = 0,
	UI_CNR_ALL          = (UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT)
};

uiLayout *UI_block_layout(uiBlock *block, int dir, int type, int x, int y, int size, int em, int padding, struct uiStyle *style);
void UI_block_layout_set_current(uiBlock *block, uiLayout *layout);
void UI_block_layout_resolve(uiBlock *block, int *x, int *y);

void UI_region_message_subscribe(struct ARegion *ar, struct wmMsgBus *mbus);

uiBlock *uiLayoutGetBlock(uiLayout *layout);

void uiLayoutSetFunc(uiLayout *layout, uiMenuHandleFunc handlefunc, void *argv);
void uiLayoutSetContextPointer(uiLayout *layout, const char *name, struct PointerRNA *ptr);
void uiLayoutContextCopy(uiLayout *layout, struct bContextStore *context);
struct MenuType *UI_but_menutype_get(uiBut *but);
struct PanelType *UI_but_paneltype_get(uiBut *but);
void UI_menutype_draw(struct bContext *C, struct MenuType *mt, struct uiLayout *layout);
void UI_paneltype_draw(struct bContext *C, struct PanelType *pt, struct uiLayout *layout);

/* Only for convenience. */
void uiLayoutSetContextFromBut(uiLayout *layout, uiBut *but);

void uiLayoutSetOperatorContext(uiLayout *layout, int opcontext);
void uiLayoutSetActive(uiLayout *layout, bool active);
void uiLayoutSetEnabled(uiLayout *layout, bool enabled);
void uiLayoutSetRedAlert(uiLayout *layout, bool redalert);
void uiLayoutSetAlignment(uiLayout *layout, char alignment);
void uiLayoutSetKeepAspect(uiLayout *layout, bool keepaspect);
void uiLayoutSetScaleX(uiLayout *layout, float scale);
void uiLayoutSetScaleY(uiLayout *layout, float scale);
void uiLayoutSetEmboss(uiLayout *layout, char emboss);
void uiLayoutSetPropSep(uiLayout *layout, bool is_sep);
void uiLayoutSetPropDecorate(uiLayout *layout, bool is_sep);

int uiLayoutGetOperatorContext(uiLayout *layout);
bool uiLayoutGetActive(uiLayout *layout);
bool uiLayoutGetEnabled(uiLayout *layout);
bool uiLayoutGetRedAlert(uiLayout *layout);
int uiLayoutGetAlignment(uiLayout *layout);
bool uiLayoutGetKeepAspect(uiLayout *layout);
int uiLayoutGetWidth(uiLayout *layout);
float uiLayoutGetScaleX(uiLayout *layout);
float uiLayoutGetScaleY(uiLayout *layout);
int uiLayoutGetEmboss(uiLayout *layout);
bool uiLayoutGetPropSep(uiLayout *layout);
bool uiLayoutGetPropDecorate(uiLayout *layout);

/* layout specifiers */
uiLayout *uiLayoutRow(uiLayout *layout, bool align);
uiLayout *uiLayoutColumn(uiLayout *layout, bool align);
uiLayout *uiLayoutColumnFlow(uiLayout *layout, int number, bool align);
uiLayout *uiLayoutGridFlow(
        uiLayout *layout, bool row_major, int columns_len, bool even_columns, bool even_rows, bool align);
uiLayout *uiLayoutBox(uiLayout *layout);
uiLayout *uiLayoutListBox(
        uiLayout *layout, struct uiList *ui_list, struct PointerRNA *ptr, struct PropertyRNA *prop,
        struct PointerRNA *actptr, struct PropertyRNA *actprop);
uiLayout *uiLayoutAbsolute(uiLayout *layout, bool align);
uiLayout *uiLayoutSplit(uiLayout *layout, float percentage, bool align);
uiLayout *uiLayoutOverlap(uiLayout *layout);
uiBlock *uiLayoutAbsoluteBlock(uiLayout *layout);
uiLayout *uiLayoutRadial(uiLayout *layout);

/* templates */
void uiTemplateHeader(uiLayout *layout, struct bContext *C);
void uiTemplateID(
        uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
        const char *newop, const char *openop, const char *unlinkop, int filter);
void uiTemplateIDBrowse(
        uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
        const char *newop, const char *openop, const char *unlinkop, int filter);
void uiTemplateIDPreview(
        uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
        const char *newop, const char *openop, const char *unlinkop, int rows, int cols, int filter);
void uiTemplateIDTabs(
        uiLayout *layout, struct bContext *C,
        PointerRNA *ptr, const char *propname,
        const char *newop, const char *openop, const char *unlinkop,
        int filter);
void uiTemplateAnyID(
        uiLayout *layout, struct PointerRNA *ptr, const char *propname,
        const char *proptypename, const char *text);
void uiTemplateSearch(
        uiLayout *layout, struct bContext *C,
        struct PointerRNA *ptr, const char *propname,
        struct PointerRNA *searchptr, const char *searchpropname,
        const char *newop, const char *unlinkop);
void uiTemplateSearchPreview(
        uiLayout *layout, struct bContext *C,
        struct PointerRNA *ptr, const char *propname,
        struct PointerRNA *searchptr, const char *searchpropname,
        const char *newop, const char *unlinkop,
        const int rows, const int cols);
void uiTemplatePathBuilder(
        uiLayout *layout, struct PointerRNA *ptr, const char *propname,
        struct PointerRNA *root_ptr, const char *text);
uiLayout *uiTemplateModifier(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr);

void uiTemplateOperatorRedoProperties(uiLayout *layout, const struct bContext *C);

uiLayout *uiTemplateConstraint(uiLayout *layout, struct PointerRNA *ptr);
void uiTemplatePreview(
        uiLayout *layout, struct bContext *C, struct ID *id, bool show_buttons, struct ID *parent,
        struct MTex *slot, const char *preview_id);
void uiTemplateColorRamp(uiLayout *layout, struct PointerRNA *ptr, const char *propname, bool expand);
void uiTemplateIcon(uiLayout *layout, int icon_value, float icon_scale);
void uiTemplateIconView(uiLayout *layout, struct PointerRNA *ptr, const char *propname, bool show_labels, float icon_scale);
void uiTemplateHistogram(uiLayout *layout, struct PointerRNA *ptr, const char *propname);
void uiTemplateWaveform(uiLayout *layout, struct PointerRNA *ptr, const char *propname);
void uiTemplateVectorscope(uiLayout *layout, struct PointerRNA *ptr, const char *propname);
void uiTemplateCurveMapping(
        uiLayout *layout, struct PointerRNA *ptr, const char *propname, int type,
        bool levels, bool brush, bool neg_slope);
void uiTemplateColorPicker(uiLayout *layout, struct PointerRNA *ptr, const char *propname, bool value_slider, bool lock, bool lock_luminosity, bool cubic);
void uiTemplatePalette(uiLayout *layout, struct PointerRNA *ptr, const char *propname, bool color);
void uiTemplateCryptoPicker(uiLayout *layout, struct PointerRNA *ptr, const char *propname);
void uiTemplateLayers(
        uiLayout *layout, struct PointerRNA *ptr, const char *propname,
        PointerRNA *used_ptr, const char *used_propname, int active_layer);
void uiTemplateImage(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, struct PointerRNA *userptr, bool compact, bool multiview);
void uiTemplateImageSettings(uiLayout *layout, struct PointerRNA *imfptr, bool color_management);
void uiTemplateImageStereo3d(uiLayout *layout, struct PointerRNA *stereo3d_format_ptr);
void uiTemplateImageViews(uiLayout *layout, struct PointerRNA *imaptr);
void uiTemplateImageFormatViews(uiLayout *layout, PointerRNA *imfptr, PointerRNA *ptr);
void uiTemplateImageLayers(uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser);
void uiTemplateImageInfo(uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser);
void uiTemplateRunningJobs(uiLayout *layout, struct bContext *C);
void UI_but_func_operator_search(uiBut *but);
void uiTemplateOperatorSearch(uiLayout *layout);
eAutoPropButsReturn uiTemplateOperatorPropertyButs(
        const struct bContext *C, uiLayout *layout, struct wmOperator *op,
        bool (*check_prop)(struct PointerRNA *, struct PropertyRNA *),
        const eButLabelAlign label_align, const short flag);
void uiTemplateHeader3D_mode(uiLayout *layout, struct bContext *C);
void uiTemplateHeader3D(uiLayout *layout, struct bContext *C);
void uiTemplateEditModeSelection(uiLayout *layout, struct bContext *C);
void uiTemplateReportsBanner(uiLayout *layout, struct bContext *C);
void uiTemplateInputStatus(uiLayout *layout, struct bContext *C);
void uiTemplateKeymapItemProperties(uiLayout *layout, struct PointerRNA *ptr);
void uiTemplateComponentMenu(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *name);
void uiTemplateNodeSocket(uiLayout *layout, struct bContext *C, float *color);
void uiTemplateCacheFile(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname);

/* Default UIList class name, keep in sync with its declaration in bl_ui/__init__.py */
#define UI_UL_DEFAULT_CLASS_NAME "UI_UL_list"
void uiTemplateList(
        uiLayout *layout, struct bContext *C, const char *listtype_name, const char *list_id,
        struct PointerRNA *dataptr, const char *propname, struct PointerRNA *active_dataptr,
        const char *active_propname, const char *item_dyntip_propname,
        int rows, int maxrows, int layout_type, int columns);
void uiTemplateNodeLink(uiLayout *layout, struct bNodeTree *ntree, struct bNode *node, struct bNodeSocket *input);
void uiTemplateNodeView(uiLayout *layout, struct bContext *C, struct bNodeTree *ntree, struct bNode *node, struct bNodeSocket *input);
void uiTemplateTextureUser(uiLayout *layout, struct bContext *C);
void uiTemplateTextureShow(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA *prop);

void uiTemplateMovieClip(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, bool compact);
void uiTemplateTrack(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname);
void uiTemplateMarker(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, PointerRNA *userptr, PointerRNA *trackptr, bool compact);
void uiTemplateMovieclipInformation(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, struct PointerRNA *userptr);

void uiTemplateColorspaceSettings(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname);
void uiTemplateColormanagedViewSettings(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname);

/* items */
void uiItemO(uiLayout *layout, const char *name, int icon, const char *opname);
void uiItemEnumO_ptr(uiLayout *layout, struct wmOperatorType *ot, const char *name, int icon, const char *propname, int value);
void uiItemEnumO(uiLayout *layout, const char *opname, const char *name, int icon, const char *propname, int value);
void uiItemEnumO_value(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, int value);
void uiItemEnumO_string(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, const char *value);
void uiItemsEnumO(uiLayout *layout, const char *opname, const char *propname);
void uiItemBooleanO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, int value);
void uiItemIntO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, int value);
void uiItemFloatO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, float value);
void uiItemStringO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, const char *value);

void uiItemFullO_ptr(
        uiLayout *layout, struct wmOperatorType *ot, const char *name, int icon,
        struct IDProperty *properties, int context, int flag,
        PointerRNA *r_opptr);
void uiItemFullO(
        uiLayout *layout, const char *idname, const char *name, int icon,
        struct IDProperty *properties, int context, int flag,
        PointerRNA *r_opptr);
void uiItemFullOMenuHold_ptr(
        uiLayout *layout, struct wmOperatorType *ot, const char *name, int icon,
        struct IDProperty *properties, int context, int flag,
        const char *menu_id,  /* extra menu arg. */
        PointerRNA *r_opptr);

void uiItemR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int flag, const char *name, int icon);
void uiItemFullR(uiLayout *layout, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, int value, int flag, const char *name, int icon);
void uiItemEnumR_prop(uiLayout *layout, const char *name, int icon, struct PointerRNA *ptr, PropertyRNA *prop, int value);
void uiItemEnumR(uiLayout *layout, const char *name, int icon, struct PointerRNA *ptr, const char *propname, int value);
void uiItemEnumR_string(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *value, const char *name, int icon);
void uiItemsEnumR(uiLayout *layout, struct PointerRNA *ptr, const char *propname);
void uiItemPointerR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, struct PointerRNA *searchptr, const char *searchpropname, const char *name, int icon);
void uiItemsFullEnumO(
        uiLayout *layout, const char *opname, const char *propname,
        struct IDProperty *properties, int context, int flag);
void uiItemsFullEnumO_items(
        uiLayout *layout, struct wmOperatorType *ot, PointerRNA ptr, PropertyRNA *prop,
        struct IDProperty *properties, int context, int flag,
        const EnumPropertyItem *item_array, int totitem);

void uiItemL(uiLayout *layout, const char *name, int icon); /* label */
void uiItemLDrag(uiLayout *layout, struct PointerRNA *ptr, const char *name, int icon); /* label icon for dragging */
void uiItemM(uiLayout *layout, const char *menuname, const char *name, int icon); /* menu */
void uiItemV(uiLayout *layout, const char *name, int icon, int argval); /* value */
void uiItemS(uiLayout *layout); /* separator */
void uiItemSpacer(uiLayout *layout); /* Special separator. */

void uiItemPopoverPanel_ptr(
        uiLayout *layout, struct bContext *C,
        struct PanelType *pt,
        const char *name, int icon);
void uiItemPopoverPanel(
        uiLayout *layout, struct bContext *C,
        const char *panelname,
        const char *name, int icon);
void uiItemPopoverPanelFromGroup(
        uiLayout *layout, struct bContext *C,
        int space_id, int region_id,
        const char *context, const char *category);

void uiItemMenuF(uiLayout *layout, const char *name, int icon, uiMenuCreateFunc func, void *arg);
void uiItemMenuEnumO_ptr(uiLayout *layout, struct bContext *C, struct wmOperatorType *ot, const char *propname, const char *name, int icon);
void uiItemMenuEnumO(uiLayout *layout, struct bContext *C, const char *opname, const char *propname, const char *name, int icon);
void uiItemMenuEnumR_prop(uiLayout *layout, struct PointerRNA *ptr, PropertyRNA *prop, const char *name, int icon);
void uiItemMenuEnumR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *name, int icon);

/* UI Operators */
typedef struct uiDragColorHandle {
	float color[3];
	bool gamma_corrected;
} uiDragColorHandle;

void ED_operatortypes_ui(void);
void ED_keymap_ui(struct wmKeyConfig *keyconf);

void UI_drop_color_copy(struct wmDrag *drag, struct wmDropBox *drop);
bool UI_drop_color_poll(struct bContext *C, struct wmDrag *drag, const struct wmEvent *event);

bool UI_context_copy_to_selected_list(
        struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA *prop,
        struct ListBase *r_lb, bool *r_use_path_from_id, char **r_path);

/* Helpers for Operators */
uiBut *UI_context_active_but_get(const struct bContext *C);
uiBut *UI_context_active_but_prop_get(
        const struct bContext *C,
        struct PointerRNA *r_ptr, struct PropertyRNA **r_prop, int *r_index);
void UI_context_active_but_prop_handle(struct bContext *C);
struct wmOperator *UI_context_active_operator_get(const struct bContext *C);
void UI_context_update_anim_flag(const struct bContext *C);
void UI_context_active_but_prop_get_filebrowser(
        const struct bContext *C,
        struct PointerRNA *r_ptr, struct PropertyRNA **r_prop, bool *r_is_undo);
void UI_context_active_but_prop_get_templateID(
        struct bContext *C,
        struct PointerRNA *r_ptr, struct PropertyRNA **r_prop);

uiBut *UI_region_active_but_get(struct ARegion *ar);

/* Styled text draw */
void UI_fontstyle_set(const struct uiFontStyle *fs);
void UI_fontstyle_draw_ex(
        const struct uiFontStyle *fs, const struct rcti *rect, const char *str,
        const unsigned char col[4], size_t len, float *r_xofs, float *r_yofs);
void UI_fontstyle_draw(
        const struct uiFontStyle *fs, const struct rcti *rect, const char *str,
        const unsigned char col[4]);
void UI_fontstyle_draw_rotated(
        const struct uiFontStyle *fs, const struct rcti *rect, const char *str,
        const unsigned char col[4]);
void UI_fontstyle_draw_simple(
        const struct uiFontStyle *fs, float x, float y, const char *str,
        const unsigned char col[4]);
void UI_fontstyle_draw_simple_backdrop(
        const struct uiFontStyle *fs, float x, float y, const char *str,
        const float col_fg[4], const float col_bg[4]);

int UI_fontstyle_string_width(const struct uiFontStyle *fs, const char *str);
int UI_fontstyle_height_max(const struct uiFontStyle *fs);

void UI_draw_icon_tri(float x, float y, char dir, const float[4]);

struct uiStyle *UI_style_get(void);		/* use for fonts etc */
struct uiStyle *UI_style_get_dpi(void);	/* DPI scaled settings for drawing */

/* linker workaround ack! */
void UI_template_fix_linking(void);

/* UI_OT_editsource helpers */
bool UI_editsource_enable_check(void);
void UI_editsource_active_but_test(uiBut *but);

/* UI_butstore_ helpers */
typedef struct uiButStore uiButStore;
typedef struct uiButStoreElem uiButStoreElem;

uiButStore *UI_butstore_create(uiBlock *block);
void UI_butstore_clear(uiBlock *block);
void UI_butstore_update(uiBlock *block);
void UI_butstore_free(uiBlock *block, uiButStore *bs);
bool UI_butstore_is_valid(uiButStore *bs);
bool UI_butstore_is_registered(uiBlock *block, uiBut *but);
void UI_butstore_register(uiButStore *bs_handle, uiBut **but_p);
bool UI_butstore_register_update(uiBlock *block, uiBut *but_dst, const uiBut *but_src);
void UI_butstore_unregister(uiButStore *bs_handle, uiBut **but_p);

/* ui_interface_region_tooltip.c */
struct ARegion *UI_tooltip_create_from_button(struct bContext *C, struct ARegion *butregion, uiBut *but);
struct ARegion *UI_tooltip_create_from_gizmo(struct bContext *C, struct wmGizmo *gz);
void UI_tooltip_free(struct bContext *C, struct bScreen *sc, struct ARegion *ar);

/* How long before a tool-tip shows. */
#define UI_TOOLTIP_DELAY 0.5

/* Float precision helpers */
#define UI_PRECISION_FLOAT_MAX 6
/* For float buttons the 'step' (or a1), is scaled */
#define UI_PRECISION_FLOAT_SCALE 0.01f

/* Typical UI text */
#define UI_FSTYLE_WIDGET (const uiFontStyle *)&(UI_style_get()->widget)

int UI_calc_float_precision(int prec, double value);

/* widget batched drawing */
void UI_widgetbase_draw_cache_begin(void);
void UI_widgetbase_draw_cache_flush(void);
void UI_widgetbase_draw_cache_end(void);

/* Special drawing for toolbar, mainly workarounds for inflexible icon sizing. */
#define USE_UI_TOOLBAR_HACK

/* Support click-drag motion which presses the button and closes a popover (like a menu). */
#define USE_UI_POPOVER_ONCE

#endif  /* __UI_INTERFACE_H__ */