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/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2001-2002 NaN Holding BV. All rights reserved. */
/** \file
* \ingroup editorui
*/
#pragma once
/* Required for #eIconSizes which can't be forward declared if this file is included in C++. */
#include "DNA_ID_enums.h"
#ifdef __cplusplus
extern "C" {
#endif
struct Collection;
struct ID;
struct PointerRNA;
struct PreviewImage;
struct Scene;
struct bContext;
typedef struct IconFile {
struct IconFile *next, *prev;
char filename[256]; /* FILE_MAXFILE size */
int index;
} IconFile;
#define ICON_DEFAULT_HEIGHT 16
#define ICON_DEFAULT_WIDTH 16
#define ICON_DEFAULT_HEIGHT_TOOLBAR 32
#define ICON_DEFAULT_HEIGHT_SCALE ((int)(UI_UNIT_Y * 0.8f))
#define ICON_DEFAULT_WIDTH_SCALE ((int)(UI_UNIT_X * 0.8f))
#define PREVIEW_DEFAULT_HEIGHT 128
typedef enum eAlertIcon {
ALERT_ICON_WARNING = 0,
ALERT_ICON_QUESTION = 1,
ALERT_ICON_ERROR = 2,
ALERT_ICON_INFO = 3,
ALERT_ICON_BLENDER = 4,
ALERT_ICON_MAX,
} eAlertIcon;
struct ImBuf *UI_icon_alert_imbuf_get(eAlertIcon icon);
/**
* Resizable Icons for Blender
*/
void UI_icons_init(void);
/**
* Reload the textures for internal icons.
* This function will release the previous textures.
*/
void UI_icons_reload_internal_textures(void);
/**
* NOTE: returns unscaled by DPI.
*/
int UI_icon_get_width(int icon_id);
int UI_icon_get_height(int icon_id);
bool UI_icon_get_theme_color(int icon_id, unsigned char color[4]);
/**
* Render a #PreviewImage for the data block.
*
* Note that if an ID doesn't support jobs for preview creation, \a use_job will be ignored.
*/
void UI_icon_render_id(const struct bContext *C,
struct Scene *scene,
struct ID *id,
enum eIconSizes size,
bool use_job);
/**
* Render the data block into the provided #PreviewImage.
*/
void UI_icon_render_id_ex(const struct bContext *C,
struct Scene *scene,
struct ID *id_to_render,
const enum eIconSizes size,
const bool use_job,
struct PreviewImage *r_preview_image);
/**
* Render size for preview images and icons
*/
int UI_icon_preview_to_render_size(enum eIconSizes size);
/**
* Draws icon with DPI scale factor.
*/
void UI_icon_draw(float x, float y, int icon_id);
void UI_icon_draw_alpha(float x, float y, int icon_id, float alpha);
void UI_icon_draw_preview(float x, float y, int icon_id, float aspect, float alpha, int size);
void UI_icon_draw_ex(float x,
float y,
int icon_id,
float aspect,
float alpha,
float desaturate,
const uchar mono_color[4],
bool mono_border);
void UI_icons_free(void);
void UI_icons_free_drawinfo(void *drawinfo);
void UI_icon_draw_cache_begin(void);
void UI_icon_draw_cache_end(void);
struct ListBase *UI_iconfile_list(void);
int UI_iconfile_get_index(const char *filename);
struct PreviewImage *UI_icon_to_preview(int icon_id);
int UI_icon_from_rnaptr(const struct bContext *C, struct PointerRNA *ptr, int rnaicon, bool big);
int UI_icon_from_idcode(int idcode);
int UI_icon_from_library(const struct ID *id);
int UI_icon_from_object_mode(int mode);
int UI_icon_color_from_collection(const struct Collection *collection);
#ifdef __cplusplus
}
#endif
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