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/*
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL LICENSE BLOCK *****
 */

/** \file blender/editors/interface/interface_intern.h
 *  \ingroup edinterface
 */


#ifndef __INTERFACE_INTERN_H__
#define __INTERFACE_INTERN_H__

#include "BLI_compiler_attrs.h"
#include "UI_resources.h"
#include "RNA_types.h"
#include "DNA_listBase.h"

struct ARegion;
struct bContext;
struct uiHandleButtonData;
struct wmEvent;
struct wmKeyConfig;
struct wmOperatorType;
struct wmTimer;
struct uiStyle;
struct uiWidgetColors;
struct uiLayout;
struct bContextStore;
struct Scene;
struct ID;
struct ImBuf;

/* ****************** general defines ************** */

#define RNA_NO_INDEX    -1
#define RNA_ENUM_VALUE  -2

/* visual types for drawing */
/* for time being separated from functional types */
typedef enum {
	/* default */
	UI_WTYPE_REGULAR,

	/* standard set */
	UI_WTYPE_LABEL,
	UI_WTYPE_TOGGLE,
	UI_WTYPE_CHECKBOX,
	UI_WTYPE_RADIO,
	UI_WTYPE_NUMBER,
	UI_WTYPE_SLIDER,
	UI_WTYPE_EXEC,
	UI_WTYPE_TOOLBAR_ITEM,
	UI_WTYPE_TAB,
	UI_WTYPE_TOOLTIP,

	/* strings */
	UI_WTYPE_NAME,
	UI_WTYPE_NAME_LINK,
	UI_WTYPE_POINTER_LINK,
	UI_WTYPE_FILENAME,

	/* menus */
	UI_WTYPE_MENU_RADIO,
	UI_WTYPE_MENU_ICON_RADIO,
	UI_WTYPE_MENU_POINTER_LINK,
	UI_WTYPE_MENU_NODE_LINK,

	UI_WTYPE_PULLDOWN,
	UI_WTYPE_MENU_ITEM,
	UI_WTYPE_MENU_ITEM_RADIAL,
	UI_WTYPE_MENU_BACK,

	/* specials */
	UI_WTYPE_ICON,
	UI_WTYPE_ICON_LABEL,
	UI_WTYPE_SWATCH,
	UI_WTYPE_RGB_PICKER,
	UI_WTYPE_UNITVEC,
	UI_WTYPE_BOX,
	UI_WTYPE_SCROLL,
	UI_WTYPE_LISTITEM,
	UI_WTYPE_PROGRESSBAR,
} uiWidgetTypeEnum;

#define UI_MENU_WIDTH_MIN       (UI_UNIT_Y * 9)
#define UI_MENU_SUBMENU_PADDING (6 * UI_DPI_FAC) /* some extra padding added to menus containing submenu icons */

/* menu scrolling */
#define UI_MENU_SCROLL_ARROW	12
#define UI_MENU_SCROLL_MOUSE	(UI_MENU_SCROLL_ARROW + 2)
#define UI_MENU_SCROLL_PAD		4

/* panel limits */
#define UI_PANEL_MINX   100
#define UI_PANEL_MINY   70

/* popover width (multiplied by 'U.widget_unit') */
#define UI_POPOVER_WIDTH_UNITS 10

/* uiBut->flag */
enum {
	UI_SELECT       = (1 << 0),  /* use when the button is pressed */
	UI_SCROLLED     = (1 << 1),  /* temp hidden, scrolled away */
	UI_ACTIVE       = (1 << 2),
	UI_HAS_ICON     = (1 << 3),
	UI_HIDDEN       = (1 << 4),
	UI_SELECT_DRAW  = (1 << 5),  /* Display selected, doesn't impact interaction. */
	/* warn: rest of uiBut->flag in UI_interface.h */
};

/* some buttons display icons only under special conditions
 * (e.g. 'x' icon in search menu) - used with ui_but_icon_extra_get */
typedef enum uiButExtraIconType {
	UI_BUT_ICONEXTRA_NONE = 1,
	UI_BUT_ICONEXTRA_CLEAR,
	UI_BUT_ICONEXTRA_EYEDROPPER,
} uiButExtraIconType;

/* uiBut->dragflag */
enum {
	UI_BUT_DRAGPOIN_FREE = (1 << 0),
};

/* but->pie_dir */
typedef enum RadialDirection {
	UI_RADIAL_NONE  = -1,
	UI_RADIAL_N     =  0,
	UI_RADIAL_NE    =  1,
	UI_RADIAL_E     =  2,
	UI_RADIAL_SE    =  3,
	UI_RADIAL_S     =  4,
	UI_RADIAL_SW    =  5,
	UI_RADIAL_W     =  6,
	UI_RADIAL_NW    =  7,
} RadialDirection;

extern const char  ui_radial_dir_order[8];
extern const char  ui_radial_dir_to_numpad[8];
extern const short ui_radial_dir_to_angle[8];

/* internal panel drawing defines */
#define PNL_GRID    (UI_UNIT_Y / 5) /* 4 default */
#define PNL_HEADER  (UI_UNIT_Y + 4) /* 24 default */

/* bit button defines */
/* Bit operations */
#define UI_BITBUT_TEST(a, b)    ( ( (a) & 1 << (b) ) != 0)
#define UI_BITBUT_SET(a, b)     ( (a) | 1 << (b) )
#define UI_BITBUT_CLR(a, b)     ( (a) & ~(1 << (b)) )
/* bit-row */
#define UI_BITBUT_ROW(min, max)  (((max) >= 31 ? 0xFFFFFFFF : (1 << ((max) + 1)) - 1) - ((min) ? ((1 << (min)) - 1) : 0) )

/* split numbuts by ':' and align l/r */
#define USE_NUMBUTS_LR_ALIGN

/* Use new 'align' computation code. */
#define USE_UIBUT_SPATIAL_ALIGN

/* PieMenuData->flags */
enum {
	UI_PIE_DEGREES_RANGE_LARGE  = (1 << 0),  /* pie menu item collision is detected at 90 degrees */
	UI_PIE_INITIAL_DIRECTION    = (1 << 1),  /* use initial center of pie menu to calculate direction */
	UI_PIE_DRAG_STYLE           = (1 << 2),  /* pie menu is drag style */
	UI_PIE_INVALID_DIR          = (1 << 3),  /* mouse not far enough from center position  */
	UI_PIE_CLICK_STYLE          = (1 << 4),  /* pie menu changed to click style, click to confirm  */
	UI_PIE_ANIMATION_FINISHED   = (1 << 5),  /* pie animation finished, do not calculate any more motion  */
	UI_PIE_GESTURE_END_WAIT     = (1 << 6),  /* pie gesture selection has been done, now wait for mouse motion to end */
};

#define PIE_CLICK_THRESHOLD_SQ 50.0f

/* max amount of items a radial menu (pie menu) can contain */
#define PIE_MAX_ITEMS 8

struct uiBut {
	struct uiBut *next, *prev;
	int flag, drawflag;
	eButType         type;
	eButPointerType  pointype;
	short bit, bitnr, retval, strwidth, alignnr;
	short ofs, pos, selsta, selend;

	char *str;
	char strdata[UI_MAX_NAME_STR];
	char drawstr[UI_MAX_DRAW_STR];

	rctf rect;  /* block relative coords */

	char *poin;
	float hardmin, hardmax, softmin, softmax;

	/* both these values use depends on the button type
	 * (polymorphic struct or union would be nicer for this stuff) */

	/* (type == UI_BTYPE_HSVCUBE),    Use UI_GRAD_* values.
	 * (type == UI_BTYPE_NUM),        Use to store RNA 'step' value, for dragging and click-step.
	 * (type == UI_BTYPE_LABEL),      Use (a1 == 1.0f) to use a2 as a blending factor (wow, this is imaginative!).
	 * (type == UI_BTYPE_SCROLL)      Use as scroll size.
	 * (type == UI_BTYPE_SEARCH_MENU) Use as number or rows.
	 * (type == UI_BTYPE_COLOR)       Use as indication of color palette
	 * (type == UI_BTYPE_PROGRESS_BAR) Use to store progress (0..1).
	 */
	float a1;

	/* (type == UI_BTYPE_HSVCIRCLE ), Use to store the luminosity.
	 * (type == UI_BTYPE_NUM),        Use to store RNA 'precision' value, for dragging and click-step.
	 * (type == UI_BTYPE_LABEL),      If (a1 == 1.0f) use a2 as a blending factor.
	 * (type == UI_BTYPE_SEARCH_MENU) Use as number or columns.
	 * (type == UI_BTYPE_COLOR)       Use as index in palette (not so good, needs refactor)
	 */
	float a2;

	unsigned char col[4];

	uiButHandleFunc func;
	void *func_arg1;
	void *func_arg2;

	uiButHandleNFunc funcN;
	void *func_argN;

	struct bContextStore *context;

	uiButCompleteFunc autocomplete_func;
	void *autofunc_arg;

	uiButSearchCreateFunc search_create_func;
	uiButSearchFunc search_func;
	bool free_search_arg;
	void *search_arg;

	uiButHandleRenameFunc rename_func;
	void *rename_arg1;
	void *rename_orig;

	/* Run an action when holding the button down. */
	uiButHandleHoldFunc hold_func;
	void *hold_argN;

	const char *tip;
	uiButToolTipFunc tip_func;
	void *tip_argN;

	/* info on why button is disabled, displayed in tooltip */
	const char *disabled_info;

	BIFIconID icon;
	char dt; /* drawtype: UI_EMBOSS, UI_EMBOSS_NONE ... etc, copied from the block */
	signed char pie_dir; /* direction in a pie menu, used for collision detection (RadialDirection) */
	bool changed; /* could be made into a single flag */
	unsigned char unit_type; /* so buttons can support unit systems which are not RNA */
	short modifier_key;
	short iconadd;

	/* UI_BTYPE_BLOCK data */
	uiBlockCreateFunc block_create_func;

	/* UI_BTYPE_PULLDOWN/UI_BTYPE_MENU data */
	uiMenuCreateFunc menu_create_func;

	uiMenuStepFunc menu_step_func;

	/* RNA data */
	struct PointerRNA rnapoin;
	struct PropertyRNA *rnaprop;
	int rnaindex;

	struct PointerRNA rnasearchpoin;
	struct PropertyRNA *rnasearchprop;

	/* Operator data */
	struct wmOperatorType *optype;
	struct PointerRNA *opptr;
	short opcontext;
	unsigned char menu_key; /* 'a'-'z', always lower case */

	/* Draggable data, type is WM_DRAG_... */
	char dragtype;
	short dragflag;
	void *dragpoin;
	struct ImBuf *imb;
	float imb_scale;

	/* active button data */
	struct uiHandleButtonData *active;

	/* Custom button data. */
	void *custom_data;

	char *editstr;
	double *editval;
	float *editvec;
	void *editcoba;
	void *editcumap;

	/* pointer back */
	uiBlock *block;
};

typedef struct uiButTab {
	uiBut but;
	struct wmOperatorType *unlink_ot;
} uiButTab;

typedef struct ColorPicker {
	struct ColorPicker *next, *prev;
	float color_data[3]; /* colr data may be HSV or HSL for now */
	int representation; /* store hsv/hsl value */
} ColorPicker;

typedef struct ColorPickerData {
	ListBase list;
} ColorPickerData;

struct PieMenuData {
	/* store title and icon to allow access when pie levels are created */
	const char *title;
	int icon;

	float pie_dir[2];
	float pie_center_init[2];
	float pie_center_spawned[2];
	float last_pos[2];
	double duration_gesture;
	int flags;
	int event; /* initial event used to fire the pie menu, store here so we can query for release */
	float alphafac;
};

/* uiBlock.content_hints */
enum eBlockContentHints {
	/* In a menu block, if there is a single sub-menu button, we add some
	 * padding to the right to put nicely aligned triangle icons there. */
	BLOCK_CONTAINS_SUBMENU_BUT = (1 << 0),
};

struct uiBlock {
	uiBlock *next, *prev;

	ListBase buttons;
	Panel *panel;
	uiBlock *oldblock;

	ListBase butstore;  /* UI_butstore_* runtime function */

	ListBase layouts;
	struct uiLayout *curlayout;

	ListBase contexts;

	char name[UI_MAX_NAME_STR];

	float winmat[4][4];

	rctf rect;
	float aspect;

	unsigned int puphash;  /* popup menu hash for memory */

	uiButHandleFunc func;
	void *func_arg1;
	void *func_arg2;

	uiButHandleNFunc funcN;
	void *func_argN;

	uiMenuHandleFunc butm_func;
	void *butm_func_arg;

	uiBlockHandleFunc handle_func;
	void *handle_func_arg;

	/* custom extra handling */
	int (*block_event_func)(const struct bContext *C, struct uiBlock *, const struct wmEvent *);

	/* extra draw function for custom blocks */
	void (*drawextra)(const struct bContext *C, void *idv, void *arg1, void *arg2, rcti *rect);
	void *drawextra_arg1;
	void *drawextra_arg2;

	int flag;
	short alignnr;
	/* Hints about the buttons of this block. Used to avoid iterating over
	 * buttons to find out if some criteria is met by any. Instead, check this
	 * criteria when adding the button and set a flag here if it's met. */
	short content_hints; /* eBlockContentHints */

	char direction;
	char dt; /* drawtype: UI_EMBOSS, UI_EMBOSS_NONE ... etc, copied to buttons */
	bool auto_open;
	char _pad[5];
	double auto_open_last;

	const char *lockstr;

	char lock;
	char active;                /* to keep blocks while drawing and free them afterwards */
	char tooltipdisabled;       /* to avoid tooltip after click */
	char endblock;              /* UI_block_end done? */

	eBlockBoundsCalc bounds_type;  /* for doing delayed */
	int mx, my;
	int bounds, minbounds;      /* for doing delayed */

	rctf safety;                /* pulldowns, to detect outside, can differ per case how it is created */
	ListBase saferct;           /* uiSafetyRct list */

	uiPopupBlockHandle *handle; /* handle */

	struct wmOperator *ui_operator; /* use so presets can find the operator, */
	                                /* across menus and from nested popups which fail for operator context. */

	void *evil_C;               /* XXX hack for dynamic operator enums */

	struct UnitSettings *unit;  /* unit system, used a lot for numeric buttons so include here rather then fetching through the scene every time. */
	ColorPickerData color_pickers; /* XXX, only accessed by color picker templates */

	bool color_profile;         /* color profile for correcting linear colors for display */

	char display_device[64]; /* display device name used to display this block,
	                          * used by color widgets to transform colors from/to scene linear
	                          */
	struct PieMenuData pie_data;
};

typedef struct uiSafetyRct {
	struct uiSafetyRct *next, *prev;
	rctf parent;
	rctf safety;
} uiSafetyRct;

/* interface.c */

void ui_fontscale(short *points, float aspect);

extern void ui_block_to_window_fl(const struct ARegion *ar, uiBlock *block, float *x, float *y);
extern void ui_block_to_window(const struct ARegion *ar, uiBlock *block, int *x, int *y);
extern void ui_block_to_window_rctf(const struct ARegion *ar, uiBlock *block, rctf *rct_dst, const rctf *rct_src);
extern void ui_window_to_block_fl(const struct ARegion *ar, uiBlock *block, float *x, float *y);
extern void ui_window_to_block(const struct ARegion *ar, uiBlock *block, int *x, int *y);
extern void ui_window_to_region(const ARegion *ar, int *x, int *y);
extern void ui_region_to_window(const struct ARegion *ar, int *x, int *y);
extern void ui_region_winrct_get_no_margin(const struct ARegion *ar, struct rcti *r_rect);

extern double ui_but_value_get(uiBut *but);
extern void ui_but_value_set(uiBut *but, double value);
extern void ui_but_hsv_set(uiBut *but);
extern void ui_but_v3_get(uiBut *but, float vec[3]);
extern void ui_but_v3_set(uiBut *but, const float vec[3]);

extern void ui_hsvcircle_vals_from_pos(
        float *val_rad, float *val_dist, const rcti *rect,
        const float mx, const float my);
extern void ui_hsvcircle_pos_from_vals(struct uiBut *but, const rcti *rect, float *hsv, float *xpos, float *ypos);
extern void ui_hsvcube_pos_from_vals(struct uiBut *but, const rcti *rect, float *hsv, float *xp, float *yp);
bool ui_but_is_colorpicker_display_space(struct uiBut *but);

extern void ui_but_string_get_ex(
        uiBut *but, char *str, const size_t maxlen,
        const int float_precision, const bool use_exp_float, bool *r_use_exp_float) ATTR_NONNULL(1, 2);
extern void ui_but_string_get(uiBut *but, char *str, const size_t maxlen) ATTR_NONNULL();
extern char *ui_but_string_get_dynamic(uiBut *but, int *r_str_size);
extern void ui_but_convert_to_unit_alt_name(uiBut *but, char *str, size_t maxlen) ATTR_NONNULL();
extern bool ui_but_string_set(struct bContext *C, uiBut *but, const char *str) ATTR_NONNULL();
extern bool ui_but_string_set_eval_num(struct bContext *C, uiBut *but, const char *str, double *value) ATTR_NONNULL();
extern int  ui_but_string_get_max_length(uiBut *but);
extern uiBut *ui_but_drag_multi_edit_get(uiBut *but);

void ui_def_but_icon(uiBut *but, const int icon, const int flag);
extern uiButExtraIconType ui_but_icon_extra_get(uiBut *but);

extern void ui_but_default_set(struct bContext *C, const bool all, const bool use_afterfunc);

extern void ui_but_update_ex(uiBut *but, const bool validate);
extern void ui_but_update(uiBut *but);
extern void ui_but_update_edited(uiBut *but);
extern bool ui_but_is_float(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
extern bool ui_but_is_bool(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
extern bool ui_but_is_unit(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
extern bool ui_but_is_compatible(const uiBut *but_a, const uiBut *but_b) ATTR_WARN_UNUSED_RESULT;
extern bool ui_but_is_rna_valid(uiBut *but) ATTR_WARN_UNUSED_RESULT;
extern bool ui_but_is_utf8(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
extern bool ui_but_supports_cycling(const uiBut *but) ATTR_WARN_UNUSED_RESULT;

extern int  ui_but_is_pushed_ex(uiBut *but, double *value) ATTR_WARN_UNUSED_RESULT;
extern int  ui_but_is_pushed(uiBut *but) ATTR_WARN_UNUSED_RESULT;

void ui_but_override_flag(uiBut *but);

extern void ui_block_bounds_calc(uiBlock *block);

extern struct ColorManagedDisplay *ui_block_cm_display_get(uiBlock *block);
void ui_block_cm_to_display_space_v3(uiBlock *block, float pixel[3]);
void ui_block_cm_to_scene_linear_v3(uiBlock *block, float pixel[3]);
void ui_block_cm_to_display_space_range(uiBlock *block, float *min, float *max);

/* interface_regions.c */

struct uiKeyNavLock {
	/* set when we're using keyinput */
	bool is_keynav;
	/* only used to check if we've moved the cursor */
	int event_xy[2];
};

typedef uiBlock * (*uiBlockHandleCreateFunc)(struct bContext *C, struct uiPopupBlockHandle *handle, void *arg1);
typedef void (*uiBlockHandleFreeFunc)(struct uiPopupBlockHandle *handle, void *arg1);

struct uiPopupBlockCreate {
	uiBlockCreateFunc       create_func;
	uiBlockHandleCreateFunc handle_create_func;
	uiBlockHandleFreeFunc   free_func;
	void *arg;

	int event_xy[2];

	/* when popup is initialized from a button */
	ARegion *butregion;
	uiBut *but;
};

struct uiPopupBlockHandle {
	/* internal */
	struct ARegion *region;

	/* use only for 'UI_BLOCK_MOVEMOUSE_QUIT' popups */
	float towards_xy[2];
	double towardstime;
	bool dotowards;

	bool popup;
	void (*popup_func)(struct bContext *C, void *arg, int event);
	void (*cancel_func)(struct bContext *C, void *arg);
	void *popup_arg;

	/* store data for refreshing popups */
	struct uiPopupBlockCreate popup_create_vars;
	/* true if we can re-create the popup using 'popup_create_vars' */
	bool can_refresh;
	bool refresh;

	struct wmTimer *scrolltimer;
	float scrolloffset;

	struct uiKeyNavLock keynav_state;

	/* for operator popups */
	struct wmOperator *popup_op;
	struct wmOperatorType *optype;
	ScrArea *ctx_area;
	ARegion *ctx_region;
	int opcontext;

	/* return values */
	int butretval;
	int menuretval;
	int   retvalue;
	float retvec[4];

	/* menu direction */
	int direction;

	/* Previous values so we don't resize or reposition on refresh. */
	rctf prev_block_rect;
	rctf prev_butrct;
	short prev_dir1, prev_dir2;
	int prev_mx, prev_my;

	/* Maximum estimated size to avoid having to reposition on refresh. */
	float max_size_x, max_size_y;

/* #ifdef USE_DRAG_POPUP */
	bool is_grab;
	int     grab_xy_prev[2];
/* #endif */
};

/* -------------------------------------------------------------------- */
/* interface_region_*.c */

/* interface_region_tooltip.c */
/* exposed as public API in UI_interface.h */

/* interface_region_color_picker.c */
void ui_rgb_to_color_picker_compat_v(const float rgb[3], float r_cp[3]);
void ui_rgb_to_color_picker_v(const float rgb[3], float r_cp[3]);
void ui_color_picker_to_rgb_v(const float r_cp[3], float rgb[3]);
void ui_color_picker_to_rgb(float r_cp0, float r_cp1, float r_cp2, float *r, float *g, float *b);

uiBlock *ui_block_func_COLOR(struct bContext *C, uiPopupBlockHandle *handle, void *arg_but);
ColorPicker *ui_block_colorpicker_create(struct uiBlock *block);

/* interface_region_search.c */
/* Searchbox for string button */
ARegion *ui_searchbox_create_generic(struct bContext *C, struct ARegion *butregion, uiBut *but);
ARegion *ui_searchbox_create_operator(struct bContext *C, struct ARegion *butregion, uiBut *but);
bool ui_searchbox_inside(struct ARegion *ar, int x, int y);
int  ui_searchbox_find_index(struct ARegion *ar, const char *name);
void ui_searchbox_update(struct bContext *C, struct ARegion *ar, uiBut *but, const bool reset);
int ui_searchbox_autocomplete(struct bContext *C, struct ARegion *ar, uiBut *but, char *str);
void ui_searchbox_event(struct bContext *C, struct ARegion *ar, uiBut *but, const struct wmEvent *event);
bool ui_searchbox_apply(uiBut *but, struct ARegion *ar);
void ui_searchbox_free(struct bContext *C, struct ARegion *ar);
void ui_but_search_refresh(uiBut *but);

/* interface_region_menu_popup.c */
int    ui_but_menu_step(uiBut *but, int step);
bool   ui_but_menu_step_poll(const uiBut *but);
uiBut *ui_popup_menu_memory_get(struct uiBlock *block);
void   ui_popup_menu_memory_set(uiBlock *block, struct uiBut *but);

uiBlock *ui_popup_block_refresh(
        struct bContext *C, uiPopupBlockHandle *handle,
        ARegion *butregion, uiBut *but);

uiPopupBlockHandle *ui_popup_block_create(
        struct bContext *C, struct ARegion *butregion, uiBut *but,
        uiBlockCreateFunc create_func, uiBlockHandleCreateFunc handle_create_func,
        void *arg);
uiPopupBlockHandle *ui_popup_menu_create(
        struct bContext *C, struct ARegion *butregion, uiBut *but,
        uiMenuCreateFunc create_func, void *arg);

/* interface_region_popover.c */
uiBlock *ui_popover_block_refresh(
        struct bContext *C, uiPopupBlockHandle *handle,
        ARegion *butregion, uiBut *but);
uiPopupBlockHandle *ui_popover_block_create(
        struct bContext *C, struct ARegion *butregion, uiBut *but,
        uiBlockCreateFunc create_func, uiBlockHandleCreateFunc handle_create_func,
        void *arg);
uiPopupBlockHandle *ui_popover_panel_create(
        struct bContext *C, struct ARegion *butregion, uiBut *but,
        uiMenuCreateFunc create_func, void *arg);

/* interface_region_menu_pie.c */
void ui_pie_menu_level_create(
        uiBlock *block, struct wmOperatorType *ot, const char *propname, IDProperty *properties,
        const EnumPropertyItem *items, int totitem, int context, int flag);

/* interface_region_popup.c */
void ui_popup_translate(struct ARegion *ar, const int mdiff[2]);
void ui_popup_block_free(struct bContext *C, uiPopupBlockHandle *handle);
void ui_popup_block_scrolltest(struct uiBlock *block);

/* end interface_region_*.c */


/* interface_panel.c */
extern int ui_handler_panel_region(
        struct bContext *C, const struct wmEvent *event,
        struct ARegion *ar, const uiBut *active_but);
extern void ui_draw_aligned_panel(struct uiStyle *style, uiBlock *block, const rcti *rect, const bool show_pin);

/* interface_draw.c */
extern void ui_draw_dropshadow(const rctf *rct, float radius, float aspect, float alpha, int select);

void ui_draw_gradient(const rcti *rect, const float hsv[3], const int type, const float alpha);


void ui_draw_but_TAB_outline(const rcti *rect, float rad, unsigned char highlight[3], unsigned char highlight_fade[3]);
void ui_draw_but_HISTOGRAM(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, const rcti *rect);
void ui_draw_but_WAVEFORM(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, const rcti *rect);
void ui_draw_but_VECTORSCOPE(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, const rcti *rect);
void ui_draw_but_COLORBAND(uiBut *but, struct uiWidgetColors *wcol, const rcti *rect);
void ui_draw_but_UNITVEC(uiBut *but, struct uiWidgetColors *wcol, const rcti *rect);
void ui_draw_but_CURVE(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, const rcti *rect);
void ui_draw_but_IMAGE(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, const rcti *rect);
void ui_draw_but_TRACKPREVIEW(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, const rcti *rect);
void ui_draw_but_NODESOCKET(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, const rcti *rect);

/* interface_handlers.c */
PointerRNA *ui_handle_afterfunc_add_operator(struct wmOperatorType *ot, int opcontext, bool create_props);
extern void ui_pan_to_scroll(const struct wmEvent *event, int *type, int *val);
extern void ui_but_activate_event(struct bContext *C, struct ARegion *ar, uiBut *but);
extern void ui_but_activate_over(struct bContext *C, struct ARegion *ar, uiBut *but);
extern void ui_but_execute_begin(struct bContext *C, struct ARegion *ar, uiBut *but, void **active_back);
extern void ui_but_execute_end(struct bContext *C, struct ARegion *ar, uiBut *but, void *active_back);
extern void ui_but_active_free(const struct bContext *C, uiBut *but);
extern bool ui_but_is_active(struct ARegion *ar) ATTR_WARN_UNUSED_RESULT;
extern int ui_but_menu_direction(uiBut *but);
extern void ui_but_text_password_hide(char password_str[UI_MAX_DRAW_STR], uiBut *but, const bool restore);
extern uiBut *ui_but_find_select_in_enum(uiBut *but, int direction);
extern uiBut *ui_but_find_active_in_region(struct ARegion *ar);
extern uiBut *ui_but_find_mouse_over(struct ARegion *ar, const struct wmEvent *event);
void ui_but_pie_dir_visual(RadialDirection dir, float vec[2]);
void ui_but_pie_dir(RadialDirection dir, float vec[2]);
float ui_block_calc_pie_segment(struct uiBlock *block, const float event_xy[2]);

void ui_but_add_shortcut(uiBut *but, const char *key_str, const bool do_strip);
void ui_but_clipboard_free(void);
uiBut *ui_but_find_old(uiBlock *block_old, const uiBut *but_new);
uiBut *ui_but_find_new(uiBlock *block_old, const uiBut *but_new);

#ifdef WITH_INPUT_IME
void ui_but_ime_reposition(uiBut *but, int x, int y, bool complete);
struct wmIMEData *ui_but_ime_data_get(uiBut *but);
#endif

/* interface_widgets.c */

/* Widget shader parameters, must match the shader layout. */
typedef struct uiWidgetBaseParameters {
	rctf recti, rect;
	float radi, rad;
	float facxi, facyi;
	float round_corners[4];
	float color_inner1[4], color_inner2[4];
	float color_outline[4], color_emboss[4];
	float color_tria[4];
	float tria1_center[2], tria2_center[2];
	float tria1_size, tria2_size;
	float shade_dir;
	/* We pack alpha check and discard factor in alpha_discard.
	 * If the value is negative then we do alpha check.
	 * The absolute value itself is the discard factor.
	 * Initialize value to 1.0.f if you don't want discard */
	float alpha_discard;
} uiWidgetBaseParameters;

enum {
	ROUNDBOX_TRIA_NONE = 0,
	ROUNDBOX_TRIA_ARROWS,
	ROUNDBOX_TRIA_SCROLL,
	ROUNDBOX_TRIA_MENU,
	ROUNDBOX_TRIA_CHECK,
	ROUNDBOX_TRIA_HOLD_ACTION_ARROW,

	ROUNDBOX_TRIA_MAX, /* don't use */
};

struct Gwn_Batch *ui_batch_roundbox_get(bool filled, bool antialiased);
struct Gwn_Batch *ui_batch_roundbox_widget_get(int tria);
struct Gwn_Batch *ui_batch_roundbox_shadow_get(void);

void ui_draw_anti_tria_rect(const rctf *rect, char dir, const float color[4]);
void ui_draw_menu_back(struct uiStyle *style, uiBlock *block, rcti *rect);
void ui_draw_popover_back(ARegion *ar, struct uiStyle *style, uiBlock *block, rcti *rect);
void ui_draw_pie_center(uiBlock *block);
struct uiWidgetColors *ui_tooltip_get_theme(void);

void ui_draw_widget_back_color(
        uiWidgetTypeEnum type, bool use_shadow, const rcti *rect,
        const float color[4]);
void ui_draw_widget_back(
        uiWidgetTypeEnum type, bool use_shadow, const rcti *rect);
void ui_draw_tooltip_background(struct uiStyle *UNUSED(style), uiBlock *block, rcti *rect);

extern void ui_draw_but(const struct bContext *C, ARegion *ar, struct uiStyle *style, uiBut *but, rcti *rect);

void ui_draw_menu_item(struct uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state, bool use_sep);
void ui_draw_preview_item(struct uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state);

#define UI_TEXT_MARGIN_X 0.4f
#define UI_POPUP_MARGIN (UI_DPI_FAC * 12)
/* margin at top of screen for popups */
#define UI_POPUP_MENU_TOP (int)(8 * UI_DPI_FAC)

#define UI_PIXEL_AA_JITTER 8
const float ui_pixel_jitter[UI_PIXEL_AA_JITTER][2];

/* interface_style.c */
void uiStyleInit(void);

/* interface_icons.c */
void ui_icon_ensure_deferred(const struct bContext *C, const int icon_id, const bool big);
int ui_id_icon_get(const struct bContext *C, struct ID *id, const bool big);

/* interface_icons_event.c */
void icon_draw_rect_input(
        float x, float y, int w, int h, float alpha,
        short event_type, short event_value);

/* resources.c */
void init_userdef_do_versions(struct Main *bmain);
void ui_theme_init_default(void);
void ui_style_init_default(void);
void ui_resources_init(void);
void ui_resources_free(void);

/* interface_layout.c */
void ui_layout_add_but(uiLayout *layout, uiBut *but);
void ui_but_add_search(uiBut *but, PointerRNA *ptr, PropertyRNA *prop, PointerRNA *searchptr, PropertyRNA *searchprop);
void ui_layout_list_set_labels_active(uiLayout *layout);
/* menu callback */
void ui_item_paneltype_func(struct bContext *C, struct uiLayout *layout, void *arg_pt);

/* interface_align.c */
bool ui_but_can_align(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
void ui_block_align_calc(uiBlock *block, const ARegion *region);

/* interface_anim.c */
void ui_but_anim_flag(uiBut *but, float cfra);
void ui_but_anim_copy_driver(struct bContext *C);
void ui_but_anim_paste_driver(struct bContext *C);
bool ui_but_anim_expression_get(uiBut *but, char *str, size_t maxlen);
bool ui_but_anim_expression_set(uiBut *but, const char *str);
bool ui_but_anim_expression_create(uiBut *but, const char *str);
void ui_but_anim_autokey(struct bContext *C, uiBut *but, struct Scene *scene, float cfra);

void ui_but_anim_decorate_cb(struct bContext *C, void *arg_but, void *arg_dummy);
void ui_but_anim_decorate_update_from_flag(uiBut *but);

/* interface_query.c */
bool ui_but_is_editable(const uiBut *but);
bool ui_but_is_editable_as_text(const uiBut *but);
bool ui_but_is_toggle(const uiBut *but);
bool ui_but_is_popover_once_compat(const uiBut *but);

extern bool ui_block_is_menu(const uiBlock *block) ATTR_WARN_UNUSED_RESULT;
extern bool ui_block_is_pie_menu(const uiBlock *block) ATTR_WARN_UNUSED_RESULT;

/* interface_context_menu.c */
bool ui_popup_context_menu_for_button(struct bContext *C, uiBut *but);
void ui_popup_context_menu_for_panel(struct bContext *C, struct ARegion *ar, struct Panel *pa);

/* interface_eyedropper.c */
struct wmKeyMap *eyedropper_modal_keymap(struct wmKeyConfig *keyconf);
struct wmKeyMap *eyedropper_colorband_modal_keymap(struct wmKeyConfig *keyconf);

/* interface_eyedropper_color.c */
void UI_OT_eyedropper_color(struct wmOperatorType *ot);

/* interface_eyedropper_colorband.c */
void UI_OT_eyedropper_colorband(struct wmOperatorType *ot);
void UI_OT_eyedropper_colorband_point(struct wmOperatorType *ot);

/* interface_eyedropper_datablock.c */
void UI_OT_eyedropper_id(struct wmOperatorType *ot);

/* interface_eyedropper_depth.c */
void UI_OT_eyedropper_depth(struct wmOperatorType *ot);

/* interface_eyedropper_driver.c */
void UI_OT_eyedropper_driver(struct wmOperatorType *ot);

/* interface_util.c */

/**
 * For use with #ui_rna_collection_search_cb.
 */
typedef struct uiRNACollectionSearch {
	PointerRNA target_ptr;
	PropertyRNA *target_prop;

	PointerRNA search_ptr;
	PropertyRNA *search_prop;

	bool *but_changed; /* pointer to uiBut.changed */
} uiRNACollectionSearch;
void ui_rna_collection_search_cb(const struct bContext *C, void *arg, const char *str, uiSearchItems *items);

#endif  /* __INTERFACE_INTERN_H__ */