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/**
 * $Id:
 *
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. 
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2009 Blender Foundation.
 * All rights reserved.
 *
 * Contributor(s): Blender Foundation
 *
 * ***** END GPL LICENSE BLOCK *****
 */

#include <stdlib.h>

#include "DNA_windowmanager_types.h"

#include "WM_api.h"
#include "WM_types.h"

#include "render_intern.h" // own include

/***************************** render ***********************************/

void ED_operatortypes_render(void)
{
	WM_operatortype_append(OBJECT_OT_material_slot_add);
	WM_operatortype_append(OBJECT_OT_material_slot_remove);
	WM_operatortype_append(OBJECT_OT_material_slot_assign);
	WM_operatortype_append(OBJECT_OT_material_slot_select);
	WM_operatortype_append(OBJECT_OT_material_slot_deselect);

	WM_operatortype_append(MATERIAL_OT_new);
	WM_operatortype_append(TEXTURE_OT_new);
	WM_operatortype_append(WORLD_OT_new);

	WM_operatortype_append(SCENE_OT_render_layer_add);
	WM_operatortype_append(SCENE_OT_render_layer_remove);
}