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#include "ED_sculpt.h"
#include "WM_api.h"
#include "WM_types.h"
#include "paint_intern.h"
/**************************** registration **********************************/
void ED_operatortypes_paint(void)
{
/* brush */
WM_operatortype_append(BRUSH_OT_curve_preset);
/* image */
WM_operatortype_append(PAINT_OT_texture_paint_toggle);
WM_operatortype_append(PAINT_OT_texture_paint_radial_control);
WM_operatortype_append(PAINT_OT_image_paint);
WM_operatortype_append(PAINT_OT_image_paint_radial_control);
WM_operatortype_append(PAINT_OT_sample_color);
WM_operatortype_append(PAINT_OT_grab_clone);
WM_operatortype_append(PAINT_OT_clone_cursor_set);
/* weight */
WM_operatortype_append(PAINT_OT_weight_paint_toggle);
WM_operatortype_append(PAINT_OT_weight_paint_radial_control);
WM_operatortype_append(PAINT_OT_weight_paint);
/* vertex */
WM_operatortype_append(PAINT_OT_vertex_paint_radial_control);
WM_operatortype_append(PAINT_OT_vertex_paint_toggle);
WM_operatortype_append(PAINT_OT_vertex_paint);
}
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