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/**
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include "DNA_brush_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BKE_brush.h"
#include "BKE_context.h"
#include "BKE_paint.h"
#include "ED_sculpt.h"
#include "UI_resources.h"
#include "WM_api.h"
#include "WM_types.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "paint_intern.h"
#include <string.h>
/* Brush operators */
static int brush_add_exec(bContext *C, wmOperator *op)
{
/*int type = RNA_enum_get(op->ptr, "type");*/
Brush *br = NULL;
br = add_brush("Brush");
if(br)
paint_brush_set(paint_get_active(CTX_data_scene(C)), br);
return OPERATOR_FINISHED;
}
static EnumPropertyItem brush_type_items[] = {
{OB_MODE_SCULPT, "SCULPT", ICON_SCULPTMODE_HLT, "Sculpt", ""},
{OB_MODE_VERTEX_PAINT, "VERTEX_PAINT", ICON_VPAINT_HLT, "Vertex Paint", ""},
{OB_MODE_WEIGHT_PAINT, "WEIGHT_PAINT", ICON_WPAINT_HLT, "Weight Paint", ""},
{OB_MODE_TEXTURE_PAINT, "TEXTURE_PAINT", ICON_TPAINT_HLT, "Texture Paint", ""},
{0, NULL, 0, NULL, NULL}};
void BRUSH_OT_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Brush";
ot->idname= "BRUSH_OT_add";
/* api callbacks */
ot->exec= brush_add_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
RNA_def_enum(ot->srna, "type", brush_type_items, OB_MODE_VERTEX_PAINT, "Type", "Which paint mode to create the brush for.");
}
/* Paint operators */
static int paint_poll(bContext *C)
{
return !!paint_get_active(CTX_data_scene(C));
}
/**************************** registration **********************************/
void ED_operatortypes_paint(void)
{
/* brush */
WM_operatortype_append(BRUSH_OT_add);
WM_operatortype_append(BRUSH_OT_curve_preset);
/* image */
WM_operatortype_append(PAINT_OT_texture_paint_toggle);
WM_operatortype_append(PAINT_OT_texture_paint_radial_control);
WM_operatortype_append(PAINT_OT_image_paint);
WM_operatortype_append(PAINT_OT_image_paint_radial_control);
WM_operatortype_append(PAINT_OT_sample_color);
WM_operatortype_append(PAINT_OT_grab_clone);
WM_operatortype_append(PAINT_OT_clone_cursor_set);
/* weight */
WM_operatortype_append(PAINT_OT_weight_paint_toggle);
WM_operatortype_append(PAINT_OT_weight_paint_radial_control);
WM_operatortype_append(PAINT_OT_weight_paint);
/* vertex */
WM_operatortype_append(PAINT_OT_vertex_paint_radial_control);
WM_operatortype_append(PAINT_OT_vertex_paint_toggle);
WM_operatortype_append(PAINT_OT_vertex_paint);
}
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