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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation, Joshua Leung
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/space_action/action_buttons.c
* \ingroup spaction
*/
#include <string.h>
#include <stdio.h>
#include <math.h>
#include <float.h>
#include "DNA_anim_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_fcurve.h"
#include "BKE_screen.h"
#include "BKE_unit.h"
#include "WM_api.h"
#include "WM_types.h"
#include "RNA_access.h"
#include "ED_anim_api.h"
#include "ED_keyframing.h"
#include "ED_screen.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "action_intern.h" // own include
/* ******************* action editor space & buttons ************** */
/* ******************* general ******************************** */
void action_buttons_register(ARegionType *UNUSED(art))
{
#if 0
PanelType *pt;
// TODO: AnimData / Actions List
pt = MEM_callocN(sizeof(PanelType), "spacetype action panel properties");
strcpy(pt->idname, "ACTION_PT_properties");
strcpy(pt->label, N_("Active F-Curve"));
strcpy(pt->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA);
pt->draw = action_anim_panel_properties;
pt->poll = action_anim_panel_poll;
BLI_addtail(&art->paneltypes, pt);
pt = MEM_callocN(sizeof(PanelType), "spacetype action panel properties");
strcpy(pt->idname, "ACTION_PT_key_properties");
strcpy(pt->label, N_("Active Keyframe"));
strcpy(pt->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA);
pt->draw = action_anim_panel_key_properties;
pt->poll = action_anim_panel_poll;
BLI_addtail(&art->paneltypes, pt);
pt = MEM_callocN(sizeof(PanelType), "spacetype action panel modifiers");
strcpy(pt->idname, "ACTION_PT_modifiers");
strcpy(pt->label, N_("Modifiers"));
strcpy(pt->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA);
pt->draw = action_anim_panel_modifiers;
pt->poll = action_anim_panel_poll;
BLI_addtail(&art->paneltypes, pt);
#endif
}
static int action_properties_toggle_exec(bContext *C, wmOperator *UNUSED(op))
{
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = action_has_buttons_region(sa);
if (ar)
ED_region_toggle_hidden(C, ar);
return OPERATOR_FINISHED;
}
void ACTION_OT_properties(wmOperatorType *ot)
{
ot->name = "Properties";
ot->idname = "ACTION_OT_properties";
ot->description = "Toggle the properties region visibility";
ot->exec = action_properties_toggle_exec;
ot->poll = ED_operator_action_active;
/* flags */
ot->flag = 0;
}
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