Welcome to mirror list, hosted at ThFree Co, Russian Federation.

space_action.c « space_action « editors « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 738eeb21e2e4af8ea09dfa4ba0ba07fbc9ee9713 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 2008 Blender Foundation.
 * All rights reserved.
 */

/** \file
 * \ingroup spaction
 */

#include <stdio.h>
#include <string.h>

#include "DNA_action_types.h"
#include "DNA_collection_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"

#include "MEM_guardedalloc.h"

#include "BLI_blenlib.h"
#include "BLI_utildefines.h"

#include "BKE_context.h"
#include "BKE_screen.h"

#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"

#include "WM_api.h"
#include "WM_message.h"
#include "WM_types.h"

#include "UI_interface.h"
#include "UI_resources.h"
#include "UI_view2d.h"

#include "ED_anim_api.h"
#include "ED_markers.h"
#include "ED_screen.h"
#include "ED_space_api.h"
#include "ED_time_scrub_ui.h"

#include "action_intern.h" /* own include */

/* ******************** default callbacks for action space ***************** */

static SpaceLink *action_create(const ScrArea *area, const Scene *scene)
{
  SpaceAction *saction;
  ARegion *region;

  saction = MEM_callocN(sizeof(SpaceAction), "initaction");
  saction->spacetype = SPACE_ACTION;

  saction->autosnap = SACTSNAP_FRAME;
  saction->mode = SACTCONT_DOPESHEET;
  saction->mode_prev = SACTCONT_DOPESHEET;
  saction->flag = SACTION_SHOW_INTERPOLATION | SACTION_SHOW_MARKERS;

  saction->ads.filterflag |= ADS_FILTER_SUMMARY;

  /* enable all cache display */
  saction->cache_display |= TIME_CACHE_DISPLAY;
  saction->cache_display |= (TIME_CACHE_SOFTBODY | TIME_CACHE_PARTICLES);
  saction->cache_display |= (TIME_CACHE_CLOTH | TIME_CACHE_SMOKE | TIME_CACHE_DYNAMICPAINT);
  saction->cache_display |= TIME_CACHE_RIGIDBODY;

  /* header */
  region = MEM_callocN(sizeof(ARegion), "header for action");

  BLI_addtail(&saction->regionbase, region);
  region->regiontype = RGN_TYPE_HEADER;
  region->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP;

  /* channel list region */
  region = MEM_callocN(sizeof(ARegion), "channel region for action");
  BLI_addtail(&saction->regionbase, region);
  region->regiontype = RGN_TYPE_CHANNELS;
  region->alignment = RGN_ALIGN_LEFT;

  /* only need to set scroll settings, as this will use 'listview' v2d configuration */
  region->v2d.scroll = V2D_SCROLL_BOTTOM;
  region->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;

  /* ui buttons */
  region = MEM_callocN(sizeof(ARegion), "buttons region for action");

  BLI_addtail(&saction->regionbase, region);
  region->regiontype = RGN_TYPE_UI;
  region->alignment = RGN_ALIGN_RIGHT;
  region->flag = RGN_FLAG_HIDDEN;

  /* main region */
  region = MEM_callocN(sizeof(ARegion), "main region for action");

  BLI_addtail(&saction->regionbase, region);
  region->regiontype = RGN_TYPE_WINDOW;

  region->v2d.tot.xmin = (float)(SFRA - 10);
  region->v2d.tot.ymin = (float)(-area->winy) / 3.0f;
  region->v2d.tot.xmax = (float)(EFRA + 10);
  region->v2d.tot.ymax = 0.0f;

  region->v2d.cur = region->v2d.tot;

  region->v2d.min[0] = 0.0f;
  region->v2d.min[1] = 0.0f;

  region->v2d.max[0] = MAXFRAMEF;
  region->v2d.max[1] = FLT_MAX;

  region->v2d.minzoom = 0.01f;
  region->v2d.maxzoom = 50;
  region->v2d.scroll = (V2D_SCROLL_BOTTOM | V2D_SCROLL_HORIZONTAL_HANDLES);
  region->v2d.scroll |= V2D_SCROLL_RIGHT;
  region->v2d.keepzoom = V2D_LOCKZOOM_Y;
  region->v2d.keepofs = V2D_KEEPOFS_Y;
  region->v2d.align = V2D_ALIGN_NO_POS_Y;
  region->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;

  return (SpaceLink *)saction;
}

/* not spacelink itself */
static void action_free(SpaceLink *UNUSED(sl))
{
  //  SpaceAction *saction = (SpaceAction *) sl;
}

/* spacetype; init callback */
static void action_init(struct wmWindowManager *UNUSED(wm), ScrArea *area)
{
  SpaceAction *saction = area->spacedata.first;
  saction->runtime.flag |= SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
}

static SpaceLink *action_duplicate(SpaceLink *sl)
{
  SpaceAction *sactionn = MEM_dupallocN(sl);

  memset(&sactionn->runtime, 0x0, sizeof(sactionn->runtime));

  /* clear or remove stuff from old */

  return (SpaceLink *)sactionn;
}

/* add handlers, stuff you only do once or on area/region changes */
static void action_main_region_init(wmWindowManager *wm, ARegion *region)
{
  wmKeyMap *keymap;

  UI_view2d_region_reinit(&region->v2d, V2D_COMMONVIEW_CUSTOM, region->winx, region->winy);

  /* own keymap */
  keymap = WM_keymap_ensure(wm->defaultconf, "Dopesheet", SPACE_ACTION, 0);
  WM_event_add_keymap_handler_v2d_mask(&region->handlers, keymap);
  keymap = WM_keymap_ensure(wm->defaultconf, "Dopesheet Generic", SPACE_ACTION, 0);
  WM_event_add_keymap_handler(&region->handlers, keymap);
}

static void action_main_region_draw(const bContext *C, ARegion *region)
{
  /* draw entirely, view changes should be handled here */
  SpaceAction *saction = CTX_wm_space_action(C);
  Scene *scene = CTX_data_scene(C);
  Object *obact = CTX_data_active_object(C);
  bAnimContext ac;
  View2D *v2d = &region->v2d;
  short marker_flag = 0;
  short cfra_flag = 0;

  UI_view2d_view_ortho(v2d);
  if (saction->flag & SACTION_DRAWTIME) {
    cfra_flag |= DRAWCFRA_UNIT_SECONDS;
  }

  /* clear and setup matrix */
  UI_ThemeClearColor(TH_BACK);

  UI_view2d_view_ortho(v2d);

  /* time grid */
  UI_view2d_draw_lines_x__discrete_frames_or_seconds(
      v2d, scene, saction->flag & SACTION_DRAWTIME, true);

  ED_region_draw_cb_draw(C, region, REGION_DRAW_PRE_VIEW);

  /* start and end frame */
  ANIM_draw_framerange(scene, v2d);

  /* data */
  if (ANIM_animdata_get_context(C, &ac)) {
    draw_channel_strips(&ac, saction, region);
  }

  /* markers */
  UI_view2d_view_orthoSpecial(region, v2d, 1);

  marker_flag = ((ac.markers && (ac.markers != &ac.scene->markers)) ? DRAW_MARKERS_LOCAL : 0) |
                DRAW_MARKERS_MARGIN;

  if (saction->flag & SACTION_SHOW_MARKERS) {
    ED_markers_draw(C, marker_flag);
  }

  /* caches */
  if (saction->mode == SACTCONT_TIMELINE) {
    timeline_draw_cache(saction, obact, scene);
  }

  /* preview range */
  UI_view2d_view_ortho(v2d);
  ANIM_draw_previewrange(C, v2d, 0);

  /* callback */
  UI_view2d_view_ortho(v2d);
  ED_region_draw_cb_draw(C, region, REGION_DRAW_POST_VIEW);

  /* reset view matrix */
  UI_view2d_view_restore(C);

  /* scrubbing region */
  ED_time_scrub_draw(region, scene, saction->flag & SACTION_DRAWTIME, true);
}

static void action_main_region_draw_overlay(const bContext *C, ARegion *region)
{
  /* draw entirely, view changes should be handled here */
  const SpaceAction *saction = CTX_wm_space_action(C);
  const Scene *scene = CTX_data_scene(C);
  View2D *v2d = &region->v2d;

  /* scrubbing region */
  ED_time_scrub_draw_current_frame(region, scene, saction->flag & SACTION_DRAWTIME);

  /* scrollers */
  UI_view2d_scrollers_draw(v2d, NULL);
}

/* add handlers, stuff you only do once or on area/region changes */
static void action_channel_region_init(wmWindowManager *wm, ARegion *region)
{
  wmKeyMap *keymap;

  /* ensure the 2d view sync works - main region has bottom scroller */
  region->v2d.scroll = V2D_SCROLL_BOTTOM;

  UI_view2d_region_reinit(&region->v2d, V2D_COMMONVIEW_LIST, region->winx, region->winy);

  /* own keymap */
  keymap = WM_keymap_ensure(wm->defaultconf, "Animation Channels", 0, 0);
  WM_event_add_keymap_handler_v2d_mask(&region->handlers, keymap);

  keymap = WM_keymap_ensure(wm->defaultconf, "Dopesheet Generic", SPACE_ACTION, 0);
  WM_event_add_keymap_handler(&region->handlers, keymap);
}

static void action_channel_region_draw(const bContext *C, ARegion *region)
{
  /* draw entirely, view changes should be handled here */
  bAnimContext ac;
  View2D *v2d = &region->v2d;

  /* clear and setup matrix */
  UI_ThemeClearColor(TH_BACK);

  UI_view2d_view_ortho(v2d);

  /* data */
  if (ANIM_animdata_get_context(C, &ac)) {
    draw_channel_names((bContext *)C, &ac, region);
  }

  /* channel filter next to scrubbing area */
  ED_time_scrub_channel_search_draw(C, region, ac.ads);

  /* reset view matrix */
  UI_view2d_view_restore(C);

  /* no scrollers here */
}

/* add handlers, stuff you only do once or on area/region changes */
static void action_header_region_init(wmWindowManager *UNUSED(wm), ARegion *region)
{
  ED_region_header_init(region);
}

static void action_header_region_draw(const bContext *C, ARegion *region)
{
  /* The anim context is not actually used, but this makes sure the action being displayed is up to
   * date. */
  bAnimContext ac;
  ANIM_animdata_get_context(C, &ac);

  ED_region_header(C, region);
}

static void action_channel_region_listener(const wmRegionListenerParams *params)
{
  ARegion *region = params->region;
  wmNotifier *wmn = params->notifier;

  /* context changes */
  switch (wmn->category) {
    case NC_ANIMATION:
      ED_region_tag_redraw(region);
      break;
    case NC_SCENE:
      switch (wmn->data) {
        case ND_OB_ACTIVE:
        case ND_FRAME:
          ED_region_tag_redraw(region);
          break;
      }
      break;
    case NC_OBJECT:
      switch (wmn->data) {
        case ND_BONE_ACTIVE:
        case ND_BONE_SELECT:
        case ND_KEYS:
          ED_region_tag_redraw(region);
          break;
        case ND_MODIFIER:
          if (wmn->action == NA_RENAME) {
            ED_region_tag_redraw(region);
          }
          break;
      }
      break;
    case NC_GPENCIL:
      if (ELEM(wmn->action, NA_RENAME, NA_SELECTED)) {
        ED_region_tag_redraw(region);
      }
      break;
    case NC_ID:
      if (wmn->action == NA_RENAME) {
        ED_region_tag_redraw(region);
      }
      break;
    default:
      if (wmn->data == ND_KEYS) {
        ED_region_tag_redraw(region);
      }
      break;
  }
}

static void saction_channel_region_message_subscribe(const wmRegionMessageSubscribeParams *params)
{
  struct wmMsgBus *mbus = params->message_bus;
  bScreen *screen = params->screen;
  ScrArea *area = params->area;
  ARegion *region = params->region;

  PointerRNA ptr;
  RNA_pointer_create(&screen->id, &RNA_SpaceDopeSheetEditor, area->spacedata.first, &ptr);

  wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
      .owner = region,
      .user_data = region,
      .notify = ED_region_do_msg_notify_tag_redraw,
  };

  /* All dopesheet filter settings, etc. affect the drawing of this editor,
   * also same applies for all animation-related datatypes that may appear here,
   * so just whitelist the entire structs for updates
   */
  {
    wmMsgParams_RNA msg_key_params = {{0}};
    StructRNA *type_array[] = {
        &RNA_DopeSheet, /* dopesheet filters */

        &RNA_ActionGroup, /* channel groups */

        &RNA_FCurve, /* F-Curve */
        &RNA_Keyframe,
        &RNA_FCurveSample,

        &RNA_GreasePencil, /* Grease Pencil */
        &RNA_GPencilLayer,
        &RNA_GPencilFrame,
    };

    for (int i = 0; i < ARRAY_SIZE(type_array); i++) {
      msg_key_params.ptr.type = type_array[i];
      WM_msg_subscribe_rna_params(
          mbus, &msg_key_params, &msg_sub_value_region_tag_redraw, __func__);
    }
  }
}

static void action_main_region_listener(const wmRegionListenerParams *params)
{
  ARegion *region = params->region;
  wmNotifier *wmn = params->notifier;

  /* context changes */
  switch (wmn->category) {
    case NC_ANIMATION:
      ED_region_tag_redraw(region);
      break;
    case NC_SCENE:
      switch (wmn->data) {
        case ND_RENDER_OPTIONS:
        case ND_OB_ACTIVE:
        case ND_FRAME:
        case ND_FRAME_RANGE:
        case ND_MARKERS:
          ED_region_tag_redraw(region);
          break;
      }
      break;
    case NC_OBJECT:
      switch (wmn->data) {
        case ND_TRANSFORM:
          /* moving object shouldn't need to redraw action */
          break;
        case ND_BONE_ACTIVE:
        case ND_BONE_SELECT:
        case ND_KEYS:
          ED_region_tag_redraw(region);
          break;
      }
      break;
    case NC_NODE:
      switch (wmn->action) {
        case NA_EDITED:
          ED_region_tag_redraw(region);
          break;
      }
      break;
    case NC_ID:
      if (wmn->action == NA_RENAME) {
        ED_region_tag_redraw(region);
      }
      break;
    case NC_SCREEN:
      if (ELEM(wmn->data, ND_LAYER)) {
        ED_region_tag_redraw(region);
      }
      break;
    default:
      if (wmn->data == ND_KEYS) {
        ED_region_tag_redraw(region);
      }
      break;
  }
}

static void saction_main_region_message_subscribe(const wmRegionMessageSubscribeParams *params)
{
  struct wmMsgBus *mbus = params->message_bus;
  Scene *scene = params->scene;
  bScreen *screen = params->screen;
  ScrArea *area = params->area;
  ARegion *region = params->region;

  PointerRNA ptr;
  RNA_pointer_create(&screen->id, &RNA_SpaceDopeSheetEditor, area->spacedata.first, &ptr);

  wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
      .owner = region,
      .user_data = region,
      .notify = ED_region_do_msg_notify_tag_redraw,
  };

  /* Timeline depends on scene properties. */
  {
    bool use_preview = (scene->r.flag & SCER_PRV_RANGE);
    extern PropertyRNA rna_Scene_frame_start;
    extern PropertyRNA rna_Scene_frame_end;
    extern PropertyRNA rna_Scene_frame_preview_start;
    extern PropertyRNA rna_Scene_frame_preview_end;
    extern PropertyRNA rna_Scene_use_preview_range;
    extern PropertyRNA rna_Scene_frame_current;
    const PropertyRNA *props[] = {
        use_preview ? &rna_Scene_frame_preview_start : &rna_Scene_frame_start,
        use_preview ? &rna_Scene_frame_preview_end : &rna_Scene_frame_end,
        &rna_Scene_use_preview_range,
        &rna_Scene_frame_current,
    };

    PointerRNA idptr;
    RNA_id_pointer_create(&scene->id, &idptr);

    for (int i = 0; i < ARRAY_SIZE(props); i++) {
      WM_msg_subscribe_rna(mbus, &idptr, props[i], &msg_sub_value_region_tag_redraw, __func__);
    }
  }

  /* Now run the general "channels region" one - since channels and main should be in sync */
  saction_channel_region_message_subscribe(params);
}

/* editor level listener */
static void action_listener(const wmSpaceTypeListenerParams *params)
{
  ScrArea *area = params->area;
  wmNotifier *wmn = params->notifier;
  SpaceAction *saction = (SpaceAction *)area->spacedata.first;

  /* context changes */
  switch (wmn->category) {
    case NC_GPENCIL:
      /* only handle these events in GPencil mode for performance considerations */
      if (saction->mode == SACTCONT_GPENCIL) {
        if (wmn->action == NA_EDITED) {
          ED_area_tag_redraw(area);
        }
        else if (wmn->action == NA_SELECTED) {
          saction->runtime.flag |= SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
          ED_area_tag_refresh(area);
        }
      }
      break;
    case NC_ANIMATION:
      /* For NLA tweak-mode enter/exit, need complete refresh. */
      if (wmn->data == ND_NLA_ACTCHANGE) {
        saction->runtime.flag |= SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
        ED_area_tag_refresh(area);
      }
      /* Auto-color only really needs to change when channels are added/removed,
       * or previously hidden stuff appears
       * (assume for now that if just adding these works, that will be fine).
       */
      else if (((wmn->data == ND_KEYFRAME) && ELEM(wmn->action, NA_ADDED, NA_REMOVED)) ||
               ((wmn->data == ND_ANIMCHAN) && (wmn->action != NA_SELECTED))) {
        ED_area_tag_refresh(area);
      }
      /* for simple edits to the curve data though (or just plain selections),
       * a simple redraw should work
       * (see T39851 for an example of how this can go wrong)
       */
      else {
        ED_area_tag_redraw(area);
      }
      break;
    case NC_SCENE:
      switch (wmn->data) {
        case ND_SEQUENCER:
          if (wmn->action == NA_SELECTED) {
            saction->runtime.flag |= SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
            ED_area_tag_refresh(area);
          }
          break;
        case ND_OB_ACTIVE:
        case ND_OB_SELECT:
          /* Selection changed, so force refresh to flush
           * (needs flag set to do syncing). */
          saction->runtime.flag |= SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
          ED_area_tag_refresh(area);
          break;
        case ND_RENDER_RESULT:
          ED_area_tag_redraw(area);
          break;
        case ND_FRAME_RANGE:
          LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
            if (region->regiontype == RGN_TYPE_WINDOW) {
              Scene *scene = wmn->reference;
              region->v2d.tot.xmin = (float)(SFRA - 4);
              region->v2d.tot.xmax = (float)(EFRA + 4);
              break;
            }
          }
          break;
        default:
          if (saction->mode != SACTCONT_TIMELINE) {
            /* Just redrawing the view will do. */
            ED_area_tag_redraw(area);
          }
          break;
      }
      break;
    case NC_OBJECT:
      switch (wmn->data) {
        case ND_BONE_SELECT: /* Selection changed, so force refresh to flush
                              * (needs flag set to do syncing). */
        case ND_BONE_ACTIVE:
          saction->runtime.flag |= SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
          ED_area_tag_refresh(area);
          break;
        case ND_TRANSFORM:
          /* moving object shouldn't need to redraw action */
          break;
        case ND_POINTCACHE:
        case ND_MODIFIER:
        case ND_PARTICLE:
          /* only needed in timeline mode */
          if (saction->mode == SACTCONT_TIMELINE) {
            ED_area_tag_refresh(area);
            ED_area_tag_redraw(area);
          }
          break;
        default: /* just redrawing the view will do */
          ED_area_tag_redraw(area);
          break;
      }
      break;
    case NC_MASK:
      if (saction->mode == SACTCONT_MASK) {
        switch (wmn->data) {
          case ND_DATA:
            ED_area_tag_refresh(area);
            ED_area_tag_redraw(area);
            break;
          default: /* just redrawing the view will do */
            ED_area_tag_redraw(area);
            break;
        }
      }
      break;
    case NC_NODE:
      if (wmn->action == NA_SELECTED) {
        /* selection changed, so force refresh to flush (needs flag set to do syncing) */
        saction->runtime.flag |= SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
        ED_area_tag_refresh(area);
      }
      break;
    case NC_SPACE:
      switch (wmn->data) {
        case ND_SPACE_DOPESHEET:
          ED_area_tag_redraw(area);
          break;
        case ND_SPACE_TIME:
          ED_area_tag_redraw(area);
          break;
        case ND_SPACE_CHANGED:
          saction->runtime.flag |= SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
          ED_area_tag_refresh(area);
          break;
      }
      break;
    case NC_WINDOW:
      if (saction->runtime.flag & SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC) {
        /* force redraw/refresh after undo/redo, see: T28962. */
        ED_area_tag_refresh(area);
      }
      break;
    case NC_WM:
      switch (wmn->data) {
        case ND_FILEREAD:
          ED_area_tag_refresh(area);
          break;
      }
      break;
  }
}

static void action_header_region_listener(const wmRegionListenerParams *params)
{
  ScrArea *area = params->area;
  ARegion *region = params->region;
  wmNotifier *wmn = params->notifier;
  SpaceAction *saction = (SpaceAction *)area->spacedata.first;

  /* context changes */
  switch (wmn->category) {
    case NC_SCREEN:
      if (saction->mode == SACTCONT_TIMELINE) {
        if (wmn->data == ND_ANIMPLAY) {
          ED_region_tag_redraw(region);
        }
      }
      break;
    case NC_SCENE:
      if (saction->mode == SACTCONT_TIMELINE) {
        switch (wmn->data) {
          case ND_RENDER_RESULT:
          case ND_OB_SELECT:
          case ND_FRAME:
          case ND_FRAME_RANGE:
          case ND_KEYINGSET:
          case ND_RENDER_OPTIONS:
            ED_region_tag_redraw(region);
            break;
        }
      }
      else {
        switch (wmn->data) {
          case ND_OB_ACTIVE:
            ED_region_tag_redraw(region);
            break;
        }
      }
      break;
    case NC_ID:
      if (wmn->action == NA_RENAME) {
        ED_region_tag_redraw(region);
      }
      break;
    case NC_ANIMATION:
      switch (wmn->data) {
        case ND_ANIMCHAN: /* set of visible animchannels changed */
          /* NOTE: for now, this should usually just mean that the filters changed
           *       It may be better if we had a dedicated flag for that though
           */
          ED_region_tag_redraw(region);
          break;

        case ND_KEYFRAME: /* new keyframed added -> active action may have changed */
          // saction->flag |= SACTION_TEMP_NEEDCHANSYNC;
          ED_region_tag_redraw(region);
          break;
      }
      break;
  }
}

/* add handlers, stuff you only do once or on area/region changes */
static void action_buttons_area_init(wmWindowManager *wm, ARegion *region)
{
  wmKeyMap *keymap;

  ED_region_panels_init(wm, region);

  keymap = WM_keymap_ensure(wm->defaultconf, "Dopesheet Generic", SPACE_ACTION, 0);
  WM_event_add_keymap_handler(&region->handlers, keymap);
}

static void action_buttons_area_draw(const bContext *C, ARegion *region)
{
  ED_region_panels(C, region);
}

static void action_region_listener(const wmRegionListenerParams *params)
{
  ARegion *region = params->region;
  wmNotifier *wmn = params->notifier;

  /* context changes */
  switch (wmn->category) {
    case NC_ANIMATION:
      ED_region_tag_redraw(region);
      break;
    case NC_SCENE:
      switch (wmn->data) {
        case ND_OB_ACTIVE:
        case ND_FRAME:
        case ND_MARKERS:
          ED_region_tag_redraw(region);
          break;
      }
      break;
    case NC_OBJECT:
      switch (wmn->data) {
        case ND_BONE_ACTIVE:
        case ND_BONE_SELECT:
        case ND_KEYS:
          ED_region_tag_redraw(region);
          break;
      }
      break;
    default:
      if (wmn->data == ND_KEYS) {
        ED_region_tag_redraw(region);
      }
      break;
  }
}

static void action_refresh(const bContext *C, ScrArea *area)
{
  SpaceAction *saction = (SpaceAction *)area->spacedata.first;

  /* Update the state of the animchannels in response to changes from the data they represent
   * NOTE: the temp flag is used to indicate when this needs to be done,
   * and will be cleared once handled. */
  if (saction->runtime.flag & SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC) {
    ARegion *region;

    /* Perform syncing of channel state incl. selection
     * Active action setting also occurs here
     * (as part of anim channel filtering in anim_filter.c). */
    ANIM_sync_animchannels_to_data(C);
    saction->runtime.flag &= ~SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;

    /* Tag everything for redraw
     * - Regions (such as header) need to be manually tagged for redraw too
     *   or else they don't update T28962.
     */
    ED_area_tag_redraw(area);
    for (region = area->regionbase.first; region; region = region->next) {
      ED_region_tag_redraw(region);
    }
  }

  /* region updates? */
  /* XXX re-sizing y-extents of tot should go here? */
}

static void action_id_remap(ScrArea *UNUSED(area), SpaceLink *slink, ID *old_id, ID *new_id)
{
  SpaceAction *sact = (SpaceAction *)slink;

  if ((ID *)sact->action == old_id) {
    sact->action = (bAction *)new_id;
  }

  if ((ID *)sact->ads.filter_grp == old_id) {
    sact->ads.filter_grp = (Collection *)new_id;
  }
  if ((ID *)sact->ads.source == old_id) {
    sact->ads.source = new_id;
  }
}

/**
 * \note Used for splitting out a subset of modes is more involved,
 * The previous non-timeline mode is stored so switching back to the
 * dope-sheet doesn't always reset the sub-mode.
 */
static int action_space_subtype_get(ScrArea *area)
{
  SpaceAction *sact = area->spacedata.first;
  return sact->mode == SACTCONT_TIMELINE ? SACTCONT_TIMELINE : SACTCONT_DOPESHEET;
}

static void action_space_subtype_set(ScrArea *area, int value)
{
  SpaceAction *sact = area->spacedata.first;
  if (value == SACTCONT_TIMELINE) {
    if (sact->mode != SACTCONT_TIMELINE) {
      sact->mode_prev = sact->mode;
    }
    sact->mode = value;
  }
  else {
    sact->mode = sact->mode_prev;
  }
}

static void action_space_subtype_item_extend(bContext *UNUSED(C),
                                             EnumPropertyItem **item,
                                             int *totitem)
{
  RNA_enum_items_add(item, totitem, rna_enum_space_action_mode_items);
}

/* only called once, from space/spacetypes.c */
void ED_spacetype_action(void)
{
  SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype action");
  ARegionType *art;

  st->spaceid = SPACE_ACTION;
  strncpy(st->name, "Action", BKE_ST_MAXNAME);

  st->create = action_create;
  st->free = action_free;
  st->init = action_init;
  st->duplicate = action_duplicate;
  st->operatortypes = action_operatortypes;
  st->keymap = action_keymap;
  st->listener = action_listener;
  st->refresh = action_refresh;
  st->id_remap = action_id_remap;
  st->space_subtype_item_extend = action_space_subtype_item_extend;
  st->space_subtype_get = action_space_subtype_get;
  st->space_subtype_set = action_space_subtype_set;

  /* regions: main window */
  art = MEM_callocN(sizeof(ARegionType), "spacetype action region");
  art->regionid = RGN_TYPE_WINDOW;
  art->init = action_main_region_init;
  art->draw = action_main_region_draw;
  art->draw_overlay = action_main_region_draw_overlay;
  art->listener = action_main_region_listener;
  art->message_subscribe = saction_main_region_message_subscribe;
  art->keymapflag = ED_KEYMAP_VIEW2D | ED_KEYMAP_ANIMATION | ED_KEYMAP_FRAMES;

  BLI_addhead(&st->regiontypes, art);

  /* regions: header */
  art = MEM_callocN(sizeof(ARegionType), "spacetype action region");
  art->regionid = RGN_TYPE_HEADER;
  art->prefsizey = HEADERY;
  art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_HEADER;

  art->init = action_header_region_init;
  art->draw = action_header_region_draw;
  art->listener = action_header_region_listener;

  BLI_addhead(&st->regiontypes, art);

  /* regions: channels */
  art = MEM_callocN(sizeof(ARegionType), "spacetype action region");
  art->regionid = RGN_TYPE_CHANNELS;
  art->prefsizex = 200;
  art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES;

  art->init = action_channel_region_init;
  art->draw = action_channel_region_draw;
  art->listener = action_channel_region_listener;
  art->message_subscribe = saction_channel_region_message_subscribe;

  BLI_addhead(&st->regiontypes, art);

  /* regions: UI buttons */
  art = MEM_callocN(sizeof(ARegionType), "spacetype action region");
  art->regionid = RGN_TYPE_UI;
  art->prefsizex = UI_SIDEBAR_PANEL_WIDTH;
  art->keymapflag = ED_KEYMAP_UI;
  art->listener = action_region_listener;
  art->init = action_buttons_area_init;
  art->draw = action_buttons_area_draw;

  BLI_addhead(&st->regiontypes, art);

  action_buttons_register(art);

  BKE_spacetype_register(st);
}