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/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
#include <stdio.h>
#include "DNA_object_types.h"
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_windowmanager_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BKE_context.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
#include "ED_screen.h"
#include "ED_types.h"
#include "ED_util.h"
#include "WM_api.h"
#include "WM_types.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "buttons_intern.h"
/* ************************ header area region *********************** */
static void do_viewmenu(bContext *C, void *arg, int event)
{
SpaceButs *sbuts= (SpaceButs*)CTX_wm_space_data(C);
ScrArea *sa= CTX_wm_area(C);
switch(event) {
case 1:
case 2:
sbuts->align= event;
sbuts->re_align= 1;
break;
}
ED_area_tag_redraw(sa);
}
static uiBlock *dummy_viewmenu(bContext *C, ARegion *ar, void *arg_unused)
{
SpaceButs *sbuts= (SpaceButs*)CTX_wm_space_data(C);
ScrArea *sa= CTX_wm_area(C);
uiBlock *block;
short yco= 0, menuwidth=120;
block= uiBeginBlock(C, ar, "dummy_viewmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_viewmenu, NULL);
if (sbuts->align == 1) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Horizontal", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Horizontal", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
if (sbuts->align == 2) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Vertical", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Vertical", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
if(sa->headertype==HEADERTOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
uiBlockSetDirection(block, UI_TOP);
uiBlockFlipOrder(block);
}
uiTextBoundsBlock(block, 50);
uiEndBlock(C, block);
return block;
}
#define B_CONTEXT_SWITCH 101
#define B_BUTSPREVIEW 102
#define B_NEWFRAME 103
static void do_buttons_buttons(bContext *C, void *arg, int event)
{
switch(event) {
case B_NEWFRAME:
WM_event_add_notifier(C, NC_SCENE|ND_FRAME, NULL);
break;
case B_CONTEXT_SWITCH:
case B_BUTSPREVIEW:
ED_area_tag_redraw(CTX_wm_area(C));
break;
}
}
void buttons_header_buttons(const bContext *C, ARegion *ar)
{
ScrArea *sa= CTX_wm_area(C);
SpaceButs *sbuts= (SpaceButs*)CTX_wm_space_data(C);
Object *ob= CTX_data_active_object(C);
uiBlock *block;
int xco, yco= 3, dataicon= ICON_OBJECT_DATA;
block= uiBeginBlock(C, ar, "header buttons", UI_EMBOSS);
uiBlockSetHandleFunc(block, do_buttons_buttons, NULL);
xco= ED_area_header_standardbuttons(C, block, yco);
if((sa->flag & HEADER_NO_PULLDOWN)==0) {
int xmax;
xmax= GetButStringLength("View");
uiDefPulldownBut(block, dummy_viewmenu, CTX_wm_area(C),
"View", xco, yco, xmax-3, 20, "");
xco+=xmax;
}
// DATA Icons
if(ob) {
switch(ob->type) {
case OB_EMPTY: dataicon= ICON_EMPTY_DATA; break;
case OB_MESH: dataicon= ICON_MESH_DATA; break;
case OB_CURVE: dataicon= ICON_CURVE_DATA; break;
case OB_SURF: dataicon= ICON_SURFACE_DATA; break;
case OB_FONT: dataicon= ICON_FONT_DATA; break;
case OB_MBALL: dataicon= ICON_META_DATA; break;
case OB_LAMP: dataicon= ICON_LAMP_DATA; break;
case OB_CAMERA: dataicon= ICON_CAMERA_DATA; break;
case OB_LATTICE: dataicon= ICON_LATTICE_DATA; break;
case OB_ARMATURE: dataicon= ICON_ARMATURE_DATA; break;
default: break;
}
}
uiBlockSetEmboss(block, UI_EMBOSS);
// if object selection changed, validate button selection
if(ob && (ob->type == OB_LAMP) && ELEM3(sbuts->mainb, (float)BCONTEXT_MATERIAL, (float)BCONTEXT_PARTICLE, (float)BCONTEXT_PHYSICS))
sbuts->mainb = (float)BCONTEXT_DATA;
if(ob && (ob->type == OB_EMPTY) && ELEM3(sbuts->mainb, (float)BCONTEXT_MATERIAL, (float)BCONTEXT_TEXTURE, (float)BCONTEXT_PARTICLE))
sbuts->mainb = (float)BCONTEXT_DATA;
if((ob && ELEM(ob->type, OB_CAMERA, OB_ARMATURE)) && ELEM4(sbuts->mainb, (float)BCONTEXT_MATERIAL, (float)BCONTEXT_TEXTURE, (float)BCONTEXT_PARTICLE, (float)BCONTEXT_PHYSICS))
sbuts->mainb = (float)BCONTEXT_DATA;
if((ob && (ob->type != OB_ARMATURE)) && (sbuts->mainb == (float)BCONTEXT_BONE))
sbuts->mainb = (float)BCONTEXT_DATA;
if(!ob && !ELEM(sbuts->mainb, (float)BCONTEXT_SCENE, (float)BCONTEXT_WORLD))
sbuts->mainb = (float)BCONTEXT_WORLD;
if((ob && ELEM5(ob->type, OB_EMPTY, OB_MBALL, OB_LAMP, OB_CAMERA, OB_ARMATURE)) && (sbuts->mainb == (float) BCONTEXT_MODIFIER))
sbuts->mainb = (float)BCONTEXT_DATA;
// Default panels
uiBlockBeginAlign(block);
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_SCENE, xco, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_SCENE, 0, 0, "Scene");
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_WORLD, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_WORLD, 0, 0, "World");
// Specific panels, check on active object seletion
if(ob) {
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_OBJECT_DATA, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_OBJECT, 0, 0, "Object");
if(ELEM5(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE))
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_MODIFIER, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_MODIFIER, 0, 0, "Modifier");
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, dataicon, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_DATA, 0, 0, "Object Data");
if((ob->type == OB_ARMATURE))
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_BONE_DATA, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_BONE, 0, 0, "Bone");
if(ELEM5(ob->type, OB_MESH, OB_SURF, OB_MBALL, OB_CURVE, OB_FONT))
uiDefIconButS(block, ROW, B_BUTSPREVIEW, ICON_MATERIAL, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_MATERIAL, 0, 0, "Material");
if(ELEM6(ob->type, OB_MESH, OB_SURF, OB_MBALL, OB_CURVE, OB_FONT, OB_LAMP))
uiDefIconButS(block, ROW, B_BUTSPREVIEW, ICON_TEXTURE, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_TEXTURE, 0, 0, "Texture");
if(ELEM5(ob->type, OB_MESH, OB_SURF, OB_MBALL, OB_CURVE, OB_FONT))
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_PARTICLES, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_PARTICLE, 0, 0, "Particles");
if(ELEM6(ob->type, OB_MESH, OB_SURF, OB_MBALL, OB_CURVE, OB_FONT, OB_EMPTY))
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_PHYSICS, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_PHYSICS, 0, 0, "Physics");
}
xco+= XIC;
uiBlockEndAlign(block);
xco+=XIC;
uiDefButI(block, NUM, B_NEWFRAME, "", (xco+20),yco,60,YIC, &(CTX_data_scene(C)->r.cfra), 1.0, MAXFRAMEF, 0, 0, "Displays Current Frame of animation. Click to change.");
xco+= 80;
// XXX buttons_active_id(&id, &idfrom);
// sbuts->lockpoin= id;
/* always as last */
UI_view2d_totRect_set(&ar->v2d, xco+XIC+80, ar->v2d.tot.ymax-ar->v2d.tot.ymin);
uiEndBlock(C, block);
uiDrawBlock(C, block);
}
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