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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup spbuttons
*/
#ifndef __BUTTONS_INTERN_H__
#define __BUTTONS_INTERN_H__
#include "DNA_listBase.h"
#include "RNA_types.h"
struct ARegionType;
struct ID;
struct SpaceProperties;
struct Tex;
struct bContext;
struct bContextDataResult;
struct bNode;
struct bNodeTree;
struct uiLayout;
struct wmOperatorType;
/* Display the context path in the header instead of the main window */
#define USE_HEADER_CONTEXT_PATH
/* context data */
typedef struct ButsContextPath {
PointerRNA ptr[8];
int len;
int flag;
int collection_ctx;
} ButsContextPath;
typedef struct ButsTextureUser {
struct ButsTextureUser *next, *prev;
struct ID *id;
PointerRNA ptr;
PropertyRNA *prop;
struct bNodeTree *ntree;
struct bNode *node;
const char *category;
int icon;
const char *name;
int index;
} ButsTextureUser;
typedef struct ButsContextTexture {
ListBase users;
struct Tex *texture;
struct ButsTextureUser *user;
int index;
} ButsContextTexture;
/* internal exports only */
/* buttons_context.c */
void buttons_context_compute(const struct bContext *C, struct SpaceProperties *sbuts);
int buttons_context(const struct bContext *C, const char *member, struct bContextDataResult *result);
void buttons_context_draw(const struct bContext *C, struct uiLayout *layout);
void buttons_context_register(struct ARegionType *art);
struct ID *buttons_context_id_path(const struct bContext *C);
extern const char *buttons_context_dir[]; /* doc access */
/* buttons_texture.c */
void buttons_texture_context_compute(const struct bContext *C, struct SpaceProperties *sbuts);
/* buttons_ops.c */
void BUTTONS_OT_file_browse(struct wmOperatorType *ot);
void BUTTONS_OT_directory_browse(struct wmOperatorType *ot);
void BUTTONS_OT_context_menu(struct wmOperatorType *ot);
#endif /* __BUTTONS_INTERN_H__ */
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