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|
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* Contributor(s): Blender Foundation, 2002-2009
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/space_image/image_buttons.c
* \ingroup spimage
*/
#include <string.h>
#include <stdio.h>
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_node_types.h"
#include "DNA_scene_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_rand.h"
#include "BLI_utildefines.h"
#include "BLF_translation.h"
#include "BKE_colortools.h"
#include "BKE_context.h"
#include "BKE_customdata.h"
#include "BKE_image.h"
#include "BKE_mesh.h"
#include "BKE_node.h"
#include "BKE_screen.h"
#include "RE_pipeline.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "ED_gpencil.h"
#include "ED_image.h"
#include "ED_screen.h"
#include "RNA_access.h"
#include "WM_api.h"
#include "WM_types.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "image_intern.h"
/* proto */
static void image_info(Scene *scene, ImageUser *iuser, Image *ima, ImBuf *ibuf, char *str)
{
int ofs = 0;
str[0] = 0;
if (ima == NULL) return;
if (ibuf == NULL) {
ofs += sprintf(str, "%s", IFACE_("Can't Load Image"));
}
else {
if (ima->source == IMA_SRC_MOVIE) {
ofs += sprintf(str, "%s", IFACE_("Movie"));
if (ima->anim)
ofs += sprintf(str + ofs, IFACE_("%d frs"), IMB_anim_get_duration(ima->anim, IMB_TC_RECORD_RUN));
}
else
ofs += sprintf(str, "%s", IFACE_("Image"));
ofs += sprintf(str + ofs, ": %s %d x %d,", IFACE_("size"), ibuf->x, ibuf->y);
if (ibuf->rect_float) {
if (ibuf->channels != 4) {
ofs += sprintf(str + ofs, "%d %s", ibuf->channels, IFACE_("float channel(s)"));
}
else if (ibuf->planes == R_IMF_PLANES_RGBA)
ofs += sprintf(str + ofs, "%s", IFACE_(" RGBA float"));
else
ofs += sprintf(str + ofs, "%s", IFACE_(" RGB float"));
}
else {
if (ibuf->planes == R_IMF_PLANES_RGBA)
ofs += sprintf(str + ofs, "%s", IFACE_(" RGBA byte"));
else
ofs += sprintf(str + ofs, "%s", IFACE_(" RGB byte"));
}
if (ibuf->zbuf || ibuf->zbuf_float)
ofs += sprintf(str + ofs, "%s", IFACE_(" + Z"));
if (ima->source == IMA_SRC_SEQUENCE) {
char *file = BLI_last_slash(ibuf->name);
if (file == NULL) file = ibuf->name;
else file++;
ofs += sprintf(str + ofs, ", %s", file);
}
}
/* the frame number, even if we cant */
if (ima->source == IMA_SRC_SEQUENCE) {
/* don't use iuser->framenr directly because it may not be updated if auto-refresh is off */
const int framenr = BKE_image_user_frame_get(iuser, CFRA, 0, NULL);
ofs += sprintf(str + ofs, IFACE_(", Frame: %d"), framenr);
}
(void)ofs;
}
/* gets active viewer user */
struct ImageUser *ntree_get_active_iuser(bNodeTree *ntree)
{
bNode *node;
if (ntree)
for (node = ntree->nodes.first; node; node = node->next)
if (ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))
if (node->flag & NODE_DO_OUTPUT)
return node->storage;
return NULL;
}
/* ************ panel stuff ************* */
#if 0
/* 0: disable preview
* otherwise refresh preview
*
* XXX if you put this back, also check XXX in image_main_area_draw() */
* /
void image_preview_event(int event)
{
int exec = 0;
if (event == 0) {
G.scene->r.scemode &= ~R_COMP_CROP;
exec = 1;
}
else {
if (image_preview_active(curarea, NULL, NULL)) {
G.scene->r.scemode |= R_COMP_CROP;
exec = 1;
}
else
G.scene->r.scemode &= ~R_COMP_CROP;
}
if (exec && G.scene->nodetree) {
Scene *scene = G.scene;
/* should work when no node editor in screen..., so we execute right away */
ntreeCompositTagGenerators(G.scene->nodetree);
G.is_break = FALSE;
G.scene->nodetree->timecursor = set_timecursor;
G.scene->nodetree->test_break = blender_test_break;
BIF_store_spare();
ntreeCompositExecTree(scene->nodetree, &scene->r, 1, &scene->view_settings, &scene->display_settings); /* 1 is do_previews */
G.scene->nodetree->timecursor = NULL;
G.scene->nodetree->test_break = NULL;
scrarea_do_windraw(curarea);
waitcursor(0);
WM_event_add_notifier(C, NC_IMAGE, ima_v);
}
}
/* nothing drawn here, we use it to store values */
static void preview_cb(ScrArea *sa, struct uiBlock *block)
{
SpaceImage *sima = sa->spacedata.first;
rctf dispf;
rcti *disprect = &G.scene->r.disprect;
int winx = (G.scene->r.size * G.scene->r.xsch) / 100;
int winy = (G.scene->r.size * G.scene->r.ysch) / 100;
int mval[2];
if (G.scene->r.mode & R_BORDER) {
winx *= BLI_rcti_size_x(&G.scene->r.border);
winy *= BLI_rctf_size_y(&G.scene->r.border);
}
/* while dragging we need to update the rects, otherwise it doesn't end with correct one */
BLI_rctf_init(&dispf, 15.0f, BLI_rcti_size_x(&block->rect) - 15.0f, 15.0f, (BLI_rctf_size_y(&block->rect)) - 15.0f);
ui_graphics_to_window_rct(sa->win, &dispf, disprect);
/* correction for gla draw */
BLI_rcti_translate(disprect, -curarea->winrct.xmin, -curarea->winrct.ymin);
calc_image_view(sima, 'p');
// printf("winrct %d %d %d %d\n", disprect->xmin, disprect->ymin,disprect->xmax, disprect->ymax);
/* map to image space coordinates */
mval[0] = disprect->xmin; mval[1] = disprect->ymin;
areamouseco_to_ipoco(v2d, mval, &dispf.xmin, &dispf.ymin);
mval[0] = disprect->xmax; mval[1] = disprect->ymax;
areamouseco_to_ipoco(v2d, mval, &dispf.xmax, &dispf.ymax);
/* map to render coordinates */
disprect->xmin = dispf.xmin;
disprect->xmax = dispf.xmax;
disprect->ymin = dispf.ymin;
disprect->ymax = dispf.ymax;
CLAMP(disprect->xmin, 0, winx);
CLAMP(disprect->xmax, 0, winx);
CLAMP(disprect->ymin, 0, winy);
CLAMP(disprect->ymax, 0, winy);
// printf("drawrct %d %d %d %d\n", disprect->xmin, disprect->ymin,disprect->xmax, disprect->ymax);
}
static int is_preview_allowed(ScrArea *cur)
{
SpaceImage *sima = cur->spacedata.first;
ScrArea *sa;
/* check if another areawindow has preview set */
for (sa = G.curscreen->areabase.first; sa; sa = sa->next) {
if (sa != cur && sa->spacetype == SPACE_IMAGE) {
if (image_preview_active(sa, NULL, NULL))
return 0;
}
}
/* check image type */
if (sima->image == NULL || sima->image->type != IMA_TYPE_COMPOSITE)
return 0;
return 1;
}
static void image_panel_preview(ScrArea *sa, short cntrl) // IMAGE_HANDLER_PREVIEW
{
uiBlock *block;
SpaceImage *sima = sa->spacedata.first;
int ofsx, ofsy;
if (is_preview_allowed(sa) == 0) {
rem_blockhandler(sa, IMAGE_HANDLER_PREVIEW);
G.scene->r.scemode &= ~R_COMP_CROP; /* quite weak */
return;
}
block = uiBeginBlock(C, ar, __func__, UI_EMBOSS);
uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | UI_PNL_SCALE | cntrl);
uiSetPanelHandler(IMAGE_HANDLER_PREVIEW); // for close and esc
ofsx = -150 + (sa->winx / 2) / sima->blockscale;
ofsy = -100 + (sa->winy / 2) / sima->blockscale;
if (uiNewPanel(C, ar, block, "Preview", "Image", ofsx, ofsy, 300, 200) == 0) return;
uiBlockSetDrawExtraFunc(block, preview_cb);
}
#endif
/* ********************* callbacks for standard image buttons *************** */
static char *slot_menu(void)
{
char *str;
int a, slot;
str = MEM_callocN(IMA_MAX_RENDER_SLOT * 32, "menu slots");
strcpy(str, IFACE_("Slot %t"));
a = strlen(str);
for (slot = 0; slot < IMA_MAX_RENDER_SLOT; slot++)
a += sprintf(str + a, IFACE_("|Slot %d %%x%d"), slot + 1, slot);
return str;
}
/* TODO, curlay should be removed? */
static char *layer_menu(RenderResult *rr, short *UNUSED(curlay))
{
RenderLayer *rl;
int len = 64 + RE_MAXNAME * BLI_countlist(&rr->layers);
short a, nr = 0;
char *str = MEM_callocN(len, "menu layers");
strcpy(str, IFACE_("Layer %t"));
a = strlen(str);
/* compo result */
if (rr->rectf) {
a += sprintf(str + a, "|%s %%x0", IFACE_("Composite"));
nr = 1;
}
else if (rr->rect32) {
a += sprintf(str + a, "|%s %%x0", IFACE_("Sequence"));
nr = 1;
}
for (rl = rr->layers.first; rl; rl = rl->next, nr++) {
a += sprintf(str + a, "|%s %%x%d", rl->name, nr);
}
/* no curlay clip here, on render (redraws) the amount of layers can be 1 fir single-layer render */
return str;
}
/* rl==NULL means composite result */
static char *pass_menu(RenderLayer *rl, short *curpass)
{
RenderPass *rpass;
int len = 64 + 32 * (rl ? BLI_countlist(&rl->passes) : 1);
short a, nr = 0;
char *str = MEM_callocN(len, "menu layers");
strcpy(str, IFACE_("Pass %t"));
a = strlen(str);
/* rendered results don't have a Combined pass */
if (rl == NULL || rl->rectf) {
a += sprintf(str + a, "|%s %%x0", IFACE_("Combined"));
nr = 1;
}
if (rl)
for (rpass = rl->passes.first; rpass; rpass = rpass->next, nr++)
a += sprintf(str + a, "|%s %%x%d", IFACE_(rpass->name), nr);
if (*curpass >= nr)
*curpass = 0;
return str;
}
/* 5 layer button callbacks... */
static void image_multi_cb(bContext *C, void *rr_v, void *iuser_v)
{
ImageUser *iuser = iuser_v;
BKE_image_multilayer_index(rr_v, iuser);
WM_event_add_notifier(C, NC_IMAGE | ND_DRAW, NULL);
}
static void image_multi_inclay_cb(bContext *C, void *rr_v, void *iuser_v)
{
RenderResult *rr = rr_v;
ImageUser *iuser = iuser_v;
int tot = BLI_countlist(&rr->layers);
if (rr->rectf || rr->rect32)
tot++; /* fake compo/sequencer layer */
if (iuser->layer < tot - 1) {
iuser->layer++;
BKE_image_multilayer_index(rr, iuser);
WM_event_add_notifier(C, NC_IMAGE | ND_DRAW, NULL);
}
}
static void image_multi_declay_cb(bContext *C, void *rr_v, void *iuser_v)
{
ImageUser *iuser = iuser_v;
if (iuser->layer > 0) {
iuser->layer--;
BKE_image_multilayer_index(rr_v, iuser);
WM_event_add_notifier(C, NC_IMAGE | ND_DRAW, NULL);
}
}
static void image_multi_incpass_cb(bContext *C, void *rr_v, void *iuser_v)
{
RenderResult *rr = rr_v;
ImageUser *iuser = iuser_v;
RenderLayer *rl = BLI_findlink(&rr->layers, iuser->layer);
if (rl) {
int tot = BLI_countlist(&rl->passes);
if (rr->rectf || rr->rect32)
tot++; /* fake compo/sequencer layer */
if (iuser->pass < tot - 1) {
iuser->pass++;
BKE_image_multilayer_index(rr, iuser);
WM_event_add_notifier(C, NC_IMAGE | ND_DRAW, NULL);
}
}
}
static void image_multi_decpass_cb(bContext *C, void *rr_v, void *iuser_v)
{
ImageUser *iuser = iuser_v;
if (iuser->pass > 0) {
iuser->pass--;
BKE_image_multilayer_index(rr_v, iuser);
WM_event_add_notifier(C, NC_IMAGE | ND_DRAW, NULL);
}
}
#if 0
static void image_freecache_cb(bContext *C, void *ima_v, void *unused)
{
Scene *scene = CTX_data_scene(C);
BKE_image_free_anim_ibufs(ima_v, scene->r.cfra);
WM_event_add_notifier(C, NC_IMAGE, ima_v);
}
#endif
#if 0
static void image_user_change(bContext *C, void *iuser_v, void *unused)
{
Scene *scene = CTX_data_scene(C);
BKE_image_user_calc_imanr(iuser_v, scene->r.cfra, 0);
}
#endif
static void uiblock_layer_pass_buttons(uiLayout *layout, RenderResult *rr, ImageUser *iuser, int w, short *render_slot)
{
uiBlock *block = uiLayoutGetBlock(layout);
uiBut *but;
RenderLayer *rl = NULL;
int wmenu1, wmenu2, wmenu3, layer;
char *strp;
uiLayoutRow(layout, TRUE);
/* layer menu is 1/3 larger than pass */
wmenu1 = (2 * w) / 5;
wmenu2 = (3 * w) / 5;
wmenu3 = (3 * w) / 6;
/* menu buts */
if (render_slot) {
strp = slot_menu();
but = uiDefButS(block, MENU, 0, strp, 0, 0, wmenu1, UI_UNIT_Y, render_slot, 0, 0, 0, 0, TIP_("Select Slot"));
uiButSetFunc(but, image_multi_cb, rr, iuser);
MEM_freeN(strp);
}
if (rr) {
strp = layer_menu(rr, &iuser->layer);
but = uiDefButS(block, MENU, 0, strp, 0, 0, wmenu2, UI_UNIT_Y, &iuser->layer, 0, 0, 0, 0, TIP_("Select Layer"));
uiButSetFunc(but, image_multi_cb, rr, iuser);
MEM_freeN(strp);
layer = iuser->layer;
if (rr->rectf || rr->rect32)
layer--; /* fake compo/sequencer layer */
rl = BLI_findlink(&rr->layers, layer); /* return NULL is meant to be */
strp = pass_menu(rl, &iuser->pass);
but = uiDefButS(block, MENU, 0, strp, 0, 0, wmenu3, UI_UNIT_Y, &iuser->pass, 0, 0, 0, 0, TIP_("Select Pass"));
uiButSetFunc(but, image_multi_cb, rr, iuser);
MEM_freeN(strp);
}
}
static void uiblock_layer_pass_arrow_buttons(uiLayout *layout, RenderResult *rr, ImageUser *iuser, short *render_slot)
{
uiBlock *block = uiLayoutGetBlock(layout);
uiLayout *row;
uiBut *but;
const float dpi_fac = UI_DPI_FAC;
row = uiLayoutRow(layout, TRUE);
if (rr == NULL || iuser == NULL)
return;
if (rr->layers.first == NULL) {
uiItemL(row, IFACE_("No Layers in Render Result"), ICON_NONE);
return;
}
/* decrease, increase arrows */
but = uiDefIconBut(block, BUT, 0, ICON_TRIA_LEFT, 0, 0, 17, 20, NULL, 0, 0, 0, 0, TIP_("Previous Layer"));
uiButSetFunc(but, image_multi_declay_cb, rr, iuser);
but = uiDefIconBut(block, BUT, 0, ICON_TRIA_RIGHT, 0, 0, 18, 20, NULL, 0, 0, 0, 0, TIP_("Next Layer"));
uiButSetFunc(but, image_multi_inclay_cb, rr, iuser);
uiblock_layer_pass_buttons(row, rr, iuser, 230 * dpi_fac, render_slot);
/* decrease, increase arrows */
but = uiDefIconBut(block, BUT, 0, ICON_TRIA_LEFT, 0, 0, 17, 20, NULL, 0, 0, 0, 0, TIP_("Previous Pass"));
uiButSetFunc(but, image_multi_decpass_cb, rr, iuser);
but = uiDefIconBut(block, BUT, 0, ICON_TRIA_RIGHT, 0, 0, 18, 20, NULL, 0, 0, 0, 0, TIP_("Next Pass"));
uiButSetFunc(but, image_multi_incpass_cb, rr, iuser);
uiBlockEndAlign(block);
}
// XXX HACK!
// static int packdummy=0;
typedef struct RNAUpdateCb {
PointerRNA ptr;
PropertyRNA *prop;
ImageUser *iuser;
} RNAUpdateCb;
static void rna_update_cb(bContext *C, void *arg_cb, void *UNUSED(arg))
{
RNAUpdateCb *cb = (RNAUpdateCb *)arg_cb;
/* ideally this would be done by RNA itself, but there we have
* no image user available, so we just update this flag here */
cb->iuser->ok = 1;
/* we call update here on the pointer property, this way the
* owner of the image pointer can still define it's own update
* and notifier */
RNA_property_update(C, &cb->ptr, cb->prop);
}
void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, const char *propname, PointerRNA *userptr, int compact)
{
PropertyRNA *prop;
PointerRNA imaptr;
RNAUpdateCb *cb;
Image *ima;
ImageUser *iuser;
ImBuf *ibuf;
Scene *scene = CTX_data_scene(C);
uiLayout *row, *split, *col;
uiBlock *block;
char str[128];
void *lock;
if (!ptr->data)
return;
prop = RNA_struct_find_property(ptr, propname);
if (!prop) {
printf("%s: property not found: %s.%s\n",
__func__, RNA_struct_identifier(ptr->type), propname);
return;
}
if (RNA_property_type(prop) != PROP_POINTER) {
printf("%s: expected pointer property for %s.%s\n",
__func__, RNA_struct_identifier(ptr->type), propname);
return;
}
block = uiLayoutGetBlock(layout);
imaptr = RNA_property_pointer_get(ptr, prop);
ima = imaptr.data;
iuser = userptr->data;
BKE_image_user_check_frame_calc(iuser, (int)scene->r.cfra, 0);
cb = MEM_callocN(sizeof(RNAUpdateCb), "RNAUpdateCb");
cb->ptr = *ptr;
cb->prop = prop;
cb->iuser = iuser;
uiLayoutSetContextPointer(layout, "edit_image", &imaptr);
uiLayoutSetContextPointer(layout, "edit_image_user", userptr);
if (!compact)
uiTemplateID(layout, C, ptr, propname, "IMAGE_OT_new", "IMAGE_OT_open", NULL);
if (ima) {
uiBlockSetNFunc(block, rna_update_cb, MEM_dupallocN(cb), NULL);
if (ima->source == IMA_SRC_VIEWER) {
ibuf = BKE_image_acquire_ibuf(ima, iuser, &lock);
image_info(scene, iuser, ima, ibuf, str);
BKE_image_release_ibuf(ima, ibuf, lock);
uiItemL(layout, ima->id.name + 2, ICON_NONE);
uiItemL(layout, str, ICON_NONE);
if (ima->type == IMA_TYPE_COMPOSITE) {
// XXX not working yet
#if 0
iuser = ntree_get_active_iuser(scene->nodetree);
if (iuser) {
uiBlockBeginAlign(block);
uiDefIconTextBut(block, BUT, B_SIMA_RECORD, ICON_REC, "Record", 10, 120, 100, 20, 0, 0, 0, 0, 0, "");
uiDefIconTextBut(block, BUT, B_SIMA_PLAY, ICON_PLAY, "Play", 110, 120, 100, 20, 0, 0, 0, 0, 0, "");
but = uiDefBut(block, BUT, B_NOP, "Free Cache", 210, 120, 100, 20, 0, 0, 0, 0, 0, "");
uiButSetFunc(but, image_freecache_cb, ima, NULL);
if (iuser->frames)
BLI_snprintf(str, sizeof(str), "(%d) Frames:", iuser->framenr);
else strcpy(str, "Frames:");
uiBlockBeginAlign(block);
uiDefButI(block, NUM, imagechanged, str, 10, 90, 150, 20, &iuser->frames, 0.0, MAXFRAMEF, 0, 0, "Number of images of a movie to use");
uiDefButI(block, NUM, imagechanged, "StartFr:", 160, 90, 150, 20, &iuser->sfra, 1.0, MAXFRAMEF, 0, 0, "Global starting frame of the movie");
}
#endif
}
else if (ima->type == IMA_TYPE_R_RESULT) {
/* browse layer/passes */
RenderResult *rr;
/* use BKE_image_acquire_renderresult so we get the correct slot in the menu */
rr = BKE_image_acquire_renderresult(scene, ima);
uiblock_layer_pass_arrow_buttons(layout, rr, iuser, &ima->render_slot);
BKE_image_release_renderresult(scene, ima);
}
}
else {
uiItemR(layout, &imaptr, "source", 0, NULL, ICON_NONE);
if (ima->source != IMA_SRC_GENERATED) {
row = uiLayoutRow(layout, TRUE);
if (ima->packedfile)
uiItemO(row, "", ICON_PACKAGE, "image.unpack");
else
uiItemO(row, "", ICON_UGLYPACKAGE, "image.pack");
row = uiLayoutRow(row, FALSE);
uiLayoutSetEnabled(row, ima->packedfile == NULL);
uiItemR(row, &imaptr, "filepath", 0, "", ICON_NONE);
uiItemO(row, "", ICON_FILE_REFRESH, "image.reload");
}
// XXX what was this for?
#if 0
/* check for re-render, only buttons */
if (imagechanged == B_IMAGECHANGED) {
if (iuser->flag & IMA_ANIM_REFRESHED) {
iuser->flag &= ~IMA_ANIM_REFRESHED;
WM_event_add_notifier(C, NC_IMAGE, ima);
}
}
#endif
/* multilayer? */
if (ima->type == IMA_TYPE_MULTILAYER && ima->rr) {
uiblock_layer_pass_arrow_buttons(layout, ima->rr, iuser, NULL);
}
else if (ima->source != IMA_SRC_GENERATED) {
if (compact == 0) {
ibuf = BKE_image_acquire_ibuf(ima, iuser, &lock);
image_info(scene, iuser, ima, ibuf, str);
BKE_image_release_ibuf(ima, ibuf, lock);
uiItemL(layout, str, ICON_NONE);
}
}
col = uiLayoutColumn(layout, FALSE);
uiTemplateColorspaceSettings(col, &imaptr, "colorspace_settings");
uiItemR(col, &imaptr, "view_as_render", 0, NULL, ICON_NONE);
if (ima->source != IMA_SRC_GENERATED) {
if (compact == 0) { /* background image view doesnt need these */
uiItemS(layout);
split = uiLayoutSplit(layout, 0.0f, FALSE);
col = uiLayoutColumn(split, FALSE);
/* XXX Why only display fields_per_frame only for video image types?
* And why allow fields for non-video image types at all??? */
if (ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) {
uiLayout *subsplit = uiLayoutSplit(col, 0.0f, FALSE);
uiLayout *subcol = uiLayoutColumn(subsplit, FALSE);
uiItemR(subcol, &imaptr, "use_fields", 0, NULL, ICON_NONE);
subcol = uiLayoutColumn(subsplit, FALSE);
uiLayoutSetActive(subcol, RNA_boolean_get(&imaptr, "use_fields"));
uiItemR(subcol, userptr, "fields_per_frame", 0, IFACE_("Fields"), ICON_NONE);
}
else
uiItemR(col, &imaptr, "use_fields", 0, NULL, ICON_NONE);
row = uiLayoutRow(col, FALSE);
uiLayoutSetActive(row, RNA_boolean_get(&imaptr, "use_fields"));
uiItemR(row, &imaptr, "field_order", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(layout, FALSE);
uiItemR(row, &imaptr, "use_premultiply", 0, NULL, ICON_NONE);
uiItemR(row, &imaptr, "use_color_unpremultiply", 0, NULL, ICON_NONE);
}
}
if (ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) {
uiItemS(layout);
split = uiLayoutSplit(layout, 0.0f, FALSE);
col = uiLayoutColumn(split, FALSE);
BLI_snprintf(str, sizeof(str), IFACE_("(%d) Frames"), iuser->framenr);
uiItemR(col, userptr, "frame_duration", 0, str, ICON_NONE);
uiItemR(col, userptr, "frame_start", 0, IFACE_("Start"), ICON_NONE);
uiItemR(col, userptr, "frame_offset", 0, NULL, ICON_NONE);
col = uiLayoutColumn(split, FALSE);
uiItemO(col, NULL, ICON_NONE, "IMAGE_OT_match_movie_length");
uiItemR(col, userptr, "use_auto_refresh", 0, NULL, ICON_NONE);
uiItemR(col, userptr, "use_cyclic", 0, NULL, ICON_NONE);
}
else if (ima->source == IMA_SRC_GENERATED) {
split = uiLayoutSplit(layout, 0.0f, FALSE);
col = uiLayoutColumn(split, TRUE);
uiItemR(col, &imaptr, "generated_width", 0, "X", ICON_NONE);
uiItemR(col, &imaptr, "generated_height", 0, "Y", ICON_NONE);
uiItemR(col, &imaptr, "use_generated_float", 0, NULL, ICON_NONE);
uiItemR(split, &imaptr, "generated_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
}
}
uiBlockSetNFunc(block, NULL, NULL, NULL);
}
MEM_freeN(cb);
}
void uiTemplateImageSettings(uiLayout *layout, PointerRNA *imfptr, int color_management)
{
ImageFormatData *imf = imfptr->data;
ID *id = imfptr->id.data;
PointerRNA display_settings_ptr;
PropertyRNA *prop;
const int depth_ok = BKE_imtype_valid_depths(imf->imtype);
/* some settings depend on this being a scene thats rendered */
const short is_render_out = (id && GS(id->name) == ID_SCE);
uiLayout *col, *row, *split, *sub;
int show_preview = FALSE;
col = uiLayoutColumn(layout, FALSE);
split = uiLayoutSplit(col, 0.5f, FALSE);
uiItemR(split, imfptr, "file_format", 0, "", ICON_NONE);
sub = uiLayoutRow(split, FALSE);
uiItemR(sub, imfptr, "color_mode", UI_ITEM_R_EXPAND, IFACE_("Color"), ICON_NONE);
/* only display depth setting if multiple depths can be used */
if ((ELEM7(depth_ok,
R_IMF_CHAN_DEPTH_1,
R_IMF_CHAN_DEPTH_8,
R_IMF_CHAN_DEPTH_10,
R_IMF_CHAN_DEPTH_12,
R_IMF_CHAN_DEPTH_16,
R_IMF_CHAN_DEPTH_24,
R_IMF_CHAN_DEPTH_32)) == 0)
{
row = uiLayoutRow(col, FALSE);
uiItemR(row, imfptr, "color_depth", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
}
if (BKE_imtype_supports_quality(imf->imtype)) {
uiItemR(col, imfptr, "quality", 0, NULL, ICON_NONE);
}
if (BKE_imtype_supports_compress(imf->imtype)) {
uiItemR(col, imfptr, "compression", 0, NULL, ICON_NONE);
}
if (ELEM(imf->imtype, R_IMF_IMTYPE_OPENEXR, R_IMF_IMTYPE_MULTILAYER)) {
uiItemR(col, imfptr, "exr_codec", 0, NULL, ICON_NONE);
}
row = uiLayoutRow(col, FALSE);
if (BKE_imtype_supports_zbuf(imf->imtype)) {
uiItemR(row, imfptr, "use_zbuffer", 0, NULL, ICON_NONE);
}
if (is_render_out && (imf->imtype == R_IMF_IMTYPE_OPENEXR)) {
show_preview = TRUE;
uiItemR(row, imfptr, "use_preview", 0, NULL, ICON_NONE);
}
if (imf->imtype == R_IMF_IMTYPE_JP2) {
uiItemR(col, imfptr, "jpeg2k_codec", 0, NULL, ICON_NONE);
row = uiLayoutRow(col, FALSE);
uiItemR(row, imfptr, "use_jpeg2k_cinema_preset", 0, NULL, ICON_NONE);
uiItemR(row, imfptr, "use_jpeg2k_cinema_48", 0, NULL, ICON_NONE);
uiItemR(col, imfptr, "use_jpeg2k_ycc", 0, NULL, ICON_NONE);
}
if (imf->imtype == R_IMF_IMTYPE_DPX) {
uiItemR(col, imfptr, "use_cineon_log", 0, NULL, ICON_NONE);
}
if (imf->imtype == R_IMF_IMTYPE_CINEON) {
#if 1
uiItemL(col, IFACE_("Hard coded Non-Linear, Gamma:1.7"), ICON_NONE);
#else
uiItemR(col, imfptr, "use_cineon_log", 0, NULL, ICON_NONE);
uiItemR(col, imfptr, "cineon_black", 0, NULL, ICON_NONE);
uiItemR(col, imfptr, "cineon_white", 0, NULL, ICON_NONE);
uiItemR(col, imfptr, "cineon_gamma", 0, NULL, ICON_NONE);
#endif
}
/* color management */
if (color_management &&
(!BKE_imtype_requires_linear_float(imf->imtype) ||
(show_preview && imf->flag & R_IMF_FLAG_PREVIEW_JPG)))
{
prop = RNA_struct_find_property(imfptr, "display_settings");
display_settings_ptr = RNA_property_pointer_get(imfptr, prop);
col = uiLayoutColumn(layout, FALSE);
uiItemL(col, IFACE_("Color Management"), ICON_NONE);
uiItemR(col, &display_settings_ptr, "display_device", 0, NULL, ICON_NONE);
uiTemplateColormanagedViewSettings(col, NULL, imfptr, "view_settings");
}
}
void uiTemplateImageLayers(uiLayout *layout, bContext *C, Image *ima, ImageUser *iuser)
{
Scene *scene = CTX_data_scene(C);
/* render layers and passes */
if (ima && iuser) {
const float dpi_fac = UI_DPI_FAC;
RenderResult *rr;
/* use BKE_image_acquire_renderresult so we get the correct slot in the menu */
rr = BKE_image_acquire_renderresult(scene, ima);
uiblock_layer_pass_buttons(layout, rr, iuser, 160 * dpi_fac, (ima->type == IMA_TYPE_R_RESULT) ? &ima->render_slot : NULL);
BKE_image_release_renderresult(scene, ima);
}
}
void image_buttons_register(ARegionType *art)
{
PanelType *pt;
pt = MEM_callocN(sizeof(PanelType), "spacetype image panel gpencil");
strcpy(pt->idname, "IMAGE_PT_gpencil");
strcpy(pt->label, "Grease Pencil");
pt->draw_header = gpencil_panel_standard_header;
pt->draw = gpencil_panel_standard;
BLI_addtail(&art->paneltypes, pt);
}
static int image_properties(bContext *C, wmOperator *UNUSED(op))
{
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = image_has_buttons_region(sa);
if (ar)
ED_region_toggle_hidden(C, ar);
return OPERATOR_FINISHED;
}
void IMAGE_OT_properties(wmOperatorType *ot)
{
ot->name = "Properties";
ot->idname = "IMAGE_OT_properties";
ot->description = "Toggle display properties panel";
ot->exec = image_properties;
ot->poll = ED_operator_image_active;
/* flags */
ot->flag = 0;
}
static int image_scopes(bContext *C, wmOperator *UNUSED(op))
{
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = image_has_scope_region(sa);
if (ar)
ED_region_toggle_hidden(C, ar);
return OPERATOR_FINISHED;
}
void IMAGE_OT_scopes(wmOperatorType *ot)
{
ot->name = "Scopes";
ot->idname = "IMAGE_OT_scopes";
ot->description = "Toggle display scopes panel";
ot->exec = image_scopes;
ot->poll = ED_operator_image_active;
/* flags */
ot->flag = 0;
}
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