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#!/usr/bin/python
Import ('env')
sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../makesrna ../../imbuf ../../blenfont'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
defs = []
if env['WITH_BF_GAMEENGINE']:
defs.append('GAMEBLENDER=1')
if env['WITH_BF_SOLID']:
defs.append('USE_SUMO_SOLID')
env.BlenderLib ( 'bf_editors_space_info', sources, Split(incs), defs, libtype=['core'], priority=[70] )
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