1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
|
/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation, Joshua Leung
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/space_nla/nla_intern.h
* \ingroup spnla
*/
#ifndef ED_NLA_INTERN_H
#define ED_NLA_INTERN_H
/* internal exports only */
/* **************************************** */
/* Macros, etc. only used by NLA */
/* **************************************** */
/* space_nla.c / nla_buttons.c */
ARegion *nla_has_buttons_region(ScrArea *sa);
void nla_buttons_register(ARegionType *art);
void NLA_OT_properties(wmOperatorType *ot);
/* **************************************** */
/* nla_draw.c */
void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *ar);
void draw_nla_channel_list(bContext *C, bAnimContext *ac, ARegion *ar);
/* **************************************** */
/* nla_header.c */
void nla_header_buttons(const bContext *C, ARegion *ar);
/* **************************************** */
/* nla_select.c */
/* defines for left-right select tool */
enum {
NLAEDIT_LRSEL_TEST = -1,
NLAEDIT_LRSEL_NONE,
NLAEDIT_LRSEL_LEFT,
NLAEDIT_LRSEL_RIGHT
} eNlaEdit_LeftRightSelect_Mode;
/* --- */
void NLA_OT_select_all_toggle(wmOperatorType *ot);
void NLA_OT_select_border(wmOperatorType *ot);
void NLA_OT_select_leftright(wmOperatorType *ot);
void NLA_OT_click_select(wmOperatorType *ot);
/* **************************************** */
/* nla_edit.c */
/* defines for snap strips
*/
enum {
NLAEDIT_SNAP_CFRA = 1,
NLAEDIT_SNAP_NEAREST_FRAME,
NLAEDIT_SNAP_NEAREST_SECOND,
NLAEDIT_SNAP_NEAREST_MARKER
} eNlaEdit_Snap_Mode;
/* --- */
void NLA_OT_tweakmode_enter(wmOperatorType *ot);
void NLA_OT_tweakmode_exit(wmOperatorType *ot);
/* --- */
void NLA_OT_view_all(wmOperatorType *ot);
void NLA_OT_view_selected(wmOperatorType *ot);
void NLA_OT_actionclip_add(wmOperatorType *ot);
void NLA_OT_transition_add(wmOperatorType *ot);
void NLA_OT_meta_add(wmOperatorType *ot);
void NLA_OT_meta_remove(wmOperatorType *ot);
void NLA_OT_duplicate(wmOperatorType *ot);
void NLA_OT_delete(wmOperatorType *ot);
void NLA_OT_split(wmOperatorType *ot);
void NLA_OT_mute_toggle(wmOperatorType *ot);
void NLA_OT_swap(wmOperatorType *ot);
void NLA_OT_move_up(wmOperatorType *ot);
void NLA_OT_move_down(wmOperatorType *ot);
void NLA_OT_action_sync_length(wmOperatorType *ot);
void NLA_OT_apply_scale(wmOperatorType *ot);
void NLA_OT_clear_scale(wmOperatorType *ot);
void NLA_OT_snap(wmOperatorType *ot);
void NLA_OT_fmodifier_add(wmOperatorType *ot);
void NLA_OT_fmodifier_copy(wmOperatorType *ot);
void NLA_OT_fmodifier_paste(wmOperatorType *ot);
/* **************************************** */
/* nla_channels.c */
void NLA_OT_channels_click(wmOperatorType *ot);
void NLA_OT_tracks_add(wmOperatorType *ot);
void NLA_OT_delete_tracks(wmOperatorType *ot);
/* **************************************** */
/* nla_ops.c */
int nlaop_poll_tweakmode_off(bContext *C);
int nlaop_poll_tweakmode_on (bContext *C);
short nlaedit_is_tweakmode_on(bAnimContext *ac);
/* --- */
void nla_operatortypes(void);
void nla_keymap(wmKeyConfig *keyconf);
#endif /* ED_NLA_INTERN_H */
|