1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
|
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/space_node/node_header.c
* \ingroup spnode
*/
#include <string.h>
#include "DNA_space_types.h"
#include "DNA_node_types.h"
#include "DNA_screen_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BLF_translation.h"
#include "BKE_blender.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "WM_api.h"
#include "WM_types.h"
#include "UI_view2d.h"
#include "node_intern.h" /* own include */
/* ************************ add menu *********************** */
static void node_menu_add(const bContext *C, Menu *menu)
{
SpaceNode *snode = CTX_wm_space_node(C);
uiLayout *layout = menu->layout;
bNodeTree *ntree = snode->edittree;
if (!ntree || !ntree->typeinfo || !ntree->typeinfo->draw_add_menu) {
uiLayoutSetActive(layout, FALSE);
return;
}
uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_DEFAULT);
uiItemO(layout, CTX_IFACE_(BLF_I18NCONTEXT_OPERATOR_DEFAULT, "Search ..."), 0, "NODE_OT_add_search");
ntree->typeinfo->draw_add_menu(C, layout, ntree);
}
void node_menus_register(void)
{
MenuType *mt;
mt = MEM_callocN(sizeof(MenuType), "spacetype node menu add");
strcpy(mt->idname, "NODE_MT_add");
strcpy(mt->label, N_("Add"));
strcpy(mt->translation_context, BLF_I18NCONTEXT_DEFAULT_BPYRNA);
mt->draw = node_menu_add;
WM_menutype_add(mt);
}
|