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spreadsheet_from_geometry.cc « space_spreadsheet « editors « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

#include "BKE_context.h"
#include "BKE_editmesh.h"
#include "BKE_lib_id.h"
#include "BKE_mesh.h"
#include "BKE_mesh_wrapper.h"
#include "BKE_modifier.h"

#include "DNA_ID.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"

#include "DEG_depsgraph_query.h"

#include "bmesh.h"

#include "spreadsheet_from_geometry.hh"
#include "spreadsheet_intern.hh"

namespace blender::ed::spreadsheet {

using blender::bke::ReadAttribute;
using blender::bke::ReadAttributePtr;

static void add_columns_for_instances(const InstancesComponent &instances_component,
                                      SpreadsheetColumnLayout &column_layout,
                                      ResourceCollector &resources)
{
  Span<InstancedData> instance_data = instances_component.instanced_data();
  Span<float4x4> transforms = instances_component.transforms();

  Vector<std::unique_ptr<SpreadsheetColumn>> &columns =
      resources.construct<Vector<std::unique_ptr<SpreadsheetColumn>>>("columns");

  columns.append(spreadsheet_column_from_function(
      "Name", [instance_data](int index, CellValue &r_cell_value) {
        const InstancedData &data = instance_data[index];
        if (data.type == INSTANCE_DATA_TYPE_OBJECT) {
          if (data.data.object != nullptr) {
            r_cell_value.value = ObjectCellValue{data.data.object};
          }
        }
        else if (data.type == INSTANCE_DATA_TYPE_COLLECTION) {
          if (data.data.collection != nullptr) {
            r_cell_value.value = CollectionCellValue{data.data.collection};
          }
        }
      }));

  columns.last().get()->default_width = 8.0f;

  static std::array<char, 3> axis_char = {'X', 'Y', 'Z'};
  for (const int i : {0, 1, 2}) {
    std::string name = std::string("Position ") + axis_char[i];
    columns.append(spreadsheet_column_from_function(
        name, [transforms, i](int index, CellValue &r_cell_value) {
          r_cell_value.value = transforms[index].translation()[i];
        }));
  }

  for (const int i : {0, 1, 2}) {
    std::string name = std::string("Rotation ") + axis_char[i];
    columns.append(spreadsheet_column_from_function(
        name, [transforms, i](int index, CellValue &r_cell_value) {
          r_cell_value.value = transforms[index].to_euler()[i];
        }));
  }

  for (const int i : {0, 1, 2}) {
    std::string name = std::string("Scale ") + axis_char[i];
    columns.append(spreadsheet_column_from_function(
        name, [transforms, i](int index, CellValue &r_cell_value) {
          r_cell_value.value = transforms[index].scale()[i];
        }));
  }

  for (std::unique_ptr<SpreadsheetColumn> &column : columns) {
    column_layout.columns.append(column.get());
  }

  column_layout.row_indices = instance_data.index_range().as_span();
}

static Vector<std::string> get_sorted_attribute_names_to_display(
    const GeometryComponent &component, const AttributeDomain domain)
{
  Vector<std::string> attribute_names;
  component.attribute_foreach(
      [&](const StringRef attribute_name, const AttributeMetaData &meta_data) {
        if (meta_data.domain == domain) {
          attribute_names.append(attribute_name);
        }
        return true;
      });
  std::sort(attribute_names.begin(),
            attribute_names.end(),
            [](const std::string &a, const std::string &b) {
              return BLI_strcasecmp_natural(a.c_str(), b.c_str()) < 0;
            });
  return attribute_names;
}

static void add_columns_for_attribute(const ReadAttribute *attribute,
                                      const StringRefNull attribute_name,
                                      Vector<std::unique_ptr<SpreadsheetColumn>> &columns)
{
  const CustomDataType data_type = attribute->custom_data_type();
  switch (data_type) {
    case CD_PROP_FLOAT: {
      columns.append(spreadsheet_column_from_function(
          attribute_name, [attribute](int index, CellValue &r_cell_value) {
            float value;
            attribute->get(index, &value);
            r_cell_value.value = value;
          }));
      break;
    }
    case CD_PROP_FLOAT2: {
      static std::array<char, 2> axis_char = {'X', 'Y'};
      for (const int i : {0, 1}) {
        std::string name = attribute_name + " " + axis_char[i];
        columns.append(spreadsheet_column_from_function(
            name, [attribute, i](int index, CellValue &r_cell_value) {
              float2 value;
              attribute->get(index, &value);
              r_cell_value.value = value[i];
            }));
      }
      break;
    }
    case CD_PROP_FLOAT3: {
      static std::array<char, 3> axis_char = {'X', 'Y', 'Z'};
      for (const int i : {0, 1, 2}) {
        std::string name = attribute_name + " " + axis_char[i];
        columns.append(spreadsheet_column_from_function(
            name, [attribute, i](int index, CellValue &r_cell_value) {
              float3 value;
              attribute->get(index, &value);
              r_cell_value.value = value[i];
            }));
      }
      break;
    }
    case CD_PROP_COLOR: {
      static std::array<char, 4> axis_char = {'R', 'G', 'B', 'A'};
      for (const int i : {0, 1, 2, 3}) {
        std::string name = attribute_name + " " + axis_char[i];
        columns.append(spreadsheet_column_from_function(
            name, [attribute, i](int index, CellValue &r_cell_value) {
              Color4f value;
              attribute->get(index, &value);
              r_cell_value.value = value[i];
            }));
      }
      break;
    }
    case CD_PROP_INT32: {
      columns.append(spreadsheet_column_from_function(
          attribute_name, [attribute](int index, CellValue &r_cell_value) {
            int value;
            attribute->get(index, &value);
            r_cell_value.value = value;
          }));
      break;
    }
    case CD_PROP_BOOL: {
      columns.append(spreadsheet_column_from_function(
          attribute_name, [attribute](int index, CellValue &r_cell_value) {
            bool value;
            attribute->get(index, &value);
            r_cell_value.value = value;
          }));
      break;
    }
    default:
      break;
  }
}

static GeometrySet get_display_geometry_set(SpaceSpreadsheet *sspreadsheet,
                                            Object *object_eval,
                                            const GeometryComponentType used_component_type)
{
  GeometrySet geometry_set;
  if (sspreadsheet->object_eval_state == SPREADSHEET_OBJECT_EVAL_STATE_FINAL) {
    if (used_component_type == GEO_COMPONENT_TYPE_MESH && object_eval->mode == OB_MODE_EDIT) {
      Mesh *mesh = BKE_modifier_get_evaluated_mesh_from_evaluated_object(object_eval, false);
      if (mesh == nullptr) {
        return geometry_set;
      }
      BKE_mesh_wrapper_ensure_mdata(mesh);
      MeshComponent &mesh_component = geometry_set.get_component_for_write<MeshComponent>();
      mesh_component.replace(mesh, GeometryOwnershipType::ReadOnly);
      mesh_component.copy_vertex_group_names_from_object(*object_eval);
    }
    else {
      if (object_eval->runtime.geometry_set_eval != nullptr) {
        /* This does not copy the geometry data itself. */
        geometry_set = *object_eval->runtime.geometry_set_eval;
      }
    }
  }
  else {
    Object *object_orig = DEG_get_original_object(object_eval);
    if (object_orig->type == OB_MESH) {
      MeshComponent &mesh_component = geometry_set.get_component_for_write<MeshComponent>();
      if (object_orig->mode == OB_MODE_EDIT) {
        Mesh *mesh = (Mesh *)object_orig->data;
        BMEditMesh *em = mesh->edit_mesh;
        if (em != nullptr) {
          Mesh *new_mesh = (Mesh *)BKE_id_new_nomain(ID_ME, nullptr);
          /* This is a potentially heavy operation to do on every redraw. The best solution here is
           * to display the data directly from the bmesh without a conversion, which can be
           * implemented a bit later. */
          BM_mesh_bm_to_me_for_eval(em->bm, new_mesh, nullptr);
          mesh_component.replace(new_mesh, GeometryOwnershipType::Owned);
        }
      }
      else {
        Mesh *mesh = (Mesh *)object_orig->data;
        mesh_component.replace(mesh, GeometryOwnershipType::ReadOnly);
      }
      mesh_component.copy_vertex_group_names_from_object(*object_orig);
    }
    else if (object_orig->type == OB_POINTCLOUD) {
      PointCloud *pointcloud = (PointCloud *)object_orig->data;
      PointCloudComponent &pointcloud_component =
          geometry_set.get_component_for_write<PointCloudComponent>();
      pointcloud_component.replace(pointcloud, GeometryOwnershipType::ReadOnly);
    }
  }
  return geometry_set;
}

using IsVertexSelectedFn = FunctionRef<bool(int vertex_index)>;

static void get_selected_vertex_indices(const Mesh &mesh,
                                        const IsVertexSelectedFn is_vertex_selected_fn,
                                        Vector<int64_t> &r_vertex_indices)
{
  for (const int i : IndexRange(mesh.totvert)) {
    if (is_vertex_selected_fn(i)) {
      r_vertex_indices.append(i);
    }
  }
}

static void get_selected_corner_indices(const Mesh &mesh,
                                        const IsVertexSelectedFn is_vertex_selected_fn,
                                        Vector<int64_t> &r_corner_indices)
{
  for (const int i : IndexRange(mesh.totloop)) {
    const MLoop &loop = mesh.mloop[i];
    if (is_vertex_selected_fn(loop.v)) {
      r_corner_indices.append(i);
    }
  }
}

static void get_selected_polygon_indices(const Mesh &mesh,
                                         const IsVertexSelectedFn is_vertex_selected_fn,
                                         Vector<int64_t> &r_polygon_indices)
{
  for (const int poly_index : IndexRange(mesh.totpoly)) {
    const MPoly &poly = mesh.mpoly[poly_index];
    bool is_selected = true;
    for (const int loop_index : IndexRange(poly.loopstart, poly.totloop)) {
      const MLoop &loop = mesh.mloop[loop_index];
      if (!is_vertex_selected_fn(loop.v)) {
        is_selected = false;
        break;
      }
    }
    if (is_selected) {
      r_polygon_indices.append(poly_index);
    }
  }
}

static void get_selected_edge_indices(const Mesh &mesh,
                                      const IsVertexSelectedFn is_vertex_selected_fn,
                                      Vector<int64_t> &r_edge_indices)
{
  for (const int i : IndexRange(mesh.totedge)) {
    const MEdge &edge = mesh.medge[i];
    if (is_vertex_selected_fn(edge.v1) && is_vertex_selected_fn(edge.v2)) {
      r_edge_indices.append(i);
    }
  }
}

static void get_selected_indices_on_domain(const Mesh &mesh,
                                           const AttributeDomain domain,
                                           const IsVertexSelectedFn is_vertex_selected_fn,
                                           Vector<int64_t> &r_indices)
{
  switch (domain) {
    case ATTR_DOMAIN_POINT:
      return get_selected_vertex_indices(mesh, is_vertex_selected_fn, r_indices);
    case ATTR_DOMAIN_POLYGON:
      return get_selected_polygon_indices(mesh, is_vertex_selected_fn, r_indices);
    case ATTR_DOMAIN_CORNER:
      return get_selected_corner_indices(mesh, is_vertex_selected_fn, r_indices);
    case ATTR_DOMAIN_EDGE:
      return get_selected_edge_indices(mesh, is_vertex_selected_fn, r_indices);
    default:
      return;
  }
}

static Span<int64_t> filter_mesh_elements_by_selection(const bContext *C,
                                                       Object *object_eval,
                                                       const MeshComponent *component,
                                                       const AttributeDomain domain,
                                                       ResourceCollector &resources)
{
  SpaceSpreadsheet *sspreadsheet = CTX_wm_space_spreadsheet(C);
  const bool show_only_selected = sspreadsheet->filter_flag & SPREADSHEET_FILTER_SELECTED_ONLY;
  if (object_eval->mode == OB_MODE_EDIT && show_only_selected) {
    Object *object_orig = DEG_get_original_object(object_eval);
    Vector<int64_t> &visible_rows = resources.construct<Vector<int64_t>>("visible rows");
    const Mesh *mesh_eval = component->get_for_read();
    Mesh *mesh_orig = (Mesh *)object_orig->data;
    BMesh *bm = mesh_orig->edit_mesh->bm;
    BM_mesh_elem_table_ensure(bm, BM_VERT);

    int *orig_indices = (int *)CustomData_get_layer(&mesh_eval->vdata, CD_ORIGINDEX);
    if (orig_indices != nullptr) {
      /* Use CD_ORIGINDEX layer if it exists. */
      auto is_vertex_selected = [&](int vertex_index) -> bool {
        const int i_orig = orig_indices[vertex_index];
        if (i_orig < 0) {
          return false;
        }
        if (i_orig >= bm->totvert) {
          return false;
        }
        BMVert *vert = bm->vtable[i_orig];
        return BM_elem_flag_test(vert, BM_ELEM_SELECT);
      };
      get_selected_indices_on_domain(*mesh_eval, domain, is_vertex_selected, visible_rows);
    }
    else if (mesh_eval->totvert == bm->totvert) {
      /* Use a simple heuristic to match original vertices to evaluated ones. */
      auto is_vertex_selected = [&](int vertex_index) -> bool {
        BMVert *vert = bm->vtable[vertex_index];
        return BM_elem_flag_test(vert, BM_ELEM_SELECT);
      };
      get_selected_indices_on_domain(*mesh_eval, domain, is_vertex_selected, visible_rows);
    }
    /* This is safe, because the vector lives in the resource collector. */
    return visible_rows.as_span();
  }
  /* No filter is used. */
  const int domain_size = component->attribute_domain_size(domain);
  return IndexRange(domain_size).as_span();
}

static GeometryComponentType get_display_component_type(const bContext *C, Object *object_eval)
{
  SpaceSpreadsheet *sspreadsheet = CTX_wm_space_spreadsheet(C);
  if (sspreadsheet->object_eval_state == SPREADSHEET_OBJECT_EVAL_STATE_FINAL) {
    return (GeometryComponentType)sspreadsheet->geometry_component_type;
  }
  if (object_eval->type == OB_POINTCLOUD) {
    return GEO_COMPONENT_TYPE_POINT_CLOUD;
  }
  return GEO_COMPONENT_TYPE_MESH;
}

void spreadsheet_columns_from_geometry(const bContext *C,
                                       Object *object_eval,
                                       SpreadsheetColumnLayout &column_layout,
                                       ResourceCollector &resources)
{
  SpaceSpreadsheet *sspreadsheet = CTX_wm_space_spreadsheet(C);
  const AttributeDomain domain = (AttributeDomain)sspreadsheet->attribute_domain;
  const GeometryComponentType component_type = get_display_component_type(C, object_eval);

  /* Create a resource collector that owns stuff that needs to live until drawing is done. */
  GeometrySet &geometry_set = resources.add_value(
      get_display_geometry_set(sspreadsheet, object_eval, component_type), "geometry set");

  const GeometryComponent *component = geometry_set.get_component_for_read(component_type);
  if (component == nullptr) {
    return;
  }
  if (component_type == GEO_COMPONENT_TYPE_INSTANCES) {
    add_columns_for_instances(
        *static_cast<const InstancesComponent *>(component), column_layout, resources);
    return;
  }

  if (!component->attribute_domain_supported(domain)) {
    return;
  }

  Vector<std::string> attribute_names = get_sorted_attribute_names_to_display(*component, domain);

  Vector<std::unique_ptr<SpreadsheetColumn>> &columns =
      resources.construct<Vector<std::unique_ptr<SpreadsheetColumn>>>("columns");

  for (StringRefNull attribute_name : attribute_names) {
    ReadAttributePtr attribute_ptr = component->attribute_try_get_for_read(attribute_name);
    ReadAttribute &attribute = *attribute_ptr;
    resources.add(std::move(attribute_ptr), "attribute");
    add_columns_for_attribute(&attribute, attribute_name, columns);
  }

  for (std::unique_ptr<SpreadsheetColumn> &column : columns) {
    column_layout.columns.append(column.get());
  }

  /* The filter below only works for mesh vertices currently. */
  Span<int64_t> visible_rows;
  if (component_type == GEO_COMPONENT_TYPE_MESH) {
    visible_rows = filter_mesh_elements_by_selection(
        C, object_eval, static_cast<const MeshComponent *>(component), domain, resources);
  }
  else {
    visible_rows = IndexRange(component->attribute_domain_size(domain)).as_span();
  }

  const int domain_size = component->attribute_domain_size(domain);
  column_layout.row_indices = visible_rows;
  column_layout.tot_rows = domain_size;
}

}  // namespace blender::ed::spreadsheet