Welcome to mirror list, hosted at ThFree Co, Russian Federation.

select_buffer_utils.c « util « editors « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 8818757653e1ddfae82265a4bbdc276c2ca86076 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 2008 Blender Foundation.
 * All rights reserved.
 */

/** \file
 * \ingroup edutil
 */

#include "MEM_guardedalloc.h"

#include "BLI_bitmap.h"
#include "BLI_bitmap_draw_2d.h"
#include "BLI_rect.h"
#include "BLI_utildefines.h"

#include "ED_select_buffer_utils.h"

/* Only for #ED_view3d_select_id_read,
 * note that this file shouldn't have 3D view specific logic in it, we could have a more general
 * way to read from selection buffers that doesn't depend on the view3d API. */
#include "ED_view3d.h"

/**
 * \param bitmap_len: Number of indices in the selection id buffer.
 * \param rect: The rectangle to sample indices from (min/max inclusive).
 * \returns a #BLI_bitmap the length of \a bitmap_len or NULL on failure.
 */
uint *ED_select_buffer_bitmap_from_rect(const uint bitmap_len, const rcti *rect)
{
  uint buf_len;
  const uint *buf = ED_view3d_select_id_read(
      rect->xmin, rect->ymin, rect->xmax, rect->ymax, &buf_len);
  if (buf == NULL) {
    return NULL;
  }

  const uint *buf_iter = buf;

  BLI_bitmap *bitmap_buf = BLI_BITMAP_NEW(bitmap_len, __func__);

  while (buf_len--) {
    const uint index = *buf_iter - 1;
    if (index < bitmap_len) {
      BLI_BITMAP_ENABLE(bitmap_buf, index);
    }
    buf_iter++;
  }
  MEM_freeN((void *)buf);
  return bitmap_buf;
}

/**
 * \param bitmap_len: Number of indices in the selection id buffer.
 * \param center: Circle center.
 * \param radius: Circle radius.
 * \returns a #BLI_bitmap the length of \a bitmap_len or NULL on failure.
 */
uint *ED_select_buffer_bitmap_from_circle(const uint bitmap_len,
                                          const int center[2],
                                          const int radius)
{
  if (bitmap_len == 0) {
    return NULL;
  }

  const int xmin = center[0] - radius;
  const int xmax = center[0] + radius;
  const int ymin = center[1] - radius;
  const int ymax = center[1] + radius;

  const uint *buf = ED_view3d_select_id_read(xmin, ymin, xmax, ymax, NULL);
  if (buf == NULL) {
    return NULL;
  }

  const uint *buf_iter = buf;

  BLI_bitmap *bitmap_buf = BLI_BITMAP_NEW(bitmap_len, __func__);
  const int radius_sq = radius * radius;
  for (int yc = -radius; yc <= radius; yc++) {
    for (int xc = -radius; xc <= radius; xc++, buf_iter++) {
      if (xc * xc + yc * yc < radius_sq) {
        /* Intentionally wrap to max value if this is zero. */
        const uint index = *buf_iter - 1;
        if (index < bitmap_len) {
          BLI_BITMAP_ENABLE(bitmap_buf, index);
        }
      }
    }
  }
  MEM_freeN((void *)buf);
  return bitmap_buf;
}

struct PolyMaskData {
  BLI_bitmap *px;
  int width;
};

static void ed_select_buffer_mask_px_cb(int x, int x_end, int y, void *user_data)
{
  struct PolyMaskData *data = user_data;
  BLI_bitmap *px = data->px;
  int i = (y * data->width) + x;
  do {
    BLI_BITMAP_ENABLE(px, i);
    i++;
  } while (++x != x_end);
}

/**
 * \param bitmap_len: Number of indices in the selection id buffer.
 * \param center: Circle center.
 * \param radius: Circle radius.
 * \returns a #BLI_bitmap the length of \a bitmap_len or NULL on failure.
 */
uint *ED_select_buffer_bitmap_from_poly(const uint bitmap_len,
                                        const int poly[][2],
                                        const int poly_len,
                                        const rcti *rect)

{
  if (bitmap_len == 0) {
    return NULL;
  }

  struct PolyMaskData poly_mask_data;
  uint buf_len;
  const uint *buf = ED_view3d_select_id_read(
      rect->xmin, rect->ymin, rect->xmax, rect->ymax, &buf_len);
  if (buf == NULL) {
    return NULL;
  }

  BLI_bitmap *buf_mask = BLI_BITMAP_NEW(buf_len, __func__);
  poly_mask_data.px = buf_mask;
  poly_mask_data.width = (rect->xmax - rect->xmin) + 1;

  BLI_bitmap_draw_2d_poly_v2i_n(rect->xmin,
                                rect->ymin,
                                rect->xmax + 1,
                                rect->ymax + 1,
                                poly,
                                poly_len,
                                ed_select_buffer_mask_px_cb,
                                &poly_mask_data);

  /* Build selection lookup. */
  const uint *buf_iter = buf;
  BLI_bitmap *bitmap_buf = BLI_BITMAP_NEW(bitmap_len, __func__);
  int i = 0;
  while (buf_len--) {
    const uint index = *buf_iter - 1;
    if (index < bitmap_len && BLI_BITMAP_TEST(buf_mask, i)) {
      BLI_BITMAP_ENABLE(bitmap_buf, index);
    }
    buf_iter++;
    i++;
  }
  MEM_freeN((void *)buf);
  MEM_freeN(buf_mask);

  return bitmap_buf;
}