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///////////////////////////////////////////////////////////////////
// libQGLViewer configuration file //
// Modify these settings according to your local configuration //
///////////////////////////////////////////////////////////////////
#ifndef QGLVIEWER_CONFIG_H
#define QGLVIEWER_CONFIG_H
#include <map>
#include <ostream>
#include <math.h>
#include <iostream>
using namespace std;
#include "AppGLWidget_point.h"
# ifdef WIN32
# include <windows.h>
# endif
# ifdef __MACH__
# include <OpenGL/gl.h>
# else
# include <GL/gl.h>
# endif
#ifdef __APPLE_CC__
#include <GLUT/glut.h>
#else
#include <GL/glut.h>
#endif
#ifndef Q_UNUSED
# define Q_UNUSED(x) (void)x;
#endif
template <typename T>
inline const T &qMin(const T &a, const T &b) { if (a < b) return a; return b; }
template <typename T>
inline const T &qMax(const T &a, const T &b) { if (a < b) return b; return a; }
template <typename T>
inline const T &qBound(const T &min, const T &val, const T &max)
{ return qMax(min, qMin(max, val)); }
#endif // QGLVIEWER_CONFIG_H
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