Welcome to mirror list, hosted at ThFree Co, Russian Federation.

FRS_freestyle.cpp « blender_interface « intern « freestyle « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: d85ab0b6e8295ca326f76aad87e8019b943e6910 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
#include "../application/Controller.h"
#include "../application/AppView.h"
#include "../application/AppConfig.h"
#include "../application/AppCanvas.h"

#include <iostream>
#include <map>
#include <set>
using namespace std;

#ifdef __cplusplus
extern "C" {
#endif

#include "MEM_guardedalloc.h"

#include "DNA_camera_types.h"
#include "DNA_text_types.h"
#include "DNA_group_types.h"
#include "DNA_freestyle_types.h"

#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_linestyle.h"
#include "BKE_main.h"
#include "BKE_text.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BPY_extern.h"

#include "renderpipeline.h"
#include "pixelblending.h"

#include "../../FRS_freestyle.h"
#include "../../FRS_freestyle_config.h"

	// Freestyle configuration
	static short freestyle_is_initialized = 0;
	static Config::Path *pathconfig = NULL;
	static Controller *controller = NULL;
	static AppView *view = NULL;

	// camera information
	float freestyle_viewpoint[3];
	float freestyle_mv[4][4];
	float freestyle_proj[4][4];
	int freestyle_viewport[4];
	
	// current scene
	Scene *freestyle_scene;

	string default_module_path;

	//=======================================================
	//   Initialization 
	//=======================================================

	void FRS_initialize() {
		
		if( freestyle_is_initialized )
			return;

		pathconfig = new Config::Path;
		controller = new Controller();
		view = new AppView;
		controller->setView(view);
		controller->Clear();
		freestyle_scene = NULL;
			
		default_module_path = pathconfig->getProjectDir() + Config::DIR_SEP + "style_modules" + Config::DIR_SEP + "contour.py";
			
		freestyle_is_initialized = 1;
	}
	
	void FRS_set_context(bContext* C) {
		cout << "FRS_set_context: context 0x" << C << " scene 0x" << CTX_data_scene(C) << endl;
		controller->setContext(C);
	}

	void FRS_exit() {
		delete pathconfig;
		delete controller;
		delete view;
	}

	//=======================================================
	//   Rendering 
	//=======================================================

	static void init_view(Render* re){
		int width = re->winx;
		int height = re->winy;
		int xmin = re->disprect.xmin;
		int ymin = re->disprect.ymin;
		int xmax = re->disprect.xmax;
		int ymax = re->disprect.ymax;
		
		freestyle_viewport[0] = freestyle_viewport[1] = 0;
		freestyle_viewport[2] = width;
		freestyle_viewport[3] = height;
		
		view->setWidth( width );
		view->setHeight( height );
		view->setBorder( xmin, ymin, xmax, ymax );

		cout << "\n===  Dimensions of the 2D image coordinate system  ===" << endl;
		cout << "Width  : " << width << endl;
		cout << "Height : " << height << endl;
		if (re->r.mode & R_BORDER)
			cout << "Border : (" << xmin << ", " << ymin << ") - (" << xmax << ", " << ymax << ")" << endl;
	}

	static void init_camera(Render* re){
		// It is assumed that imported meshes are in the camera coordinate system.
		// Therefore, the view point (i.e., camera position) is at the origin, and
		// the the model-view matrix is simply the identity matrix.

		freestyle_viewpoint[0] = 0.0;
		freestyle_viewpoint[1] = 0.0;
		freestyle_viewpoint[2] = 0.0;
		
		for( int i = 0; i < 4; i++ )
		   for( int j = 0; j < 4; j++ )
			freestyle_mv[i][j] = (i == j) ? 1.0 : 0.0;
		
		for( int i = 0; i < 4; i++ )
		   for( int j = 0; j < 4; j++ )
			freestyle_proj[i][j] = re->winmat[i][j];

		//print_m4("mv", freestyle_mv);
		//print_m4("proj", freestyle_proj);
	}

	static char *escape_quotes(char *name)
	{
		char *s= (char *)MEM_mallocN(strlen(name) * 2 + 1, "escape_quotes");
		char *p= s;
		while (*name) {
			if (*name == '\'')
				*p++= '\\';
			*p++ = *name++;
		}
		*p = '\0';
		return s;
	}

	static Text *create_lineset_handler(char *layer_name, char *lineset_name)
	{
		char *s1= escape_quotes(layer_name);
		char *s2= escape_quotes(lineset_name);
		Text *text= add_empty_text(lineset_name);
		write_text(text, "import parameter_editor; parameter_editor.process('");
		write_text(text, s1);
		write_text(text, "', '");
		write_text(text, s2);
		write_text(text, "')\n");
		MEM_freeN(s1);
		MEM_freeN(s2);
		return text;
	}

	struct edge_type_condition {
		int edge_type, value;
	};

	// examines the conditions and returns true if the target edge type needs to be computed
	static bool test_edge_type_conditions(struct edge_type_condition *conditions,
		int num_edge_types, bool logical_and, int target, bool distinct)
	{
		int target_condition = 0;
		int num_non_target_positive_conditions = 0;
		int num_non_target_negative_conditions = 0;

		for (int i = 0; i < num_edge_types; i++) {
			if (conditions[i].edge_type == target)
				target_condition = conditions[i].value;
			else if (conditions[i].value > 0)
				++num_non_target_positive_conditions;
			else if (conditions[i].value < 0)
				++num_non_target_negative_conditions;
		}
		if (distinct) {
			// In this case, the 'target' edge type is assumed to appear on distinct edge
			// of its own and never together with other edge types.
			if (logical_and) {
				if (num_non_target_positive_conditions > 0)
					return false;
				if (target_condition > 0)
					return true;
				if (target_condition < 0)
					return false;
				if (num_non_target_negative_conditions > 0)
					return true;
			} else {
				if (target_condition > 0)
					return true;
				if (num_non_target_negative_conditions > 0)
					return true;
				if (target_condition < 0)
					return false;
				if (num_non_target_positive_conditions > 0)
					return false;
			}
		} else {
			// In this case, the 'target' edge type may appear together with other edge types.
			if (target_condition > 0)
				return true;
			if (target_condition < 0)
				return true;
			if (logical_and) {
				if (num_non_target_positive_conditions > 0)
					return false;
				if (num_non_target_negative_conditions > 0)
					return true;
			} else {
				if (num_non_target_negative_conditions > 0)
					return true;
				if (num_non_target_positive_conditions > 0)
					return false;
			}
		}
		return true;
	}

	static void prepare(Render* re, SceneRenderLayer* srl ) {
				
		// load mesh
        re->i.infostr= "Freestyle: Mesh loading";
		re->stats_draw(re->sdh, &re->i);
        re->i.infostr= NULL;
		if( controller->LoadMesh(re, srl) ) // returns if scene cannot be loaded or if empty
			return;
        if( re->test_break(re->tbh) )
            return;
		
		// add style modules
		FreestyleConfig* config = &srl->freestyleConfig;
		
		cout << "\n===  Rendering options  ===" << endl;
		int layer_count = 0;
		
		switch (config->mode) {
		case FREESTYLE_CONTROL_SCRIPT_MODE:
			cout << "Modules :"<< endl;
			for (FreestyleModuleConfig* module_conf = (FreestyleModuleConfig *)config->modules.first; module_conf; module_conf = module_conf->next) {
				if( module_conf->is_displayed ) {
					cout << "  " << layer_count+1 << ": " << module_conf->module_path << endl;
					controller->InsertStyleModule( layer_count, module_conf->module_path );
					controller->toggleLayer(layer_count, true);
					layer_count++;
				}
			}
			cout << endl;
			controller->setComputeRidgesAndValleysFlag( (config->flags & FREESTYLE_RIDGES_AND_VALLEYS_FLAG) ? true : false);
			controller->setComputeSuggestiveContoursFlag( (config->flags & FREESTYLE_SUGGESTIVE_CONTOURS_FLAG) ? true : false);
			controller->setComputeMaterialBoundariesFlag( (config->flags & FREESTYLE_MATERIAL_BOUNDARIES_FLAG) ? true : false);
			break;
		case FREESTYLE_CONTROL_EDITOR_MODE:
			int use_ridges_and_valleys = 0;
			int use_suggestive_contours = 0;
			int use_material_boundaries = 0;
			struct edge_type_condition conditions[] = {
				{FREESTYLE_FE_SILHOUETTE, 0},
				{FREESTYLE_FE_BORDER, 0},
				{FREESTYLE_FE_CREASE, 0},
				{FREESTYLE_FE_RIDGE, 0},
				{FREESTYLE_FE_VALLEY, 0},
				{FREESTYLE_FE_SUGGESTIVE_CONTOUR, 0},
				{FREESTYLE_FE_MATERIAL_BOUNDARY, 0},
				{FREESTYLE_FE_CONTOUR, 0},
				{FREESTYLE_FE_EXTERNAL_CONTOUR, 0},
				{FREESTYLE_FE_EDGE_MARK, 0}};
			int num_edge_types = sizeof(conditions) / sizeof(struct edge_type_condition);
			cout << "Linesets:"<< endl;
			for (FreestyleLineSet *lineset = (FreestyleLineSet *)config->linesets.first; lineset; lineset = lineset->next) {
				if (lineset->flags & FREESTYLE_LINESET_ENABLED) {
					cout << "  " << layer_count+1 << ": " << lineset->name << " - " << lineset->linestyle->id.name+2 << endl;
					Text *text = create_lineset_handler(srl->name, lineset->name);
					controller->InsertStyleModule( layer_count, lineset->name, text );
					controller->toggleLayer(layer_count, true);
					if (!(lineset->selection & FREESTYLE_SEL_EDGE_TYPES) || !lineset->edge_types) {
						++use_ridges_and_valleys;
						++use_suggestive_contours;
						++use_material_boundaries;
					} else {
						// conditions for feature edge selection by edge types
						for (int i = 0; i < num_edge_types; i++) {
							if (!(lineset->edge_types & conditions[i].edge_type))
								conditions[i].value = 0; // no condition specified
							else if (!(lineset->exclude_edge_types & conditions[i].edge_type))
								conditions[i].value = 1; // condition: X
							else
								conditions[i].value = -1; // condition: NOT X
						}
						// logical operator for the selection conditions
						bool logical_and = ((lineset->flags & FREESTYLE_LINESET_FE_AND) != 0);
						// negation operator
						if (lineset->flags & FREESTYLE_LINESET_FE_NOT) {
							// convert an Exclusive condition into an Inclusive equivalent using De Morgan's laws:
							//   NOT (X OR Y) --> (NOT X) AND (NOT Y)
							//   NOT (X AND Y) --> (NOT X) OR (NOT Y)
							for (int i = 0; i < num_edge_types; i++)
								conditions[i].value *= -1;
							logical_and = !logical_and;
						}
						if (test_edge_type_conditions(conditions, num_edge_types, logical_and, FREESTYLE_FE_RIDGE, true) ||
							test_edge_type_conditions(conditions, num_edge_types, logical_and, FREESTYLE_FE_VALLEY, true))
							++use_ridges_and_valleys;
						if (test_edge_type_conditions(conditions, num_edge_types, logical_and, FREESTYLE_FE_SUGGESTIVE_CONTOUR, true))
							++use_suggestive_contours;
						if (test_edge_type_conditions(conditions, num_edge_types, logical_and, FREESTYLE_FE_MATERIAL_BOUNDARY, true))
							++use_material_boundaries;
					}
					layer_count++;
				}
			}
			controller->setComputeRidgesAndValleysFlag( use_ridges_and_valleys > 0 );
			controller->setComputeSuggestiveContoursFlag( use_suggestive_contours > 0 );
			controller->setComputeMaterialBoundariesFlag( use_material_boundaries > 0 );
			break;
		}
		
		// set parameters
		controller->setFaceSmoothness( (config->flags & FREESTYLE_FACE_SMOOTHNESS_FLAG) ? true : false);
		controller->setCreaseAngle( config->crease_angle );
		controller->setSphereRadius( config->sphere_radius );
		controller->setSuggestiveContourKrDerivativeEpsilon( config->dkr_epsilon ) ;
		controller->setVisibilityAlgo( config->raycasting_algorithm );

		cout << "Crease angle : " << controller->getCreaseAngle() << endl;
		cout << "Sphere radius : " << controller->getSphereRadius() << endl;
		cout << "Face smoothness : " << (controller->getFaceSmoothness() ? "enabled" : "disabled") << endl;
		cout << "Redges and valleys : " << (controller->getComputeRidgesAndValleysFlag() ? "enabled" : "disabled") << endl;
		cout << "Suggestive contours : " << (controller->getComputeSuggestiveContoursFlag() ? "enabled" : "disabled") << endl;
		cout << "Suggestive contour Kr derivative epsilon : " << controller->getSuggestiveContourKrDerivativeEpsilon() << endl;
		cout << "Material boundaries : " << (controller->getComputeMaterialBoundariesFlag() ? "enabled" : "disabled") << endl;
		cout << endl;

        // set diffuse and z depth passes
        RenderLayer *rl = RE_GetRenderLayer(re->result, srl->name);
		bool diffuse = false, z = false;
		for (RenderPass *rpass = (RenderPass *)rl->passes.first; rpass; rpass = rpass->next) {
			switch (rpass->passtype) {
			case SCE_PASS_DIFFUSE:
				controller->setPassDiffuse(rpass->rect, rpass->rectx, rpass->recty);
				diffuse = true;
				break;
			case SCE_PASS_Z:
				controller->setPassZ(rpass->rect, rpass->rectx, rpass->recty);
				z = true;
				break;
			}
		}
        cout << "Passes :" << endl;
        cout << "  Diffuse = " << (diffuse ? "enabled" : "disabled") << endl;
        cout << "  Z = " << (z ? "enabled" : "disabled") << endl;

		// compute view map
        re->i.infostr= "Freestyle: View map creation";
		re->stats_draw(re->sdh, &re->i);
        re->i.infostr= NULL;
		controller->ComputeViewMap();
	}
	
	void FRS_composite_result(Render* re, SceneRenderLayer* srl, Render* freestyle_render)
	{
		RenderLayer *rl;
	    float *src, *dest, *pixSrc, *pixDest;
		int x, y, rectx, recty;
		
		if( freestyle_render == NULL || freestyle_render->result == NULL )
			return;

		rl = render_get_active_layer( freestyle_render, freestyle_render->result );
	    if( !rl || rl->rectf == NULL) { cout << "Cannot find Freestyle result image" << endl; return; }
		src  = rl->rectf;
		//cout << "src: " << rl->rectx << " x " << rl->recty << endl;
		
		rl = RE_GetRenderLayer(re->result, srl->name);
	    if( !rl || rl->rectf == NULL) { cout << "No layer to composite to" << endl; return; }
		dest  = rl->rectf;
		//cout << "dest: " << rl->rectx << " x " << rl->recty << endl;

		rectx = re->rectx;
		recty = re->recty;
		for( y = 0; y < recty; y++) {
	        for( x = 0; x < rectx; x++) {
	            pixSrc = src + 4 * (rectx * y + x);
	            if( pixSrc[3] > 0.0) {
					pixDest = dest + 4 * (rectx * y + x);
					addAlphaOverFloat(pixDest, pixSrc);
				}
			}
	    }
	}
	
	static int displayed_layer_count( SceneRenderLayer* srl ) {
		int count = 0;

		switch (srl->freestyleConfig.mode) {
		case FREESTYLE_CONTROL_SCRIPT_MODE:
			for (FreestyleModuleConfig* module = (FreestyleModuleConfig *)srl->freestyleConfig.modules.first; module; module = module->next) {
				if( module->is_displayed )
					count++;
			}
			break;
		case FREESTYLE_CONTROL_EDITOR_MODE:
			for (FreestyleLineSet *lineset = (FreestyleLineSet *)srl->freestyleConfig.linesets.first; lineset; lineset = lineset->next) {
				if (lineset->flags & FREESTYLE_LINESET_ENABLED)
					count++;
			}
			break;
		}
		return count;
	}

	int FRS_is_freestyle_enabled(SceneRenderLayer* srl) {
		return (!(srl->layflag & SCE_LAY_DISABLE) &&
			 	srl->layflag & SCE_LAY_FRS &&
				displayed_layer_count(srl) > 0);
	}
	
	void FRS_init_stroke_rendering(Render* re) {

		cout << "\n#===============================================================" << endl;
		cout << "#  Freestyle" << endl;
		cout << "#===============================================================" << endl;
		
		init_view(re);
		init_camera(re);

		controller->ResetRenderCount();
	}
	
	Render* FRS_do_stroke_rendering(Render* re, SceneRenderLayer *srl) {
		
		Render* freestyle_render = NULL;
		
		cout << "\n----------------------------------------------------------" << endl;
		cout << "|  " << (re->scene->id.name+2) << "|" << srl->name << endl;
		cout << "----------------------------------------------------------" << endl;
		
		// prepare Freestyle:
		//   - load mesh
		//   - add style modules
		//   - set parameters
		//   - compute view map
		prepare(re, srl);

        if( re->test_break(re->tbh) ) {
			controller->CloseFile();
            return NULL;
        }

		// render and composite Freestyle result
		if( controller->_ViewMap ) {
			
			// render strokes					
            re->i.infostr= "Freestyle: Stroke rendering";
            re->stats_draw(re->sdh, &re->i);
        	re->i.infostr= NULL;
			freestyle_scene = re->scene;
			controller->DrawStrokes();
			freestyle_render = controller->RenderStrokes(re);
			controller->CloseFile();
			freestyle_scene = NULL;
			
			// composite result
			FRS_composite_result(re, srl, freestyle_render);
			RE_FreeRenderResult(freestyle_render->result);
			freestyle_render->result = NULL;
		}

		return freestyle_render;
	}

	void FRS_finish_stroke_rendering(Render* re) {
		// clear canvas
		controller->Clear();
	}

	//=======================================================
	//   Freestyle Panel Configuration
	//=======================================================

	void FRS_add_freestyle_config( SceneRenderLayer* srl )
	{		
		FreestyleConfig* config = &srl->freestyleConfig;
		
		config->mode = FREESTYLE_CONTROL_SCRIPT_MODE;

		config->modules.first = config->modules.last = NULL;
		config->flags = 0;
		config->sphere_radius = 1.0f;
		config->dkr_epsilon = 0.001f;
		config->crease_angle = 134.43f;

		config->linesets.first = config->linesets.last = NULL;

		config->raycasting_algorithm = FREESTYLE_ALGO_REGULAR;
	}
	
	void FRS_free_freestyle_config( SceneRenderLayer* srl )
	{		
		FreestyleLineSet *lineset;

		for(lineset=(FreestyleLineSet *)srl->freestyleConfig.linesets.first; lineset; lineset=lineset->next) {
			if (lineset->group) {
				lineset->group->id.us--;
				lineset->group = NULL;
			}
			lineset->linestyle->id.us--;
			lineset->linestyle = NULL;
		}
		BLI_freelistN( &srl->freestyleConfig.linesets );
		BLI_freelistN( &srl->freestyleConfig.modules );
	}

	void FRS_add_module(FreestyleConfig *config)
	{
		FreestyleModuleConfig* module_conf = (FreestyleModuleConfig*) MEM_callocN( sizeof(FreestyleModuleConfig), "style module configuration");
		BLI_addtail(&config->modules, (void*) module_conf);
		
		strcpy( module_conf->module_path, default_module_path.c_str() );
		module_conf->is_displayed = 1;	
	}
	
	void FRS_delete_module(FreestyleConfig *config, FreestyleModuleConfig *module_conf)
	{
		BLI_freelinkN(&config->modules, module_conf);
	}
	
	void FRS_move_module_up(FreestyleConfig *config, FreestyleModuleConfig *module_conf)
	{
		BLI_remlink(&config->modules, module_conf);
		BLI_insertlinkbefore(&config->modules, module_conf->prev, module_conf);
	}
	
	void FRS_move_module_down(FreestyleConfig *config, FreestyleModuleConfig *module_conf)
	{			
		BLI_remlink(&config->modules, module_conf);
		BLI_insertlinkafter(&config->modules, module_conf->next, module_conf);
	}

	FreestyleLineSet *FRS_add_lineset(FreestyleConfig *config)
	{
		int lineset_index = BLI_countlist(&config->linesets);

		FreestyleLineSet *lineset = (FreestyleLineSet *) MEM_callocN( sizeof(FreestyleLineSet), "Freestyle line set");
		BLI_addtail(&config->linesets, (void *) lineset);
		FRS_set_active_lineset_index(config, lineset_index);

		lineset->linestyle = FRS_new_linestyle("LineStyle", NULL);
		lineset->flags |= FREESTYLE_LINESET_ENABLED;
		lineset->selection = FREESTYLE_SEL_IMAGE_BORDER;
		lineset->qi = FREESTYLE_QI_VISIBLE;
		lineset->qi_start = 0;
		lineset->qi_end = 100;
		lineset->edge_types = FREESTYLE_FE_SILHOUETTE | FREESTYLE_FE_BORDER | FREESTYLE_FE_CREASE;
		lineset->group = NULL;
		if (lineset_index > 0)
			sprintf(lineset->name, "LineSet %i", lineset_index+1);
		else
			strcpy(lineset->name, "LineSet");
		BLI_uniquename(&config->linesets, lineset, "FreestyleLineSet", '.', offsetof(FreestyleLineSet, name), sizeof(lineset->name));

		return lineset;
	}

	void FRS_copy_active_lineset(FreestyleConfig *config)
	{
		FreestyleLineSet *lineset = FRS_get_active_lineset(config);

		if (lineset) {
			FreestyleLineSet *new_lineset = FRS_add_lineset(config);
			new_lineset->linestyle = lineset->linestyle;
			new_lineset->linestyle->id.us++;
			new_lineset->flags = lineset->flags;
			new_lineset->selection = lineset->selection;
			new_lineset->qi = lineset->qi;
			new_lineset->qi_start = lineset->qi_start;
			new_lineset->qi_end = lineset->qi_end;
			new_lineset->edge_types = lineset->edge_types;
			if (lineset->group) {
				new_lineset->group = lineset->group;
				new_lineset->group->id.us++;
			}
			new_lineset->flags |= FREESTYLE_LINESET_CURRENT;
		}
	}

	void FRS_delete_active_lineset(FreestyleConfig *config)
	{
		FreestyleLineSet *lineset = FRS_get_active_lineset(config);

		if (lineset) {
			if (lineset->group) {
				lineset->group->id.us--;
				lineset->group = NULL;
			}
			lineset->linestyle->id.us--;
			lineset->linestyle = NULL;
			BLI_remlink(&config->linesets, lineset);
			MEM_freeN(lineset);
			FRS_set_active_lineset_index(config, 0);
		}
	}

	void FRS_move_active_lineset_up(FreestyleConfig *config)
	{
		FreestyleLineSet *lineset = FRS_get_active_lineset(config);

		if (lineset) {
			BLI_remlink(&config->linesets, lineset);
			BLI_insertlinkbefore(&config->linesets, lineset->prev, lineset);
		}
	}

	void FRS_move_active_lineset_down(FreestyleConfig *config)
	{
		FreestyleLineSet *lineset = FRS_get_active_lineset(config);

		if (lineset) {
			BLI_remlink(&config->linesets, lineset);
			BLI_insertlinkafter(&config->linesets, lineset->next, lineset);
		}
	}

	FreestyleLineSet *FRS_get_active_lineset(FreestyleConfig *config)
	{
		FreestyleLineSet *lineset;

		for(lineset=(FreestyleLineSet *)config->linesets.first; lineset; lineset=lineset->next)
			if(lineset->flags & FREESTYLE_LINESET_CURRENT)
				return lineset;
		return NULL;
	}

	short FRS_get_active_lineset_index(FreestyleConfig *config)
	{
		FreestyleLineSet *lineset;
		short i;

		for(lineset=(FreestyleLineSet *)config->linesets.first, i=0; lineset; lineset=lineset->next, i++)
			if(lineset->flags & FREESTYLE_LINESET_CURRENT)
				return i;
		return 0;
	}

	void FRS_set_active_lineset_index(FreestyleConfig *config, short index)
	{
		FreestyleLineSet *lineset;
		short i;

		for(lineset=(FreestyleLineSet *)config->linesets.first, i=0; lineset; lineset=lineset->next, i++) {
			if(i == index)
				lineset->flags |= FREESTYLE_LINESET_CURRENT;
			else
				lineset->flags &= ~FREESTYLE_LINESET_CURRENT;
		}
	}

	void FRS_unlink_target_object(FreestyleConfig *config, Object *ob)
	{
		FreestyleLineSet *lineset;

		for(lineset=(FreestyleLineSet *)config->linesets.first; lineset; lineset=lineset->next) {
			FRS_unlink_linestyle_target_object(lineset->linestyle, ob);
		}
	}

#ifdef __cplusplus
}
#endif