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HashGrid.cpp « geometry « intern « freestyle « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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//
//  Copyright (C) : Please refer to the COPYRIGHT file distributed 
//   with this source distribution. 
//
//  This program is free software; you can redistribute it and/or
//  modify it under the terms of the GNU General Public License
//  as published by the Free Software Foundation; either version 2
//  of the License, or (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
//
///////////////////////////////////////////////////////////////////////////////

#include "HashGrid.h"

void HashGrid::clear()
{
  if(!_cells.empty()) {
    for(GridHashTable::iterator it = _cells.begin();
	it !=_cells.end();
	it++) {
      Cell* cell = (*it).second;
      delete cell;
    }
    _cells.clear();
  }

  Grid::clear();
}

void HashGrid::configure(const Vec3r& orig, const Vec3r& size, unsigned nb) {
  Grid::configure(orig, size, nb);
}