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#ifndef FREESTYLE_PYTHON_FRSMATERIAL_H
#define FREESTYLE_PYTHON_FRSMATERIAL_H
#include <Python.h>
#include "../scene_graph/FrsMaterial.h"
#ifdef __cplusplus
extern "C" {
#endif
///////////////////////////////////////////////////////////////////////////////////////////
extern PyTypeObject FrsMaterial_Type;
#define BPy_FrsMaterial_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &FrsMaterial_Type) )
/*---------------------------Python BPy_FrsMaterial structure definition----------*/
typedef struct {
PyObject_HEAD
FrsMaterial *m;
int borrowed; /* non-zero if *m is a borrowed object */
} BPy_FrsMaterial;
/*---------------------------Python BPy_FrsMaterial visible prototypes-----------*/
int FrsMaterial_Init( PyObject *module );
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
}
#endif
#endif /* FREESTYLE_PYTHON_FRSMATERIAL_H */
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