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BPy_SVertex.cpp « Interface0D « python « intern « freestyle « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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#include "BPy_SVertex.h"

#include "../BPy_Convert.h"
#include "../BPy_Id.h"
#include "../Interface1D/BPy_FEdge.h"

#ifdef __cplusplus
extern "C" {
#endif

///////////////////////////////////////////////////////////////////////////////////////////

/*---------------  Python API function prototypes for SVertex instance  -----------*/
static int SVertex___init__(BPy_SVertex *self, PyObject *args, PyObject *kwds);
static PyObject * SVertex___copy__( BPy_SVertex *self );
static PyObject * SVertex_normals( BPy_SVertex *self );
static PyObject * SVertex_normalsSize( BPy_SVertex *self );
static PyObject * SVertex_viewvertex( BPy_SVertex *self );
static PyObject * SVertex_setPoint3D( BPy_SVertex *self , PyObject *args);
static PyObject * SVertex_setPoint2D( BPy_SVertex *self , PyObject *args);
static PyObject * SVertex_AddNormal( BPy_SVertex *self , PyObject *args);
static PyObject * SVertex_setId( BPy_SVertex *self , PyObject *args);
static PyObject *SVertex_AddFEdge( BPy_SVertex *self , PyObject *args);

/*----------------------SVertex instance definitions ----------------------------*/
static PyMethodDef BPy_SVertex_methods[] = {
	{"__copy__", ( PyCFunction ) SVertex___copy__, METH_NOARGS, "() Cloning method."},
	{"normals", ( PyCFunction ) SVertex_normals, METH_NOARGS, "Returns the normals for this Vertex as a list. In a smooth surface, a vertex has exactly one normal. In a sharp surface, a vertex can have any number of normals."},
	{"normalsSize", ( PyCFunction ) SVertex_normalsSize, METH_NOARGS, "Returns the number of different normals for this vertex." },
	{"viewvertex", ( PyCFunction ) SVertex_viewvertex, METH_NOARGS, "If this SVertex is also a ViewVertex, this method returns a pointer onto this ViewVertex. 0 is returned otherwise." },	
	{"setPoint3D", ( PyCFunction ) SVertex_setPoint3D, METH_VARARGS, "Sets the 3D coordinates of the SVertex." },
	{"setPoint2D", ( PyCFunction ) SVertex_setPoint2D, METH_VARARGS, "Sets the 3D projected coordinates of the SVertex." },
	{"AddNormal", ( PyCFunction ) SVertex_AddNormal, METH_VARARGS, "Adds a normal to the Svertex's set of normals. If the same normal is already in the set, nothing changes." },
	{"setId", ( PyCFunction ) SVertex_setId, METH_VARARGS, "Sets the Id." },
	{"AddFEdge", ( PyCFunction ) SVertex_AddFEdge, METH_VARARGS, "Add an FEdge to the list of edges emanating from this SVertex." },	
	{NULL, NULL, 0, NULL}
};

/*-----------------------BPy_SVertex type definition ------------------------------*/

PyTypeObject SVertex_Type = {
	PyObject_HEAD_INIT(NULL)
	"SVertex",                      /* tp_name */
	sizeof(BPy_SVertex),            /* tp_basicsize */
	0,                              /* tp_itemsize */
	0,                              /* tp_dealloc */
	0,                              /* tp_print */
	0,                              /* tp_getattr */
	0,                              /* tp_setattr */
	0,                              /* tp_reserved */
	0,                              /* tp_repr */
	0,                              /* tp_as_number */
	0,                              /* tp_as_sequence */
	0,                              /* tp_as_mapping */
	0,                              /* tp_hash  */
	0,                              /* tp_call */
	0,                              /* tp_str */
	0,                              /* tp_getattro */
	0,                              /* tp_setattro */
	0,                              /* tp_as_buffer */
	Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
	"SVertex objects",              /* tp_doc */
	0,                              /* tp_traverse */
	0,                              /* tp_clear */
	0,                              /* tp_richcompare */
	0,                              /* tp_weaklistoffset */
	0,                              /* tp_iter */
	0,                              /* tp_iternext */
	BPy_SVertex_methods,            /* tp_methods */
	0,                              /* tp_members */
	0,                              /* tp_getset */
	&Interface0D_Type,              /* tp_base */
	0,                              /* tp_dict */
	0,                              /* tp_descr_get */
	0,                              /* tp_descr_set */
	0,                              /* tp_dictoffset */
	(initproc)SVertex___init__,     /* tp_init */
	0,                              /* tp_alloc */
	0,                              /* tp_new */
};

//------------------------INSTANCE METHODS ----------------------------------

int SVertex___init__(BPy_SVertex *self, PyObject *args, PyObject *kwds)
{
	PyObject *py_point = 0;
	BPy_Id *py_id = 0;
	

	if (! PyArg_ParseTuple(args, "|OO!", &py_point, &Id_Type, &py_id) )
        return -1;
	
	if( !py_point ) {
		self->sv = new SVertex();

	} else if( !py_id && BPy_SVertex_Check(py_point) ) {
		self->sv = new SVertex( *(((BPy_SVertex *)py_point)->sv) );

	} else if( py_point && py_id ) {
		Vec3r *v = Vec3r_ptr_from_PyObject(py_point);
		if( !v ) {
			PyErr_SetString(PyExc_TypeError, "argument 1 must be a 3D vector (either a list of 3 elements or Vector)");
			return -1;
		}
		self->sv = new SVertex( *v, *(py_id->id) );
		delete v;

	} else {
		PyErr_SetString(PyExc_TypeError, "invalid argument(s)");
		return -1;
	}

	self->py_if0D.if0D = self->sv;
	self->py_if0D.borrowed = 0;
	
	return 0;
}

PyObject * SVertex___copy__( BPy_SVertex *self ) {
	BPy_SVertex *py_svertex;
	
	py_svertex = (BPy_SVertex *) SVertex_Type.tp_new( &SVertex_Type, 0, 0 );
	
	py_svertex->sv = self->sv->duplicate();
	py_svertex->py_if0D.if0D = py_svertex->sv;
	py_svertex->py_if0D.borrowed = 0;

	return (PyObject *) py_svertex;
}


PyObject * SVertex_normals( BPy_SVertex *self ) {
	PyObject *py_normals; 
	set< Vec3r > normals;
	
	py_normals  = PyList_New(NULL);
	normals = self->sv->normals();
		
	for( set< Vec3r >::iterator set_iterator = normals.begin(); set_iterator != normals.end(); set_iterator++ ) {
		Vec3r v( *set_iterator );
		PyList_Append( py_normals, Vector_from_Vec3r(v) );
	}
	
	return py_normals;
}

PyObject * SVertex_normalsSize( BPy_SVertex *self ) {
	return PyLong_FromLong( self->sv->normalsSize() );
}

PyObject * SVertex_viewvertex( BPy_SVertex *self ) {
	ViewVertex *vv = self->sv->viewvertex();
	if( vv )
		return Any_BPy_ViewVertex_from_ViewVertex( *vv );

	Py_RETURN_NONE;
}

PyObject *SVertex_setPoint3D( BPy_SVertex *self , PyObject *args) {
	PyObject *py_point;

	if(!( PyArg_ParseTuple(args, "O", &py_point) ))
		return NULL;
	Vec3r *v = Vec3r_ptr_from_PyObject(py_point);
	if( !v ) {
		PyErr_SetString(PyExc_TypeError, "argument 1 must be a 3D vector (either a list of 3 elements or Vector)");
		return NULL;
	}
	self->sv->setPoint3D( *v );
	delete v;

	Py_RETURN_NONE;
}

PyObject *SVertex_setPoint2D( BPy_SVertex *self , PyObject *args) {
	PyObject *py_point;

	if(!( PyArg_ParseTuple(args, "O", &py_point) ))
		return NULL;
	Vec3r *v = Vec3r_ptr_from_PyObject(py_point);
	if( !v ) {
		PyErr_SetString(PyExc_TypeError, "argument 1 must be a 3D vector (either a list of 3 elements or Vector)");
		return NULL;
	}
	self->sv->setPoint2D( *v );
	delete v;

	Py_RETURN_NONE;
}

PyObject *SVertex_AddNormal( BPy_SVertex *self , PyObject *args) {
	PyObject *py_normal;

	if(!( PyArg_ParseTuple(args, "O", &py_normal) ))
		return NULL;
	Vec3r *n = Vec3r_ptr_from_PyObject(py_normal);
	if( !n ) {
		PyErr_SetString(PyExc_TypeError, "argument 1 must be a 3D vector (either a list of 3 elements or Vector)");
		return NULL;
	}
	self->sv->AddNormal( *n );
	delete n;

	Py_RETURN_NONE;
}

PyObject *SVertex_setId( BPy_SVertex *self , PyObject *args) {
	BPy_Id *py_id;

	if( !PyArg_ParseTuple(args, "O!", &Id_Type, &py_id) )
		return NULL;

	self->sv->setId( *(py_id->id) );

	Py_RETURN_NONE;
}

PyObject *SVertex_AddFEdge( BPy_SVertex *self , PyObject *args) {
	PyObject *py_fe;

	if(!( PyArg_ParseTuple(args, "O!", &FEdge_Type, &py_fe) ))
		return NULL;
	
	self->sv->AddFEdge( ((BPy_FEdge *) py_fe)->fe );

	Py_RETURN_NONE;
}


// virtual bool 	operator== (const SVertex &iBrother)
// ViewVertex * 	viewvertex ()


///////////////////////////////////////////////////////////////////////////////////////////

#ifdef __cplusplus
}
#endif