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#ifndef FREESTYLE_PYTHON_FEDGE_H
#define FREESTYLE_PYTHON_FEDGE_H
#include "../Interface1D.h"
#include "../../view_map/Silhouette.h"
#ifdef __cplusplus
extern "C" {
#endif
///////////////////////////////////////////////////////////////////////////////////////////
#include <Python.h>
extern PyTypeObject FEdge_Type;
#define BPy_FEdge_Check(v) (( (PyObject *) v)->ob_type == &FEdge_Type)
/*---------------------------Python BPy_FEdge structure definition----------*/
typedef struct {
BPy_Interface1D py_if1D;
FEdge *fe;
} BPy_FEdge;
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
}
#endif
#endif /* FREESTYLE_PYTHON_FEDGE_H */
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