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Material.cpp « python « intern « freestyle « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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 PyObject *_wrap_Material_diffuse(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material_diffuseR(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material_diffuseG(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material_diffuseB(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material_diffuseA(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material_specular(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material_specularR(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material_specularG(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material_specularB(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material_specularA(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material_ambient(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material_ambientR(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material_ambientG(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material_ambientB(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material_ambientA(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material_emission(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material_emissionR(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material_emissionG(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material_emissionB(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material_emissionA(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material_shininess(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material_SetDiffuse(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material_SetSpecular(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material_SetAmbient(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material_SetEmission(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material_SetShininess(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material___ne__(PyObject *self , PyObject *args) {
}


 PyObject *_wrap_Material___eq__(PyObject *self , PyObject *args) {
}