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/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup freestyle
*/
#include "BPy_IncreasingColorShader.h"
#include "../../stroke/BasicStrokeShaders.h"
#ifdef __cplusplus
extern "C" {
#endif
using namespace Freestyle;
///////////////////////////////////////////////////////////////////////////////////////////
//------------------------INSTANCE METHODS ----------------------------------
static char IncreasingColorShader___doc__[] =
"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`IncreasingColorShader`\n"
"\n"
"[Color shader]\n"
"\n"
".. method:: __init__(red_min, green_min, blue_min, alpha_min, red_max, green_max, blue_max, "
"alpha_max)\n"
"\n"
" Builds an IncreasingColorShader object.\n"
"\n"
" :arg red_min: The first color red component.\n"
" :type red_min: float\n"
" :arg green_min: The first color green component.\n"
" :type green_min: float\n"
" :arg blue_min: The first color blue component.\n"
" :type blue_min: float\n"
" :arg alpha_min: The first color alpha value.\n"
" :type alpha_min: float\n"
" :arg red_max: The second color red component.\n"
" :type red_max: float\n"
" :arg green_max: The second color green component.\n"
" :type green_max: float\n"
" :arg blue_max: The second color blue component.\n"
" :type blue_max: float\n"
" :arg alpha_max: The second color alpha value.\n"
" :type alpha_max: float\n"
"\n"
".. method:: shade(stroke)\n"
"\n"
" Assigns a varying color to the stroke. The user specifies two\n"
" colors A and B. The stroke color will change linearly from A to B\n"
" between the first and the last vertex.\n"
"\n"
" :arg stroke: A Stroke object.\n"
" :type stroke: :class:`freestyle.types.Stroke`\n";
static int IncreasingColorShader___init__(BPy_IncreasingColorShader *self,
PyObject *args,
PyObject *kwds)
{
static const char *kwlist[] = {
"red_min",
"green_min",
"blue_min",
"alpha_min",
"red_max",
"green_max",
"blue_max",
"alpha_max",
nullptr,
};
float f1, f2, f3, f4, f5, f6, f7, f8;
if (!PyArg_ParseTupleAndKeywords(
args, kwds, "ffffffff", (char **)kwlist, &f1, &f2, &f3, &f4, &f5, &f6, &f7, &f8)) {
return -1;
}
self->py_ss.ss = new StrokeShaders::IncreasingColorShader(f1, f2, f3, f4, f5, f6, f7, f8);
return 0;
}
/*-----------------------BPy_IncreasingColorShader type definition ------------------------------*/
PyTypeObject IncreasingColorShader_Type = {
PyVarObject_HEAD_INIT(nullptr, 0) "IncreasingColorShader", /* tp_name */
sizeof(BPy_IncreasingColorShader), /* tp_basicsize */
0, /* tp_itemsize */
nullptr, /* tp_dealloc */
0, /* tp_vectorcall_offset */
nullptr, /* tp_getattr */
nullptr, /* tp_setattr */
nullptr, /* tp_reserved */
nullptr, /* tp_repr */
nullptr, /* tp_as_number */
nullptr, /* tp_as_sequence */
nullptr, /* tp_as_mapping */
nullptr, /* tp_hash */
nullptr, /* tp_call */
nullptr, /* tp_str */
nullptr, /* tp_getattro */
nullptr, /* tp_setattro */
nullptr, /* tp_as_buffer */
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
IncreasingColorShader___doc__, /* tp_doc */
nullptr, /* tp_traverse */
nullptr, /* tp_clear */
nullptr, /* tp_richcompare */
0, /* tp_weaklistoffset */
nullptr, /* tp_iter */
nullptr, /* tp_iternext */
nullptr, /* tp_methods */
nullptr, /* tp_members */
nullptr, /* tp_getset */
&StrokeShader_Type, /* tp_base */
nullptr, /* tp_dict */
nullptr, /* tp_descr_get */
nullptr, /* tp_descr_set */
0, /* tp_dictoffset */
(initproc)IncreasingColorShader___init__, /* tp_init */
nullptr, /* tp_alloc */
nullptr, /* tp_new */
};
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
}
#endif
|