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/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup freestyle
*/
#include "BPy_IncreasingColorShader.h"
#include "../../stroke/BasicStrokeShaders.h"
#ifdef __cplusplus
extern "C" {
#endif
using namespace Freestyle;
///////////////////////////////////////////////////////////////////////////////////////////
//------------------------INSTANCE METHODS ----------------------------------
static char IncreasingColorShader___doc__[] =
"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`IncreasingColorShader`\n"
"\n"
"[Color shader]\n"
"\n"
".. method:: __init__(red_min, green_min, blue_min, alpha_min, red_max, green_max, blue_max, "
"alpha_max)\n"
"\n"
" Builds an IncreasingColorShader object.\n"
"\n"
" :arg red_min: The first color red component.\n"
" :type red_min: float\n"
" :arg green_min: The first color green component.\n"
" :type green_min: float\n"
" :arg blue_min: The first color blue component.\n"
" :type blue_min: float\n"
" :arg alpha_min: The first color alpha value.\n"
" :type alpha_min: float\n"
" :arg red_max: The second color red component.\n"
" :type red_max: float\n"
" :arg green_max: The second color green component.\n"
" :type green_max: float\n"
" :arg blue_max: The second color blue component.\n"
" :type blue_max: float\n"
" :arg alpha_max: The second color alpha value.\n"
" :type alpha_max: float\n"
"\n"
".. method:: shade(stroke)\n"
"\n"
" Assigns a varying color to the stroke. The user specifies two\n"
" colors A and B. The stroke color will change linearly from A to B\n"
" between the first and the last vertex.\n"
"\n"
" :arg stroke: A Stroke object.\n"
" :type stroke: :class:`freestyle.types.Stroke`\n";
static int IncreasingColorShader___init__(BPy_IncreasingColorShader *self,
PyObject *args,
PyObject *kwds)
{
static const char *kwlist[] = {
"red_min",
"green_min",
"blue_min",
"alpha_min",
"red_max",
"green_max",
"blue_max",
"alpha_max",
nullptr,
};
float f1, f2, f3, f4, f5, f6, f7, f8;
if (!PyArg_ParseTupleAndKeywords(
args, kwds, "ffffffff", (char **)kwlist, &f1, &f2, &f3, &f4, &f5, &f6, &f7, &f8)) {
return -1;
}
self->py_ss.ss = new StrokeShaders::IncreasingColorShader(f1, f2, f3, f4, f5, f6, f7, f8);
return 0;
}
/*-----------------------BPy_IncreasingColorShader type definition ------------------------------*/
PyTypeObject IncreasingColorShader_Type = {
PyVarObject_HEAD_INIT(nullptr, 0)
/*tp_name*/ "IncreasingColorShader",
/*tp_basicsize*/ sizeof(BPy_IncreasingColorShader),
/*tp_itemsize*/ 0,
/*tp_dealloc*/ nullptr,
/*tp_vectorcall_offset*/ 0,
/*tp_getattr*/ nullptr,
/*tp_setattr*/ nullptr,
/*tp_as_async*/ nullptr,
/*tp_repr*/ nullptr,
/*tp_as_number*/ nullptr,
/*tp_as_sequence*/ nullptr,
/*tp_as_mapping*/ nullptr,
/*tp_hash*/ nullptr,
/*tp_call*/ nullptr,
/*tp_str*/ nullptr,
/*tp_getattro*/ nullptr,
/*tp_setattro*/ nullptr,
/*tp_as_buffer*/ nullptr,
/*tp_flags*/ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
/*tp_doc*/ IncreasingColorShader___doc__,
/*tp_traverse*/ nullptr,
/*tp_clear*/ nullptr,
/*tp_richcompare*/ nullptr,
/*tp_weaklistoffset*/ 0,
/*tp_iter*/ nullptr,
/*tp_iternext*/ nullptr,
/*tp_methods*/ nullptr,
/*tp_members*/ nullptr,
/*tp_getset*/ nullptr,
/*tp_base*/ &StrokeShader_Type,
/*tp_dict*/ nullptr,
/*tp_descr_get*/ nullptr,
/*tp_descr_set*/ nullptr,
/*tp_dictoffset*/ 0,
/*tp_init*/ (initproc)IncreasingColorShader___init__,
/*tp_alloc*/ nullptr,
/*tp_new*/ nullptr,
};
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
}
#endif
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