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BPy_IncreasingColorShader.cpp « StrokeShader « python « intern « freestyle « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

/** \file source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp
 *  \ingroup freestyle
 */

#include "BPy_IncreasingColorShader.h"

#include "../../stroke/BasicStrokeShaders.h"

#ifdef __cplusplus
extern "C" {
#endif

///////////////////////////////////////////////////////////////////////////////////////////

//------------------------INSTANCE METHODS ----------------------------------

static char IncreasingColorShader___doc__[] =
"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`IncreasingColorShader`\n"
"\n"
"[Color shader]\n"
"\n"
".. method:: __init__(red_min, green_min, blue_min, alpha_min, red_max, green_max, blue_max, alpha_max)\n"
"\n"
"   Builds an IncreasingColorShader object.\n"
"\n"
"   :arg red_min: The first color red component.\n"
"   :type red_min: float\n"
"   :arg green_min: The first color green component.\n"
"   :type green_min: float\n"
"   :arg blue_min: The first color blue component.\n"
"   :type blue_min: float\n"
"   :arg alpha_min: The first color alpha value.\n"
"   :type alpha_min: float\n"
"   :arg red_max: The second color red component.\n"
"   :type red_max: float\n"
"   :arg green_max: The second color green component.\n"
"   :type green_max: float\n"
"   :arg blue_max: The second color blue component.\n"
"   :type blue_max: float\n"
"   :arg alpha_max: The second color alpha value.\n"
"   :type alpha_max: float\n"
"\n"
".. method:: shade(stroke)\n"
"\n"
"   Assigns a varying color to the stroke.  The user specifies two\n"
"   colors A and B.  The stroke color will change linearly from A to B\n"
"   between the first and the last vertex.\n"
"\n"
"   :arg stroke: A Stroke object.\n"
"   :type stroke: :class:`freestyle.types.Stroke`\n";

static int IncreasingColorShader___init__(BPy_IncreasingColorShader *self, PyObject *args, PyObject *kwds)
{
	static const char *kwlist[] = {"red_min", "green_min", "blue_min", "alpha_min",
	                               "red_max", "green_max", "blue_max", "alpha_max", NULL};
	float f1, f2, f3, f4, f5, f6, f7, f8;

	if (!PyArg_ParseTupleAndKeywords(args, kwds, "ffffffff", (char **)kwlist, &f1, &f2, &f3, &f4, &f5, &f6, &f7, &f8))
		return -1;
	self->py_ss.ss = new StrokeShaders::IncreasingColorShader(f1, f2, f3, f4, f5, f6, f7, f8);
	return 0;
}

/*-----------------------BPy_IncreasingColorShader type definition ------------------------------*/

PyTypeObject IncreasingColorShader_Type = {
	PyVarObject_HEAD_INIT(NULL, 0)
	"IncreasingColorShader",        /* tp_name */
	sizeof(BPy_IncreasingColorShader), /* tp_basicsize */
	0,                              /* tp_itemsize */
	0,                              /* tp_dealloc */
	0,                              /* tp_print */
	0,                              /* tp_getattr */
	0,                              /* tp_setattr */
	0,                              /* tp_reserved */
	0,                              /* tp_repr */
	0,                              /* tp_as_number */
	0,                              /* tp_as_sequence */
	0,                              /* tp_as_mapping */
	0,                              /* tp_hash  */
	0,                              /* tp_call */
	0,                              /* tp_str */
	0,                              /* tp_getattro */
	0,                              /* tp_setattro */
	0,                              /* tp_as_buffer */
	Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
	IncreasingColorShader___doc__,  /* tp_doc */
	0,                              /* tp_traverse */
	0,                              /* tp_clear */
	0,                              /* tp_richcompare */
	0,                              /* tp_weaklistoffset */
	0,                              /* tp_iter */
	0,                              /* tp_iternext */
	0,                              /* tp_methods */
	0,                              /* tp_members */
	0,                              /* tp_getset */
	&StrokeShader_Type,             /* tp_base */
	0,                              /* tp_dict */
	0,                              /* tp_descr_get */
	0,                              /* tp_descr_set */
	0,                              /* tp_dictoffset */
	(initproc)IncreasingColorShader___init__, /* tp_init */
	0,                              /* tp_alloc */
	0,                              /* tp_new */
};

///////////////////////////////////////////////////////////////////////////////////////////

#ifdef __cplusplus
}
#endif