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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file \ingroup freestyle
*/
#include "BPy_PolygonalizationShader.h"
#include "../../stroke/BasicStrokeShaders.h"
#ifdef __cplusplus
extern "C" {
#endif
///////////////////////////////////////////////////////////////////////////////////////////
//------------------------INSTANCE METHODS ----------------------------------
static char PolygonalizationShader___doc__[] =
"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`PolygonalizationShader`\n"
"\n"
"[Geometry shader]\n"
"\n"
".. method:: __init__(error)\n"
"\n"
" Builds a PolygonalizationShader object.\n"
"\n"
" :arg error: The error we want our polygonal approximation to have\n"
" with respect to the original geometry. The smaller, the closer\n"
" the new stroke is to the orinal one. This error corresponds to\n"
" the maximum distance between the new stroke and the old one.\n"
" :type error: float\n"
"\n"
".. method:: shade(stroke)\n"
"\n"
" Modifies the Stroke geometry so that it looks more \"polygonal\".\n"
" The basic idea is to start from the minimal stroke approximation\n"
" consisting in a line joining the first vertex to the last one and\n"
" to subdivide using the original stroke vertices until a certain\n"
" error is reached.\n"
"\n"
" :arg stroke: A Stroke object.\n"
" :type stroke: :class:`freestyle.types.Stroke`\n";
static int PolygonalizationShader___init__(BPy_PolygonalizationShader *self, PyObject *args, PyObject *kwds)
{
static const char *kwlist[] = {"error", NULL};
float f;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "f", (char **)kwlist, &f))
return -1;
self->py_ss.ss = new StrokeShaders::PolygonalizationShader(f);
return 0;
}
/*-----------------------BPy_PolygonalizationShader type definition ------------------------------*/
PyTypeObject PolygonalizationShader_Type = {
PyVarObject_HEAD_INIT(NULL, 0)
"PolygonalizationShader", /* tp_name */
sizeof(BPy_PolygonalizationShader), /* tp_basicsize */
0, /* tp_itemsize */
0, /* tp_dealloc */
0, /* tp_print */
0, /* tp_getattr */
0, /* tp_setattr */
0, /* tp_reserved */
0, /* tp_repr */
0, /* tp_as_number */
0, /* tp_as_sequence */
0, /* tp_as_mapping */
0, /* tp_hash */
0, /* tp_call */
0, /* tp_str */
0, /* tp_getattro */
0, /* tp_setattro */
0, /* tp_as_buffer */
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
PolygonalizationShader___doc__, /* tp_doc */
0, /* tp_traverse */
0, /* tp_clear */
0, /* tp_richcompare */
0, /* tp_weaklistoffset */
0, /* tp_iter */
0, /* tp_iternext */
0, /* tp_methods */
0, /* tp_members */
0, /* tp_getset */
&StrokeShader_Type, /* tp_base */
0, /* tp_dict */
0, /* tp_descr_get */
0, /* tp_descr_set */
0, /* tp_dictoffset */
(initproc)PolygonalizationShader___init__, /* tp_init */
0, /* tp_alloc */
0, /* tp_new */
};
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
}
#endif
|