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/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup freestyle
* \brief Class to define a Drawing Style to be applied to the underlying children. Inherits from
* NodeGroup.
*/
#include "DrawingStyle.h"
#include "NodeGroup.h"
#include "../system/FreestyleConfig.h"
namespace Freestyle {
class NodeDrawingStyle : public NodeGroup {
public:
inline NodeDrawingStyle() : NodeGroup()
{
}
virtual ~NodeDrawingStyle()
{
}
inline const DrawingStyle &drawingStyle() const
{
return _DrawingStyle;
}
inline void setDrawingStyle(const DrawingStyle &iDrawingStyle)
{
_DrawingStyle = iDrawingStyle;
}
/** Sets the style. Must be one of FILLED, LINES, POINTS, INVISIBLE. */
inline void setStyle(const DrawingStyle::STYLE iStyle)
{
_DrawingStyle.setStyle(iStyle);
}
/** Sets the line width in the LINES style case */
inline void setLineWidth(const float iLineWidth)
{
_DrawingStyle.setLineWidth(iLineWidth);
}
/** Sets the Point size in the POINTS style case */
inline void setPointSize(const float iPointSize)
{
_DrawingStyle.setPointSize(iPointSize);
}
/** Enables or disables the lighting. true = enable */
inline void setLightingEnabled(const bool iEnableLighting)
{
_DrawingStyle.setLightingEnabled(iEnableLighting);
}
/** Accept the corresponding visitor */
virtual void accept(SceneVisitor &v);
/** accessors */
inline DrawingStyle::STYLE style() const
{
return _DrawingStyle.style();
}
inline float lineWidth() const
{
return _DrawingStyle.lineWidth();
}
inline float pointSize() const
{
return _DrawingStyle.pointSize();
}
inline bool lightingEnabled() const
{
return _DrawingStyle.lightingEnabled();
}
private:
DrawingStyle _DrawingStyle;
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:NodeDrawingStyle")
#endif
};
} /* namespace Freestyle */
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