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OrientedLineRep.h « scene_graph « intern « freestyle « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/* SPDX-License-Identifier: GPL-2.0-or-later */

#pragma once

/** \file
 * \ingroup freestyle
 * \brief Class to display an oriented line representation.
 */

#include "LineRep.h"

#include "../system/FreestyleConfig.h"

namespace Freestyle {

class OrientedLineRep : public LineRep {
 public:
  OrientedLineRep() : LineRep()
  {
  }
  /** Builds a single line from 2 vertices
   *  v1
   *    first vertex
   *  v2
   *    second vertex
   */
  inline OrientedLineRep(const Vec3r &v1, const Vec3r &v2) : LineRep(v1, v2)
  {
  }

  /** Builds a line rep from a vertex chain */
  inline OrientedLineRep(const vector<Vec3r> &vertices) : LineRep(vertices)
  {
  }

  /** Builds a line rep from a vertex chain */
  inline OrientedLineRep(const list<Vec3r> &vertices) : LineRep(vertices)
  {
  }

  virtual ~OrientedLineRep()
  {
  }

  /** Accept the corresponding visitor */
  virtual void accept(SceneVisitor &v);
};

} /* namespace Freestyle */