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//
// Copyright (C) : Please refer to the COPYRIGHT file distributed
// with this source distribution.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
///////////////////////////////////////////////////////////////////////////////
#include <iomanip>
#include "ScenePrettyPrinter.h"
#include "IndexedFaceSet.h"
#define VISIT(CLASS) \
void ScenePrettyPrinter::visit##CLASS(CLASS&) { \
_ofs << _space << #CLASS << endl; \
}
VISIT(Node)
VISIT(NodeShape)
VISIT(NodeGroup)
VISIT(NodeLight)
VISIT(NodeDrawingStyle)
VISIT(NodeTransform)
void ScenePrettyPrinter::visitNodeShapeBefore(NodeShape&) {
increaseSpace();
}
void ScenePrettyPrinter::visitNodeShapeAfter(NodeShape&) {
decreaseSpace();
}
void ScenePrettyPrinter::visitNodeGroupBefore(NodeGroup&) {
increaseSpace();
}
void ScenePrettyPrinter::visitNodeGroupAfter(NodeGroup&) {
decreaseSpace();
}
void ScenePrettyPrinter::visitNodeDrawingStyleBefore(NodeDrawingStyle&) {
increaseSpace();
}
void ScenePrettyPrinter::visitNodeDrawingStyleAfter(NodeDrawingStyle&) {
decreaseSpace();
}
void ScenePrettyPrinter::visitNodeTransformBefore(NodeTransform&) {
increaseSpace();
}
void ScenePrettyPrinter::visitNodeTransformAfter(NodeTransform&) {
decreaseSpace();
}
VISIT(LineRep)
VISIT(OrientedLineRep)
VISIT(TriangleRep)
VISIT(VertexRep)
void ScenePrettyPrinter::visitIndexedFaceSet(IndexedFaceSet& ifs) {
const real* vertices = ifs.vertices();
unsigned vsize = ifs.vsize();
_ofs << _space << "IndexedFaceSet" << endl;
const real *p = vertices;
for (unsigned i = 0; i < vsize / 3; i++) {
_ofs << _space << " " << setw(3) << setfill('0') << i << ": "
<< p[0] << ", " << p[1] << ", " << p[2] << endl;
p += 3;
}
}
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