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//
// Filename : Modifiers.h
// Author : Stephane Grabli
// Purpose : modifiers...
// Date of creation : 05/01/2003
//
///////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) : Please refer to the COPYRIGHT file distributed
// with this source distribution.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
///////////////////////////////////////////////////////////////////////////////
#ifndef MODIFIERS_H
# define MODIFIERS_H
# include "TimeStamp.h"
/* ----------------------------------------- *
* *
* modifiers *
* *
* ----------------------------------------- */
/*! Base class for modifiers.
* Modifiers are used in the
* Operators in order to "mark"
* the processed Interface1D.
*/
template<class Edge>
struct EdgeModifier : public unary_function<Edge,void>
{
/*! Default construction */
EdgeModifier() : unary_function<Edge,void>() {}
/*! the () operator */
virtual void operator()(Edge& iEdge) {}
};
/*! Modifier that sets the time stamp
* of an Interface1D to the time stamp
* of the system.
*/
template<class Edge>
struct TimestampModifier : public EdgeModifier<Edge>
{
/*! Default constructor */
TimestampModifier() : EdgeModifier<Edge>() {}
/*! The () operator. */
virtual void operator()(Edge& iEdge)
{
TimeStamp *timestamp = TimeStamp::instance();
iEdge.SetTimeStamp(timestamp->getTimeStamp());
}
};
#endif // MODIFIERS_H
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