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PSStrokeRenderer.h « stroke « intern « freestyle « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

#pragma once

/** \file
 * \ingroup freestyle
 * \brief Class to define the Postscript rendering of a stroke
 */

#include <fstream>

#include "StrokeRenderer.h"

#include "../system/FreestyleConfig.h"

namespace Freestyle {

/**********************************/
/*                                */
/*                                */
/*         PSStrokeRenderer       */
/*                                */
/*                                */
/**********************************/

class PSStrokeRenderer : public StrokeRenderer {
 public:
  PSStrokeRenderer(const char *iFileName = NULL);
  virtual ~PSStrokeRenderer();

  /*! Renders a stroke rep */
  virtual void RenderStrokeRep(StrokeRep *iStrokeRep) const;
  virtual void RenderStrokeRepBasic(StrokeRep *iStrokeRep) const;

  /*! Closes the output PS file */
  void Close();

 protected:
  mutable ofstream _ofstream;
};

} /* namespace Freestyle */