1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
|
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __FREESTYLE_Q_INFORMATION_MAP_H__
#define __FREESTYLE_Q_INFORMATION_MAP_H__
/** \file blender/freestyle/intern/stroke/QInformationMap.h
* \ingroup freestyle
* \brief Class defining an information map using a QImage
* \author Stephane Grabli
* \date 04/01/2003
*/
#include <qimage.h>
#include "InformationMap.h"
namespace Freestyle {
class QInformationMap : public InformationMap
{
private:
QImage _map; // the image or a piece of image
public:
QInformationMap();
QInformationMap(const QImage&);
QInformationMap(const QInformationMap&);
QInformationMap& operator=(const QInformationMap&);
//float getSmoothedPixel(int x, int y, float sigma = 0.2f);1
virtual float getMean(int x, int y);
virtual void retrieveMeanAndVariance(int x, int y, float &oMean, float &oVariance);
inline const QImage& map() const
{
return _map;
}
inline void setMap(const QImage& iMap, float iw, float ih)
{
_map = iMap.copy();
_w = iw;
_h = ih;
}
protected:
virtual float computeGaussian(int x, int y);
};
} /* namespace Freestyle */
#endif // __FREESTYLE_Q_INFORMATION_MAP_H__
|