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StrokeIO.cpp « stroke « intern « freestyle « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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//
//  Copyright (C) : Please refer to the COPYRIGHT file distributed 
//   with this source distribution. 
//
//  This program is free software; you can redistribute it and/or
//  modify it under the terms of the GNU General Public License
//  as published by the Free Software Foundation; either version 2
//  of the License, or (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
//
///////////////////////////////////////////////////////////////////////////////

#include "StrokeIO.h"
#include "StrokeAdvancedIterators.h"


ostream& operator<<(ostream& out, const StrokeAttribute& iStrokeAttribute){
  out << "    StrokeAttribute" << endl;
  out << "      color     : (" << iStrokeAttribute.getColorR() << "," << iStrokeAttribute.getColorG() << "," << iStrokeAttribute.getColorB() << ")" << endl;
  out << "      alpha     : " << iStrokeAttribute.getAlpha() << endl;
  out << "      thickness : " << iStrokeAttribute.getThicknessR() << ", " << iStrokeAttribute.getThicknessL() << endl;
  out << "      visible   : " << iStrokeAttribute.isVisible() << endl;
  return out;
}

ostream& operator<<(ostream& out, const StrokeVertex& iStrokeVertex){
  out << "  StrokeVertex" << endl;
  out << "    id                 : " << iStrokeVertex.getId() << endl;
  out << "    curvilinear length : " << iStrokeVertex.curvilinearAbscissa() << endl;
  out << "    2d coordinates     : (" << iStrokeVertex.getProjectedX() << "," << iStrokeVertex.getProjectedY() << "," << iStrokeVertex.getProjectedZ() << ")" << endl;
  out << "    3d coordinates     : (" << iStrokeVertex.getX() << "," << iStrokeVertex.getY() << "," << iStrokeVertex.getZ() << ")"<< endl;
  out << iStrokeVertex.attribute() << endl;
  return out;
}

ostream& operator<<(ostream& out, const Stroke& iStroke){
  out << "Stroke" << endl;
  out << "  id          : " << iStroke.getId() << endl;
  out << "  length      : " << iStroke.getLength2D() << endl;
  out << "  medium type : " << iStroke.getMediumType() << endl;
  for(Stroke::const_vertex_iterator v=iStroke.vertices_begin(), vend=iStroke.vertices_end();
    v!=vend;
  ++v){
    out << *(*v) << endl;
  }
  return out;
}